CLARC. An actiony Puzzle Adventure. With drunk Robots. The game combines complex spatial puzzles with arcade style action elements and an epic storyline. As the story unfolds, the nerdy forklift robot Clarc will encounter partying robots, attractive nuclear missiles and intoxicated supercomputers. He sets out to repair his production facility on Mars and fights to rescue his friends from the intruding spaceship, M.O.T.H.E.R.

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Description

During our last testing session we got lots of comments concerning controls: A touch screen will never really live up to a good old GameBoy. Still we developed a control concept using virtual buttons instead of touch gestures or single touches into the game world. Most of our testers understood this concept intuitively but as this topic is so crucial we want to give you some insight about the other variants we experimented with. We also would like to profit from your experiences with touch devices. Probably you have discovered some innovative designs which would fit to our game - or maybe you just have some great ideas how to improve our current controls.