Focusing on the time periods after the invention of gunpowder. It will deliver 12 unique and challenging scenarios created by the development team at Firaxis as well as some esteemed members of the Civ Community. Civ IV: Beyond the Sword will also include ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that will offer even more fun and exciting ways for players to expand their civilization's power as they strive for world domination.

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Blog RSS Feed Report abuse Latest News: Civ IV: AND - March 2015 build released!

About Rise of Mankind: A New Dawn with 2 comments by dbkblk on Mar 19th, 2015

Hello!

In case you've missed it, these last months were the theater of large changes for the mod. The march 2015 build is now released, here are the latest major changes.


  • Launcher:

The mod now has a launcher which can extend the possibility of modifications for Civ IV! It allows to set custom textures, to enable more graphical units on the map (formations), to change the interface color, to add many new languages and to centralize all the important links about the mod community.
The launcher is also fully compatible with Linux (with Wine) and MacOS (with Wine or Crossover).

  • A continuous release system:

As we are only a small team of developers, we have developed a update system from the launcher. It allows to easily update your mod in one-click! This change makes the game development a lot easier for us because we can publish monthly build and forget the old patch system. Once you install a full build, you will be notified if there are further updates.

  • New languages:

We have worked hard to support new languages. Initially supported only by the main languages of Civ IV (English, French, German, Italian, Spanish), we have extended the engine capacity to support a large list of languages:
Afrikaans, Albanian, Arabic, Basque, Belarusian, Bosnian, Bulgarian, Catalan, Chinese, Croatian, Czech, Danish, Dutch, English, Estonian, Farsi, Filipino, Finnish, French, Gaelic, Gallego, German, Greek, Hebrew, Hungarian, Icelandic, Indonesian, Italian, Japanese, Korean, Lao, Lithuanian, Latvian, Malaysian, Maori (Ngai Tahu), Maori (Waikoto Uni), Norwegian, Nynorsk, Polish, Portuguese, Portuguese (Brazil), Romanian, Russian, Samoan, Serbian, Slovak, Slovenian, Spanish (International), Swedish, Thai, Tongan, Turkish, Ukrainian and Vietnamese.

At the moment, the game is translated (more than 50%) in Chinese, English, Finnish, French, German, Hungarian, Italian, Japanese, Korean, Polish, Russian and Spanish.
Some of our translators are working hard to bring support for these new languages: Brazilian, Czech, Danish and Greek. You've read it, Civ IV in new languages!
Hopefully, it is now easier than ever to translate the game in your language; just follow the instructions here: Forums.civfanatics.com

  • A new promotional website:

Fresh and informative, this website will resume all the features of the mod, the installation notes, the FAQ, the history and credits. It is translated in 9 languages yet.

  • X units-per-tile was fixed:

A lot of work was put into improving this feature which limit the number of units of the tile (Civ V style). It is now crash-free. However, we recommend to play with at least 2 or 3 UPT to enjoy the game. The AI still has some problems with this but we're actively working on improving the pathfinding.

  • A new diplomatic screen:

The work isn't finished yet, but you can use the diplomatic screen to ease the diplomacy with other civs: auto-accept / auto-deny based on some rules. The next phase of the work will be an improvement of the ambassadors and the add of "commend" and "comdenm" the other Civilizations.

  • Contact decay:

If you do not set embassies with your neighbors, you can slowly loose contact with them!

  • Tweaked revolutions:

The revolutions are more frequent to put some spice back into the game!

  • New textures:

The 4 best texture sets have been merged into the mod!

  • New event:

The earth could possibly fall into a dark age which will slow down everyone!

  • New feature: Hunt for food and glory

During the ancient era, try to hunt as many animals as possible and gather them in your empire to generate new resources and to delight your population with new myths and legends that will aid the development of your civilization.

  • A new main menu:

Somewhat unreal, the earth moves around the sun to heat the main menu.

  • A lot of balance updates, fixes, etc.:

Our team is working hard to make this the more polished expansion pack ever developed for Civilization IV!

- The RAND Development Team

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Civ IV: AND - Monthly build: March 2015 (rev915)
Civilization IV: Beyond the Sword

Civ IV: AND - Monthly build: March 2015 (rev915)

Mar 19, 2015 Rise of Mankind: A New Dawn Full Version 6 comments

This is the latest full installer from March 2015 (rev915). It contains a launcher and a updater. You'll only need to download this once if you update...

VIP 98 beta
Civilization IV: Beyond the Sword

VIP 98 beta

Mar 17, 2015 Vincentz Infinite Projects Full Version 0 comments

Uploading backup of work so far because of computer instability.

MLP: Colonization is Magic
Civilization IV: Beyond the Sword

MLP: Colonization is Magic

Mar 11, 2015 My Little Pony: Civilization is Magic Full Version 0 comments

A mod which adds Equestria as a civilization to Civilization 4: Colonization. Converting a bunch of art over from Civilization is Magic to bring ponies...

Alpha5 Patch1
Civilization IV: Beyond the Sword

Alpha5 Patch1

Feb 21, 2015 Fallout: Tame The Wastes Patch 2 comments

New patch for Alpha5 Contains: Stuff! See Below for Details and install instructions

Facing Terrorism Civilization 4 BTS MOD
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Facing Terrorism Civilization 4 BTS MOD

Feb 14, 2015 Full Version 0 comments

A MOD for Civilization IV about actual days. In the mod you will find the most influent states/civilization of actual days plus the evil terrorist organization...

Alpha5 (Archid Build)
Civilization IV: Beyond the Sword

Alpha5 (Archid Build)

Feb 9, 2015 Fallout: Tame The Wastes Full Version 11 comments

After more than a year of faff and failure the Brand New Version of FTTW is here! Alpha5!

Post comment Comments  (20 - 28 of 28)
gibbonofdoom
gibbonofdoom Feb 7 2006, 3:47am says:

There are no mods for this yet, as the Software Development Kit is yet to be released by Firaxis - It Should be out in the next couple of weeks, so expect some more to appear!

+2 votes     reply to comment
SuperRad
SuperRad Jan 13 2006, 8:34pm says:

*why arnt there any mods for this :p

+2 votes     reply to comment
SuperRad
SuperRad Jan 13 2006, 8:34pm says:

any mods for this?

+2 votes     reply to comment
Stimor
Stimor Dec 9 2005, 5:23am says:

This, is, so, fun, o, _, o.

+2 votes     reply to comment
Chunky
Chunky Dec 9 2005, 12:07am says:

Never played a Civilization game before...

+2 votes     reply to comment
Wilhelm_III
Wilhelm_III Dec 8 2005, 11:54pm says:

You have. CIV IV WROCKS!!!

+2 votes     reply to comment
Sub-
Sub- Dec 7 2005, 11:20pm says:

How has no one commented on this game yet?

+2 votes     reply to comment
-hp-
-hp- Dec 9 2005, 1:20am says:

it gets a 10/9/10 from me cause the pillage sounds just **** me off

+2 votes     reply to comment
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Civilization IV: Beyond the Sword
Platforms
Windows, Mac
Developer
Firaxis Games
Publisher
2K Games
Engine
Gamebryo
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Official Page
2kgames.com
Release Date
Released Jul 18, 2007
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9.4

152 votes submitted.

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Highest Rated (2 agree) 10/10

Fun game

Mar 17 2011, 7:57pm by brody9311

Style
Genre
Turn Based Strategy
Theme
History
Players
Single & Multiplayer
Project
AAA
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Sequels
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Civilization II, Released Feb 28, 1996
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Civilization, Released Dec 31, 1991
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Civilization IV: Beyond the Sword
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