A small sandbox city, vehicles to take and missions to do driving and/or on foot. This is a project made by one person mainly as a learning experience, with the main goal of at least creating a 'proof of concept' demo.

Programmed using DirectX 9.0c for the graphics, Bullet Physics as the physics engine and OpenAL for the sound.

More info: twitter | blog | youtube channel

Image RSS Feed Latest Screens
Early pre-alpha images Early pre-alpha images Early pre-alpha images
Blog RSS Feed Report abuse Latest News: 'City' Project: 'Proof of Concept' Demo now available

20 comments by binarynonsense on Apr 19th, 2012

The 'Proof of Concept' demo is now available. Keep in mind this is a very early demo, it still isn't much fun to play and there are tons of things that need improvements (the city is small, there are very few things to do, the AI is too basic, there are some bugs...). It's just meant as a milestone for the project, a 'proof of concept', a way for me of having something to show and test to see how things are developing and where I can take it from here, but I've decided to release it in case someone wants to check it out or help me test it.

'City' Project: 'Proof of Concept' Demo

I recommend taking a look at the README file before playing, it contains information about the requirements, controls, known bugs (there's one that makes the camera go blank that seems to happen more often than I thought), things I want to add in future versions, the credits...
Note: from the feedback I've received so far, the demo doesn't seem to work too well with integrated/intel graphics cards (low or too variable framerates and strange behavior of the traffic), something I expected but didn't add to the README file.


Now, I'm going to take some time apart from this project, the last couple of weeks have been quite intense, trying to include everything I wanted in the demo and make it work, and I want to learn new things for a little while, like Unity for example, and/or make an FPS...

More info: twitter | blog | youtube channel

Álvaro

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
'City' Project: 'Proof of Concept' Demo

'City' Project: 'Proof of Concept' Demo

Apr 18, 2012 Demo 16 comments

Keep in mind this is a very early demo, it still isn't much fun to play and there are tons of things that need improvements (the city is small, there...

Post comment Comments  (20 - 30 of 30)
LiveMChief
LiveMChief Apr 19 2012, 3:43am says:

Maybe someone will publish your game...

+2 votes     reply to comment
binarynonsense Creator
binarynonsense Apr 19 2012, 5:52am replied:

It's still far from finished, but maybe some day... :D

+2 votes   reply to comment
Lantor
Lantor Apr 11 2012, 8:55pm says:

This is a mafia II remake I LOVE IT

-1 votes     reply to comment
binarynonsense Creator
binarynonsense Apr 12 2012, 5:18am replied:

Thanks! I wish it was like Mafia II, that's a very beautiful and entertaining game.

+3 votes   reply to comment
MaestroGamer
MaestroGamer Apr 11 2012, 3:47pm says:

to be honest i like the graphics the way they are .. they look very awesome .. and they also bring back memories..

+2 votes     reply to comment
binarynonsense Creator
binarynonsense Apr 11 2012, 4:00pm replied:

:D I don't think the visual style will change much, I like how it looks, I'll probably focus on adding things to do more than making changes on the graphics.

+3 votes   reply to comment
TheUnabridgedGamer
TheUnabridgedGamer Apr 10 2012, 11:37pm says:

Interesting video. This has a lot of potential, but I hope you're aiming for more than a GTA clone. Maybe something more like a purely sandbox city with the ability to make quests using a system somewhat like inFAMOUS 2. I'm not saying you couldn't include combat mechanics or something like that, but making something different in the sandbox genre will really make you stick out.

+2 votes     reply to comment
binarynonsense Creator
binarynonsense Apr 11 2012, 4:54am replied:

My main goal when I started this was just learning how a 3D game was made from the ground up and improving my programming skills, so I chose a type of game I liked to try making something similar but much simpler, just to motivate me. I don't even know if I'll ever make a full game out of this, I'm just going one step at a time and seeing where it takes me.

+2 votes   reply to comment
pu55y.wav
pu55y.wav Apr 10 2012, 10:32pm says:

Is this engine really custom built?

+1 vote     reply to comment
binarynonsense Creator
binarynonsense Apr 11 2012, 5:02am replied:

Yes, I'm programming it using DirectX 9.0c for the graphics, Bullet Physics as my physics engine and OpenAL for the sound. I'm learning as I try new things and there's still much room for graphical and performance improvements, I still have to figure out how to implement them :D; choosing an already made Engine, like Unity for example, would have probably been a better idea if my goal was just making the game, programming all myself takes too much time but one of my main goals with this project is learning how things are made.

+3 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
'City' Project
Platform
Windows
Developed By
binarynonsense
Engine
Custom Built
Contact
Send Message
Official Page
Blog.binarynonsense.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Racing
Theme
Realism
Players
Single Player
Project
Indie
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote 'City' Project on your homepage or blog by selecting a button and using the embed code provided (more).

'City' Project
'City' Project
Statistics
Rank
6,998 of 26,461
Last Update
1 year ago
Watchers
130 members
Files
1
News
3