Dear players,

We've been working on improving existing systems since version 2.5, Subscription, Quest Tracking, Tutorial, Electrum Shop, etc, and new content as well.

First-run Cross-server PvP Wrap-up
First fight of the brand new Cross-server PvP came to an end on Sunday, we're glad to see players enjoying the fierce competition. The defeated Nexans have started pouncing back to retake lost ground, and there are new challengers as well. The higher the rank, the closer the epic Steam Griffon becomes. Can't wait to see the next round fired up.



Time to stand firm!

Tower of Peril really lives up to its name, waves of mobs with sick Power maliciously lurk on each layer of the Tower. All players have a chance to assemble an awesome the Steam Scorpion if they can survive as many Layers as possible or strike it rich with opening up some Chest (it's rare of course!).

What 2.6.1 Brings In?

In 2.6.1, we will overhaul the Crafting system; all functions inside it will be reworked and the new interface will be more friendly and easy to understand. Catalyst will be completely unnecessary in the new Crafting system but we are not simply removing it -all Catalysts will turn into something valuable instead. As the development and testing are not completed yet, the preview screenshots are pretty rough (but still can see the difference):


In addition, 2.6.1 will introduce a new in-game currency called Bound Electrum which replaces the old Spiremarks, which still can be viewed on the Shop interface. It looks like Electrum and can be used in exactly the same way (purchasing items from the Electrum Shop, etc), but it’s Purple and bound to your character. Anything purchased with bound electrum is, you guessed it, bound. People with remaining catalysts after the upgrade will exchange them for Bound Electrum, which is a good trade.


Always remember to keep an eye on our official website for news, updates and events. Have fun!

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FemGab!! Ohhhh..Goblin PAX Pens
Blog RSS Feed Report abuse Latest News: New v2.6 Update Notes Live!

0 comments by CoS_Ethan on May 30th, 2014


Hello CoS community,
Welcome to the brand new version 2.6, a major update that brings in Inter-server Wars that yields new enormous mounts like the Steam Griffon and a large expansion (Tower of Peril) to the end-game that keeps things competitive even at the level cap. You can also visit the following URL to know about new features of the update:

Cityofsteam.com

Additions

• Added new Cross-server PvP (unlock at level 20)
• Added new mount prize of Cross-server PvP Steam Griffon;
• Added new dungeon Tower of Peril (unlock at level 40);
• Added new Tower of Peril daily tasks;
• Added new collection items for Tower of Peril;
• Added Tower of Peril Shop, along with Red quality items.

Changes
• Mystery Shop now sells Mercenary Crystals;
• Removed Catalysts from the Mystery Shop.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
City of Steam Game Music

City of Steam Game Music

Dec 23, 2011 Music 2 comments

Some City of Steam music composed by David Lindsay, who also is the lead designer of the game. Go to official City of Steam website to get more to listen...

City of Steam Videos

City of Steam Videos

Dec 22, 2011 Movies 0 comments

Three scene videos of Deepholm, Ebonwax Central and Gardenworks respectively.

Wallpapers of City of Steam

Wallpapers of City of Steam

Dec 22, 2011 Wallpapers 0 comments

Splendid 1024x768 wallpapers from City of Steam, shadows of evils or lights of justice? Visit City of Steam official site to find more.

Screenshots of City of Steam

Screenshots of City of Steam

Dec 22, 2011 Wallpapers 0 comments

Some cool screenshots that you don't want to miss. Go to City of Steam official website to find more.

City of Steam Banners and Icons

City of Steam Banners and Icons

Dec 22, 2011 Wallpapers 0 comments

Take a look at the cool banners and icons we provided, ready to smell steampunk.

Post comment Comments  (70 - 80 of 117)
Ravious
Ravious Feb 16 2012, 8:06am says:

Will this game have the traditional hotkey-based MMO combat, or will it be more physical oriented?

+2 votes     reply to comment
CoS_Ethan
CoS_Ethan Feb 17 2012, 1:56am replied:

Players will use hotkeys to develop their own strategies etc. There is no WASD movement, it is a click to move control style.

+2 votes     reply to comment
Rafhaelbass
Rafhaelbass Mar 13 2012, 10:24pm replied:

I like this movement style, the grafics are awesome, too =)

+2 votes     reply to comment
CoS_Ethan
CoS_Ethan Mar 29 2012, 10:26pm replied:

Thanks, now we are taking in some suggestions from game players and trying to make it better.

+2 votes     reply to comment
Templarfreak
Templarfreak Feb 13 2012, 1:46am says:

Hm...Is it necessary to have a cooldown on normal attacks?

I like where this is going though. It's very interesting...I've been wanting to find a decent RPG that feeds my likings...This doesn't have all of them, but it still has a lot. (Or at least from what I've seen.)

+2 votes     reply to comment
CoS_Ethan
CoS_Ethan Feb 13 2012, 9:16pm replied:

Yeah, the cool-down combat system just makes a good balance between strategy and real-time while the cool-down time is extremely short. As the game is under development, we are stil adding content and features to improve what we already got. Mybe you can help us test the game and provide feedback when the sneak peek test comes at the end of this month.

+3 votes     reply to comment
ToneSlave
ToneSlave Feb 9 2012, 9:29am says:

ToneSlaveMusic here. Your game looks awesome. I would love to be an additional composer for this game. See the links for the quality of my work. Will be looking forward to hearing from you ;)

Soundcloud: Soundcloud.com

New Youtube account: Youtube.com

Old Youtube account:http://www.youtube.com/user/97bmhn/videos

I am already making music for theese portal mods, but I fear they will soon die.

Portal 2 Easyway Moddb.com

Portal 2 Revolution Moddb.com

+2 votes     reply to comment
CoS_Ethan
CoS_Ethan Feb 9 2012, 9:15pm replied:

Yeah,we will! Thank you!

+2 votes     reply to comment
Helmlock
Helmlock Feb 2 2012, 4:15am says:

Looking great mate!
Especially for a browser game!

+2 votes     reply to comment
CoS_Ethan
CoS_Ethan Feb 2 2012, 4:35am replied:

Thank you dude, as still improving everything, we will have a whole new gameplay experience soon.

+2 votes     reply to comment
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City of Steam: Arkadia
Platforms
Windows, Mac, Web
Developer & Publisher
Mechanist Games
Engine
Unity
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Official Page
Cityofsteam.com
Release Date
Released Dec 4, 2013
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