Chronos Collide was at first just one of my wild imaginations gone far. I never really thought about making a game, nor did i want to write my own story. I made few attempts way back, but repeatedly lost my work in several ways. I refused to make it, until one day. A friend of mine told me, a life worth living is a life worth told, a good story always makes a drink even better.
I've been doing some other stuff, so lately i haven't had much time with this. But i thought i should post something on just for the heck of it.
The engine is a bit... bland and we all know it. It tastes like rice or bread without the ham or jam. So here's a composed list of in game features, or...
A brief coverage of the stories i currently have in store.