CERES is a cyber-tactical space combat game, where you lead a squadron of ships in an exploration and battle-filled single-player campaign. Inspired by Homeworld, Elite and Paradroid, it features thorough ship customization, advanced cyber-warfare and elaborate space combat. Command your ships in a rich 3D environment, manage your crew and artificial intelligences, mine, explore and trade your way through multiple missions -while keeping clear of alien monsters, rogue machines and dangerous transhuman mutants.
Date has been set and hammered into stone. 16th October 2015. Released on Steam.
ceres release date 16th october 2015
Ceres has been picked up by the publisher Iceberg Interactive. Various fixes. Skin variations for the player ships. More modules! New character portraits...
development update 19th of march 2015
It's been a while since anything was posted here. But I've been busy. There is now a version 0.97.1 alpha demo available. I will now only be creating...
development blog. 3rd of september
Of late I've been working on various errors found by my bug testers. Many minor and major bugs have been found and corrected. There are probably more...
development update vi
We've just uploaded here our first Ceres teaser trailer. It is action-focused, and beyond showing some basic features of the game, contains some stunning...
newest demo v 0.9.4 and the first trailer uploaded
Critical damage is temporary and concerns all ships, independently of what modules you have installed. It will hinder or cripple your ship for a short...
design blog iii: critical damage
Version 0.87 now available. Various fixes and added content. Some videos and new images.
ceres demo version 0.87
A new version with update GUI, more voice audio, more ships to buy, a little variety in available weapons, bug fixes etc.
ceres demo version 0.84 available
Version 0.81 of the Ceres Demo is now available. The Demo is completely playable. Comes with 2 missions and playtime is 30 minutes plus. It demonstrates...
ceres demo version 0.81 available
I've started a Google site for Ceres. It's still a bit raw but I'm updating it with new information regularly. The site will contain information on game...
a new information site for ceres.
Finally. I pressed that button. My crowd funding campaign has gone live. Please, if you want to contribute to this game, go to my indiegogo site.
indiegogo crowd funding campaign has gone live!
Lately I've as always been working on the code and messing around with the game models. Adding textures removing vertices. Work on the game has been slower...
I've been working on the GUI and ship commands of late and as always fixing minor bugs and tweaking the code. You can now target modules on enemy ship.
Development of this game is ongoing. I've been working on more bugs of late, changing minor things. Most work has been done on the large Solar system...
Small errors there and here. Working on a playable demo. The Story so far.
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