CEFORE is a physics-based puzzler in an abstract simplistic art style in which you get contracted to bring down different structures in the most creative ways possible. Try not to cause too much destruction, of course.

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The DRONE is back! blog #22

The DRONE is back! blog #22

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Yup, that’s right! We are putting back a new tool in the game and we have a very important question for you guys!

Level editor now on Steam - Blog #21

Level editor now on Steam - Blog #21

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Check out our new mode TODAY on Steam! Design and share levels with friends!

New game mechanics INCOMING!

New game mechanics INCOMING!

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You guys ready for some new stuff? We are working on new game mechanics that are going to increase puzzle possibilities!

Steam workshop and level editor in CEFORE!

Steam workshop and level editor in CEFORE!

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Not only you can blow everything up in Cefore, you can now design levels and share online on the Steam workshop! Let the massive destruction begin!

 Cefore blog #20: Early access is live!

Cefore blog #20: Early access is live!

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PAX East 2018, Early access on Steam and much more to talk about in this new blog post

PAX EAST, New Trailer & Steam Release Date!

PAX EAST, New Trailer & Steam Release Date!

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News about our upcoming steam early access release, our presence at PAX EAST and our new GAMEPLAY TRAILER!

Cefore Blog #19: What the f*** have we been doing?

Cefore Blog #19: What the f*** have we been doing?

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After a few months of not posting anything new, we now have too much stuff to talk about.

 MEGA Montreal and Kickstarter canceled :(

MEGA Montreal and Kickstarter canceled :(

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We went to MEGA Montreal, updates about our Kickstarter and more.

Cefore blog #17 - Re-scope and new hats!

Cefore blog #17 - Re-scope and new hats!

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First of all, me and Louis would like to thanks everyone who supported our Kickstarter campaign. I mean, it is not over yet but let's face it, it is not...

Cefore Blog #16: Kickstarter is LIVE!

Cefore Blog #16: Kickstarter is LIVE!

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It's been a while... We've been hard at work and we finally have an early playable Alpha of the game. That means that if you back us on Kickstarter you...

Cefore Blog #15: Greenlight hype and new Beacon!

Cefore Blog #15: Greenlight hype and new Beacon!

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Our Greenlight is going crazy good and we have some new stuff to show you for Cefore!

Pre-alpha Trailer & Steam Greenlight !

Pre-alpha Trailer & Steam Greenlight !

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We just launched our Steam Greenlight along with our pre-alpha trailer!

Blog post #14: New tool & Greenlight soon!

Blog post #14: New tool & Greenlight soon!

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Check out our brand new tool called the Support pole!

Blog post #13: Baro animations!

Blog post #13: Baro animations!

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See the new animations for Baro and our post-mortem of the playtesting event downtown Montreal.

Blog post #12: Drone & Spaceship!

Blog post #12: Drone & Spaceship!

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Changes to the core design. Added new tools and changed our color palette.

Blog post #11: No vlog this week!

Blog post #11: No vlog this week!

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New art style, new design, new physics, new everything!

Blog post #10: We have our BARO!

Blog post #10: We have our BARO!

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In this blog we show you our new character concept among other design decisions.

 Blog post #9: New model, Vlog & more

Blog post #9: New model, Vlog & more

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I am currently working on finishing up the models for all the new tools we added to the game recently. This is the first one of the lot and kind of a...

Blog post #8: Lots of reworking

Blog post #8: Lots of reworking

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New codes architecture, new grass textures with dirt and foliage and new UI look.

Blog post #7: XP system and more

Blog post #7: XP system and more

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We designed a new XP system, added more depth to the game and are creating some cool avatars for the player to customize.

Blog post #6: Rockets & environment!

Blog post #6: Rockets & environment!

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In the last two weeks we made some new assets and textures to dress the levels. We also added new tools for the player.

Blog post #5: Kickstarter and Greenlight announcement

Blog post #5: Kickstarter and Greenlight announcement

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We are thrilled to announce we are currently working on a Kickstarter and Steam Greenlight page.

Blog post #4: New ingredients & foliage

Blog post #4: New ingredients & foliage

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We added some new foliage that we will be able to use to dress up the levels. Another thing that I worked on in the past two weeks are several ingredients...

Blog post #3 : Dreamhack and more!

Blog post #3 : Dreamhack and more!

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Check out some snaps of the very first Dreamhack Montreal and see our progress within the past weeks on Cefore.

 Blog post #2 : New UI and public playtest!

Blog post #2 : New UI and public playtest!

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in the past two weeks we made some progress on the game assets and took part in a playtest.

Blog #1

Blog #1

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In the past week, we have announced a new project, a new website, THIS blog. One thing that we did not take the time to explain is what is CEFORE?