In the year 2062, humanity found itself on the brink of extinction. Tiberium, the mysterious, alien crystalline structure that infested Earth for decades and caused years of relentless conflict between the GDI and the Brotherhood of Nod, was close to rendering the planet uninhabitable. In the midst of this crisis, Kane, Nod's prophetic leader, emerged from seclusion to help GDI take control over Tiberium.

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Blog RSS Feed Report abuse Latest News: Apoc Is Leaving! As Community Manager

About C&C4: Tiberian Twilight with 7 comments by darthL on May 20th, 2010

I realize someone else posted my e-mail to the Community Leaders, but its the same message I intended to post on here. And of course, I wanted to have my own official thread about it. At this time, I'll leave everything with what I said below, Per "Goodman" Bonomi will be on here soon, he is a "Goodman" indeed, please treat him well =)

I realize I was never perfect, but I always did everything with the best intent and with my best efforts under any circumstance...

I’ll never forget my first act of duty as the C&C Community Manager, I got Zero Hour patched! The community reaction was like peace had been restored to the world! It was from that point on that I felt like my journey as your Community Manager truly began…I wish I could end this journey with patching Zero Hour again and Kanes Wrath, but alas, here we go...

My friends, my community, my 2nd family

I’ve been your C&C Community Manager for over 6 years, especially if you consider my days with the BFME franchise. I was brought in to EA as a contract marketing assistant on BFME1 back in February 2004, and soon found myself building the BFME community (I guess that was my destiny!). About 1 year in almost to the day, shortly after BFME1 shipped, the torch of being the official C&C CM was bestowed upon me by the dev team (from one great legendary Delphi), that was February 2005. And today, almost 6 years later, I sit here in front of my computer screen, still your official C&C Community Manager for one last moment, as honored and humbled as ever to have kept this role for so long. It’s become an extreme passion, a “second life”, and a place I know I can always find some of my closest friends. You guys have truly been my 2nd family, and you guys are the reason this C&C franchise has lived on for 15 years strong and will continue, Commander!

As cheesy as it may sound, I’m just a sentimental APOC if you never knew, and it may just come from how emotionally tied I have been to this community, it absolutely breaks my heart to tell you today, I will be stepping down as your C&C Community Manager and leaving EA after what has been one helluva rollercoaster ride. Today is my last official day here at EALA.

You need to know this was *not EA’s decision*, this was 100% my own. I was not laid off, not fired, not tortured by Kane (or Joe Kucan), not part of a reduction in force, and certainly not forced out or given motivational reasons to leave. In fact, my bosses and team all provided me reasons to stay with heartfelt content, while also understanding at this stage in my career and life, doing what is best for me and my family is ultimately the right path to choose.
I sincerely hope my decision does not impact negatively on you, or the C&C franchise. I have a replacement whom I’d like to introduce, Per “Goodman” Bonomi, he also manages the BF Heroes, Lord of Ultima and BattleForge communities with the help of his excellent Play4Free Community Team. He’ll be in touch and on the boards very soon. He is an extremely passionate C&C fan, and someone I know can keep the ship afloat in my absence, and especially at a time when the dev team is revamping the franchise. At this stage, what’s important to me is for you to have someone you can still connect with. Things are going to be slow for awhile, but I know we’ll be leveraging the community as much as possible until our dev team is ready to pull the curtains off the future, and well beyond.

I want nothing more than the best for this franchise, and I don’t want my absence to invoke anything negative in the community. It was a personal choice, a leap of faith, and one that was extremely difficult when considering all the factors, most notably, my community family.

I’ll be staying in the gaming industry in LA. You can find me on Facebook and in a few other places soon once I rise again!

I’m always long winded at saying goodbyes, just who I am. Thank you C&C Community for being true friends and giving me the passion and energy to be your C&C Community Manager for such an eternity! I hope this is not goodbye, but just an update on life, as one close friend would always give to another.
 
Every day is community day,
Aaron “APOC” Kaufman

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dr. joe's maps
C&C4: Tiberian Twilight

dr. joe's maps

Aug 10, 2011 C&C4: Tiberian Twilight Multiplayer Map 1 comment

these are the maps that i have obtained through multiplayer games enjoy

too close for comfort
C&C4: Tiberian Twilight

too close for comfort

Aug 10, 2011 C&C4: Tiberian Twilight Multiplayer Map 0 comments

this map has 2 heavely defended bases with long range cannons around them and tiberium pads

nuke tiberium triangle
C&C4: Tiberian Twilight

nuke tiberium triangle

Aug 10, 2011 C&C4: Tiberian Twilight Multiplayer Map 0 comments

map by nagatsoul where there are a bunch of tcn nodes at each base and there is no way around any attack because the map is too narrow to go around opponents...

king of the middle
C&C4: Tiberian Twilight

king of the middle

Aug 10, 2011 C&C4: Tiberian Twilight Multiplayer Map 1 comment

map for cnc 4 by sandy g where the only way to win is to capture the tcn node in the middle, there are 4 mutant hovels reccomend 2v2 or 3v3 for best results...

xonone's TDM Arena Beta V1
C&C4: Tiberian Twilight

xonone's TDM Arena Beta V1

Apr 13, 2010 C&C4: Tiberian Twilight Multiplayer Map 20 comments

This is xonone's TDM Arena Beta V1. This map is not a map where you control nodes to win.

Existor's wallpapers for C&C4
C&C4: Tiberian Twilight

Existor's wallpapers for C&C4

Nov 19, 2009 C&C4: Tiberian Twilight Wallpapers 4 comments

Existor's wallpapers for C&C4, which can be found at the official website of C&C4.

Post comment Comments  (20 - 30 of 214)
DR][FT
DR][FT Feb 3 2012, 8:28pm says:

Can somebody help me out here. Are any of you aware of a mod for TTwilight that makes the gameplay/UI like the classic sidebar and tiberium system?

Or perhaps a mod for TWars/KWrath that adds all the units and buildings from TTwilight to TWars/KWrath, just for the fun and variety of it?

I tried playing Twilight, but I cant take it seriously with the new UI/system. Thanks.

+1 vote     reply to comment
APB_ICE
APB_ICE Jan 16 2012, 2:51am says:

For those of us who watch the 'Der Untergang' parodies, even Hitler agrees that "C&C"4 is an epic failure! :P

Hitler is informed about "C&C"4:
Youtube.com

Hitler's final verdict on "C&C"4:
Youtube.com

Hitler keeps ranting about "C&C"4:
Youtube.com

+3 votes     reply to comment
OrangeNero
OrangeNero Jan 7 2012, 5:56pm says:

We can add one more fail to it. 4 was supposed to be the end of the tiberium saga and now theres a new tiberium c&c in development.

+2 votes     reply to comment
Euphoria_21
Euphoria_21 Jul 28 2012, 4:52am replied:

sources?

+1 vote     reply to comment
namechanged
namechanged Apr 10 2012, 8:56pm replied:

There isn't.

0 votes     reply to comment
neronix17
neronix17 Dec 10 2011, 2:07pm says:

I pre-ordered this piece of **** before a gameplay trailer was out, one of the worst mistakes i have ever made. Only way EA are even close to my good books is because of SW:TOR, and that's made by Bioware so it pretty much still doesn't count.

0 votes     reply to comment
Alex4921
Alex4921 Oct 25 2011, 5:00pm says:

They got rid of base building...
That IS what command & conquer is to me.

I honestly cannot play this,i despise "RTS" games where there is no element of base building.

+1 vote     reply to comment
mikeloeven
mikeloeven Jun 13 2012, 5:12pm replied:

you would think ea would have looked at relic's epic failure with dawn of war 2 and been like hmmm remove base building from an rts and it fails completely maby we shouldn't do this ....

0 votes     reply to comment
sgfan206
sgfan206 Sep 14 2011, 12:36pm says:

That's how C&C 4 should look like! If it was like that, I'd even forgive the missing base-building - although base-building IS JUST C&C, damnit!!!

Itshootout.com

Really. Why the f*** has there never been any game since then like that??? Why are the REAL good games that unknown?! And why weren't they used as inspiration instead of that mass-popular crap nowadays produced en mass?!! :-(

+1 vote     reply to comment
InStars
InStars Aug 11 2011, 6:34am says:

I played beta and it was fun for few minutes, it's like a Footman Frenzy in CnC. Only you dont have any heroes :D

+1 vote     reply to comment
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C&C4: Tiberian Twilight
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 15, 2010
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Community Rating

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3.7

217 votes submitted.

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Highest Rated (11 agree) 8/10

This game was a huge let down to true C&C fans. The storyline lets it down greatly however this is made up by the gameplay alone.

In my opinion this does not deserve to be a C&C game. This game would have been more successful if EA gave it a different name and claimed that it was "Inspired" by C&C.

The team play element of this game is fantastic, and the strength > weakness system works out very well.

In short, the game is great, but it is let down by the story.

Nov 21 2010, 10:11pm by DaJoXTeR

Lowest Rated (27 agree) 1/10

The game is a complete failure from start to finish. 1.) It requires that you be ONLINE to be able to play AT ALL, this includes the gampaign. 2.) Gameplay is mush with absolutely NO resemblance of true C&C gameplay, and everything is strictly rock-paper-scissors, I.E a big bad Tank is going to get owned by rocket infantry if its not an anti-infantry unit, etc etc. Plus you have to GRIND and level up playing game after game to be able to get the biggest and baddest vehicles in the game, even…

Jan 2 2011, 6:43pm by Alexraptor

Style
Genre
Real Time Tactics
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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