March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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Tiberium Wars Tiberium Wars Tiberium Wars
Blog RSS Feed Report abuse Latest News: Tiberian History: Release 6

About Command & Conquer: Tiberian History with 4 comments by Madin on Oct 13th, 2014

Tiberian History: Release 6 is authorised!


Tiberian History: Release 6

New additions:

GDI

Harvester Ren: Essential equipment! (replaces TS harvester)
Orca Pad TS: Build and manage your aircraft! (replaces C&C3; Air field)
Medic TS: Heal your damaged troops!
Jackhammer Tib: Barbaric static defence with artillery range!
MLRS TD: A very useful artillery piece
Crystal Crush: A new resource denial support power!

GDI: History

Nod

Banshee TS: A remarkably versatile attack aircraft!
SSM TD: A monstrous long range surface-to-surface missile launcher

Nod: History

Music

A pleasant mix of Tiberian Dawn and Tiberian Sun tunes, including some pulsating action track mixes!

Known issues:

  • Same EA code bug, were anything which tints an object, will tint everything near the object.
  • The GDI Jackhammer sometimes has animation issues due to the way it was coded, this does not effect the weapons performance.

Installation

Please note that previous versions are not required. There is no need for you to remove existing versions.

  1. Make sure that C&C3; is updated to version 1.9!
  2. Unpack the file.
  3. Inside the file will be a 'readme' file and a folder named 'TiberianHistory'.
  4. Cut and paste the 'TiberianHistory' folder into your 'Command & Conquer 3 Tiberium Wars\mods' folder, which should be in the 'My documents' section of your computer (typically 'C:\Documents and Settings\Username\My Documents\Command & Conquer 3 Tiberium Wars\Mods').
  5. If you get an overwrite* warning click 'yes'.

These instructions assume that you have a Windows XP PC with administrator rights. Ask the community for help with other set-ups.

*This new version does not overwrite the previous C&C history mod file, due to it having a different file name (so you can play the old version if you prefer it!)

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Alpha 0.10
C&C3: Tiberium Wars

Alpha 0.10

Nov 3, 2014 Dune Demo 14 comments

Внимание из версии 0.10 убраны Ордос Attention from version 0.10 removed Ordos

Tiberian History: Release 6
C&C3: Tiberium Wars

Tiberian History: Release 6

Oct 13, 2014 Command & Conquer: Tiberian History Full Version 12 comments

Tiberian History release 6. More historical pieces added for your enjoyment!

Rush To Supremacy Version 1.00
C&C3: Tiberium Wars

Rush To Supremacy Version 1.00

Aug 21, 2014 Rush To Supremacy Full Version 0 comments

First Release of the mod. Almost all ranged weapons can hit both air and ground target, new units. (See readme inside the archive)

ChronoShaders 0.53
C&C3: Tiberium Wars

ChronoShaders 0.53

Jun 28, 2014 ChronoShaders Full Version 0 comments

Another bugfix patch. Fixed a bug that caused certain particles to be rendered incorrectly. Thanks to Madin for the heads up.

Alpha version 0.02b
C&C3: Tiberium Wars

Alpha version 0.02b

Jun 17, 2014 Dune Demo 3 comments

1-Changed rates at Atreides 2-Added house Harkonnen 3-House Harkonnen has until three unit 4-Added aviation Atreides

Alpha version 0.01
C&C3: Tiberium Wars

Alpha version 0.01

May 10, 2014 Dune Demo 11 comments

Вот я и дождался что бы выпустить альфа версию So I waited to release an alpha version

Post comment Comments  (270 - 277 of 277)
archaon
archaon Aug 6 2006, 11:19pm says:

how can u make a mod out of something that doesn't excist yet?

+1 vote     reply to comment
sean.dybob
sean.dybob Jul 14 2006, 3:52pm says:

I cant wait:warning::eek:

+1 vote     reply to comment
Xeon_Leoson
Xeon_Leoson Jul 14 2006, 9:30am says:

Woah that looks hot! Time to use google!

+1 vote     reply to comment
myles
myles Jul 9 2006, 12:43pm says:

This looks realy good should be a good moddable game to

+1 vote     reply to comment
archaon
archaon Jul 9 2006, 3:24am says:

the minutes it's out, it's the same minute i buy it...

+1 vote     reply to comment
STSS
STSS Oct 9 2006, 2:06am says:

:warning: It's completely unkown.
I am trying get any idea when its going to be released.

+1 vote     reply to comment
BanMePlease
BanMePlease Jul 31 2006, 4:25am says:

Sweet, but they had better stick to the set lore from C'n'C 2, since that is where they're continuing from 17-20 years later after Firestorm. :)

Also, Joseph .D Kucan rocks.

+1 vote     reply to comment
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C&C3: Tiberium Wars
Platforms
Windows, Mac
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 27, 2007
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9.4

652 votes submitted.

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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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229
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331
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