March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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Blog RSS Feed Report abuse Latest News: New year update, finally

About Tiberium Essence with 11 comments by Carnius on Feb 1st, 2015

Hello everyone!

This supposed to be New year update but due unforeseen consequences this news had to wait until now.

Anyway update is here and this time it´s nothing smaller than Forgotten epic unit. Something that was in my mind for very long time. Main inspiration for me was MARV from kane's wrath and Unreal tournament Leviathan but visually I wanted something based on those huge american dump trucks and also something that looks like land battleship.
So I have put all those ideas together and you can see the result for yourself. Of course it is still WIP so there might be some changes over time also your response do matters so leave comments and you opinions below.

Tiberium Essence 2.0 Forgotten

The philosophy behind this units is based on several elements that is characteristic for forgotten as faction salvaged vehicles and mastering use of tiberium that compete even with scrin. Also there is idea of reclaiming land either from the enemy or from the tiberium infestation, reclaim tiberium in its purest and harmless form. Therefore we get reclaimed reclaimer that is powered by reactor based on blue tiberium, which is normally unstable, but Forgotten managed to solved the stability problem and provide their army with very powerful weapons which allows them to
create competitive fighting force.

One ability based on that reclaiming idea is going to be ability which destroys tiberium crystals in small area and replace them with easy to collect piles of resources - tiberium in its purest form, basically small money crates that looks like crystals. Its fast way how to boost your income, but you extract only small amount of money from crystals this way, so it is best used on distant tiberium fields. Overall its similar to marv tiberium "eating" ability, but under you control.

Tiberium Essence 2.0 ForgottenTiberium Essence 2.0 Forgotten

Also you can garrison troops on Reclaimer, but probably only one squad. This is due engine limitations that cause more than one garrisoned troops inside a vehicle get stuck and been unable to exit vehicle any further. But maybe in case of this unit it can be explained in description that this is one way ticked for your squads and leave it that way.

Main cannon is designed as anti-structure weapon at this moment, secondary weapons are anti-vehicle, no AA weapon at his point hance you can garrison troops with AA weapons on board .
So its rather siege unit with support abilities that assault overkill like Mammoth MKII. There will be another epic class unit for forgotten that will be designed mainly on assault, but its too soon to reveal any details.

Tiberium Essence 2.0 ForgottenTiberium Essence 2.0 Forgotten

Also once again thank you very much for participating in moddb awards! Tiberium Essence managed to get into first 10! What a success! I did not expect that coming. Honestly that took me completely off guard.
I wanted cover this event sooner but some things I wish not to speak about prevent me to do so in time so at least now.

One note at the end. I must apologize for been not much responsive lately, I just can't scramble that much amount of free time, my real life issues keeps me that much busy and its not going to be better anytime soon. Hope you understand.

See you around ;)

Carnius

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Dec 31, 2014 DUNE20XX Demo 13 comments

second beta comes,and happy new year! mod is pretty big now, and i need your help to fix all bugs, so please post bugs and mistakes i made under.

Tiberian History: Release 6.10
C&C3: Tiberium Wars

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Dec 23, 2014 Command & Conquer: Tiberian History Full Version 3 comments

Tiberian History release 6.10. Adds important performance fixes and balance changes for Release 6.

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Dec 18, 2014 Kane's Wrath Reloaded Full Version 1 comment

This first part of the mod contains the main files required to run the mod. A PDF readme is included in this part. An additional readme file for extra...

Post comment Comments  (250 - 260 of 284)
The_Sacred_Oath
The_Sacred_Oath Mar 8 2007, 6:55pm says:

Well, what I can say - I've just been playing the demo.. First thing I realised that this was going to be interesting was the start of the main menu music, if only 5 seconds that brings back instant memories of this series definitive soul that once drove it into what it is remembered for today!

Cannot wait for this one!!

The hardcore gamers of the original Command & Conquer series especially are in for quite a treat, I think!

+1 vote     reply to comment
Zirty
Zirty Mar 1 2007, 9:32am says:

Has someone tested the demo ? This C&C looks boring.

+1 vote     reply to comment
nameme99
nameme99 Mar 1 2007, 6:39pm says:

Actualy, it's quite fast pased, much better then TS I might add. (and TS is my favorit C&C game!)

+1 vote     reply to comment
nidmeister
nidmeister Feb 28 2007, 5:00pm says:

you dont need the game yet, if you notice, the only things that people have done are the models and skins, they're done on seperate programs that you buy or download. they havent actually got any in-game. its a good idea because they can get the mods set up early ehen the game comes out, they already have the models out the way, all they then have to do is program the AI and code it, with a few tweaks. and its done much faster than if they waited for the game to come out.

+1 vote     reply to comment
MoronicLegion
MoronicLegion Feb 25 2007, 7:19pm says:

i thought it wasn't supposed to be released until march... but people are already making mods for it?

+1 vote     reply to comment
Cryptex
Cryptex Feb 22 2007, 8:11pm says:

As soon as I get the money, I'm gonna get that shiny Kane Edition, it looks sooooo pretty!

+1 vote     reply to comment
jamietje
jamietje Feb 17 2007, 11:48pm says:

got 2 love it

+1 vote     reply to comment
M_Master21
M_Master21 Feb 15 2007, 1:30pm says:

oooo.Tiberium is extraterrestrial in origin. Ooooo... And how they talked about there being an "unnamed" third side that will be unlocked once the stories are completed....no, no....they're not named the Scrin...where'd you get that idea? Oh. I see. Last Tiberium game. Yeah. That crashed ship. Errrr......

+1 vote     reply to comment
ChAoS1212
ChAoS1212 Jan 27 2007, 12:49am says:

if only i could mod i whould make a red alert 3 mod that whould be sick

+1 vote     reply to comment
nidmeister
nidmeister Jan 20 2007, 6:52pm says:

rts was built for pc and nothing else, though it would be interesting to see how it ran on a wii, cant say it would be much different than a pc on a wii can it. suppose it would be the graphics holding the wii back.

+1 vote     reply to comment
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C&C3: Tiberium Wars
Platforms
Windows, Mac
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 27, 2007
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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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