March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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It’s been a long time since the last written words here. So, what happened in meantime is a lot as you can imagine from some pictures or by following the “insights” on my profile’s blog. However, not everything can be kept on picture (and honestly, I hate capturing and editing videos).

Let’s have a look on what of the main features are done for a first alpha release:

  • All 4 tower models exist and are fully functioning
  • The main structures (Strato Hub, Strato Bulb, Strato Beacon) will ship as-is
  • 4 Creeps exist for now, one still needs to be textured and animated
  • Some environmental map objects exist, a few more would be good (lower priority)
  • Firewall logics are functioning (indicators for routes which can be adjusted)
  • The first item has been introduced (a collectable Energy Tank)
  • Basic player powers are functioning

geardrone wip

(picture: the "Gearflyer", aka "Dragoon Drone" from Metroid Prime 3. Re-designed from scratch)

Still on my TODO list and with a high priority:

  • 3 towers still need to be textured (rough textures only)
  • The 2 planned tech structures lack their visual appearance (rough textures only)
  • The alpha map design needs some love and time
  • The alpha map scripting is in the works, setting up attack waves is a matter of a few hours
  • Balancing

I am not sure if all that will be done in a few months since I’ve got only very little time until the end of January but let’s see what is possible. I promised to release something playable in winter and I am doing my best to not disappoint you, Comrades.

Have a nice Advent season!

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Post comment Comments  (240 - 250 of 289)
WallYWooD86 Jul 1 2007 says:

ive had this game since june 23 rd and still haven't been able to play it :-(

+1 vote     reply to comment
bobwashere Jul 7 2007 says:

This game looks amazing but it probably wont run for my computer either.

+1 vote     reply to comment
duderob92 Jun 3 2007 says:

would any one suggest this game? because im thinking of buying it.

+1 vote     reply to comment
dalekthey May 28 2007 says:

my pc wont let me play cnc3 no fair

+1 vote     reply to comment
SuperRad May 28 2007 says:

This is one of the best games I've played on the PC in awhile.

+1 vote     reply to comment
xilefian May 2 2007 says:

I haven't played C&C TS, but I've played C&C. The music better be similar to C&C. I love Act on Instinct. C&C 1 is the best in my opinion. This must be amazing.

+1 vote     reply to comment
lord_elendil May 1 2007 says:

2 brutal steamroller AIs pretty much clogs up everything....This game is alright.

+1 vote     reply to comment
STSS Apr 27 2007 says:

I can!

+1 vote     reply to comment
Braders_5b Apr 16 2007 says:


+1 vote     reply to comment
randomperson Apr 10 2007 says:

I think that someone should make a mod changing it back to TS but with a graphics update. I would try this myself but I don't have the time. possibly after the mod I am doing I will try it

+1 vote     reply to comment
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C&C3: Tiberium Wars
Windows, Mac
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Electronic Arts
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Released 2007
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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011 by DoommasterAM

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