March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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About C&C Tiberium Icestorm with 3 comments by ES_Chrizz on May 4th, 2015

Lets Go To The Crystals!

The Green (Tiberium Riparius) & Blue (Vinifera Monolith) Tiberium Seeders are Done!

Note those models are all animated with breathing glow effects, particles and anomaly's. Animations are not shown in the 360 renders because the software does not support it yet!

Be sure you check out the video clips fullscreen at 1080p / 60fps

Tiberium Riparius

Vinifera Monolith

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Harkonnen VS Ordos STABLE
C&C3: Tiberium Wars

Harkonnen VS Ordos STABLE

May 7, 2015 DUNE20XX Demo 3 comments

Stable update, all bugs seems to be fixed. Laser tanks as support power added. Squads removed, single infantry unit mode On.

CnC5 V0.000.021 Super Beta
C&C3: Tiberium Wars

CnC5 V0.000.021 Super Beta

Apr 7, 2015 Command & Conquer 5 Return of the Scrin (MOD)... Full Version 5 comments

This version of Command and Conquer 5 Return of the Scrin (MOD Edition) is a Super Beta. This in turn means that it is for taster perposes and is still...

Beta_1.00
C&C3: Tiberium Wars

Beta_1.00

Mar 4, 2015 Dune Demo 9 comments

So added the Ordos now three houses more playable pleasant all games

KW Reloaded 1.55 Final
C&C3: Tiberium Wars

KW Reloaded 1.55 Final

Feb 20, 2015 Kane's Wrath Reloaded Full Version 4 comments

The very final release for KW players who wanted just KW playable content.

C&C Anthem Soundtrack's
Game

C&C Anthem Soundtrack's

Feb 15, 2015 Audio 0 comments

15 Epic Command & Conquer Songs! Composition from various CNC Games. Hf

Colorations 1.0
Game

Colorations 1.0

Jan 11, 2015 Full Version 2 comments

A simple mod that adds 32 new multiplayer colors, and alters the existing 8.

Post comment Comments  (220 - 230 of 285)
AmdGamer
AmdGamer Jan 1 2008, 9:29am says:

This is one of the greatest strategy games I've ever played. I have all the other C&C:s, including all the bonus disks.

I like how I can modify the AI to my playing style, as I like to build a huge base and just defend it against hordes of enemies. Handicaps are nice, now I can have massive battles without a sure loss. The lack of walls is annoying, but there are mods to fix this problem.

One big thing is missing, compared to earlier versions skirmish games; No superweapons mode. And thats what is currently ruining this game's skirmish mode. Anyone know a mod that can disable superweapons? I can't play against 7 enemies, if they all use superweapons on my base, which I've built with great care and designed it from scratch to look nice and real.

+2 votes     reply to comment
Ehlek
Ehlek Dec 19 2007, 10:41pm says:

Can anyone make a Killzone mod for this game?

0 votes     reply to comment
(2142)Gen.Reaper
(2142)Gen.Reaper Oct 27 2007, 9:29pm says:

Somebody needs to make a War of the Worlds Mod for this game

0 votes     reply to comment
Lucífer
Lucífer Oct 20 2007, 11:05pm says:

It's a great Improvement from the sh!t EA usually brings out I have to say.

+1 vote     reply to comment
Ace1
Ace1 Sep 25 2007, 7:44pm says:

i installed this game and it worked for that one day and now when i try to play the game crashes to desktop if im in scirmish and i place a structure it crashes and campaign mode crashed after the beginning movie :(

+1 vote     reply to comment
Iron_Golem
Iron_Golem Nov 14 2007, 1:34am replied:

@Ace1: Did you install the mod SDK, because if you have, then thats the problem. SDK messes up my C&C3;

+1 vote     reply to comment
Methos13
Methos13 Sep 10 2007, 3:00am says:

Could someone make a mod that the only change was the addition of a fourth faction which was just a combination of the three original factions.

+1 vote     reply to comment
VulpineComplex
VulpineComplex Sep 8 2007, 4:23pm says:

I think the TW icon should be changed. Or at least given a boarder.

+1 vote     reply to comment
KingBase
KingBase Sep 3 2007, 6:26pm says:

i think they really need to add like buildable boats and u will be able to command them and have navel battles like in RA2 =-)

+1 vote     reply to comment
u6795
u6795 Sep 3 2007, 8:32pm says:

There never was and never should be naval combat in the Tiberian Universe.

Anyways, the Tiberium poisoned most of the water, so naval combat would be impractical if you weren't in a Blue Zone.

+1 vote     reply to comment
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C&C3: Tiberium Wars
Platforms
Windows, Mac
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 27, 2007
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9.4

662 votes submitted.

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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
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Sequels
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
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C&C4: Tiberian Twilight, Released Mar 15, 2010
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C&C3: Tiberium Wars, Released Mar 27, 2007
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C&C: Tiberian Sun, Released Aug 12, 1999
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Command & Conquer, Released Aug 30, 1995
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