March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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It’s been a long time since the last written words here. So, what happened in meantime is a lot as you can imagine from some pictures or by following the “insights” on my profile’s blog. However, not everything can be kept on picture (and honestly, I hate capturing and editing videos).

Let’s have a look on what of the main features are done for a first alpha release:

  • All 4 tower models exist and are fully functioning
  • The main structures (Strato Hub, Strato Bulb, Strato Beacon) will ship as-is
  • 4 Creeps exist for now, one still needs to be textured and animated
  • Some environmental map objects exist, a few more would be good (lower priority)
  • Firewall logics are functioning (indicators for routes which can be adjusted)
  • The first item has been introduced (a collectable Energy Tank)
  • Basic player powers are functioning

geardrone wip

(picture: the "Gearflyer", aka "Dragoon Drone" from Metroid Prime 3. Re-designed from scratch)

Still on my TODO list and with a high priority:

  • 3 towers still need to be textured (rough textures only)
  • The 2 planned tech structures lack their visual appearance (rough textures only)
  • The alpha map design needs some love and time
  • The alpha map scripting is in the works, setting up attack waves is a matter of a few hours
  • Balancing

I am not sure if all that will be done in a few months since I’ve got only very little time until the end of January but let’s see what is possible. I promised to release something playable in winter and I am doing my best to not disappoint you, Comrades.

Have a nice Advent season!

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Post comment Comments  (220 - 230 of 289)
Malvado_Zombie[X] Mar 3 2008 says:

This is a really good modern version of the classic C&C. Really harder missions and excellent to play with another 7 players! :)

+1 vote     reply to comment
NewMessageN00b Jun 22 2008 replied:


+1 vote     reply to comment
Ehlek Jan 27 2008 says:

Someone should try to make a crysis mod for this game.(The U.S.,The north Koreans, and the aliens from the game Crysis®)

+1 vote     reply to comment
smurfbizkit Jan 21 2008 says:

Not a public one yet, at least.

+1 vote     reply to comment
(2142)Gen.Reaper Jan 20 2008 says:

I'm suprisied there isn't a World War II mod fo this game yey,There is a WWI mod and a few WW3 mods, but no World War II! XD

+2 votes     reply to comment
AmdGamer Jan 1 2008 says:

This is one of the greatest strategy games I've ever played. I have all the other C&C:s, including all the bonus disks.

I like how I can modify the AI to my playing style, as I like to build a huge base and just defend it against hordes of enemies. Handicaps are nice, now I can have massive battles without a sure loss. The lack of walls is annoying, but there are mods to fix this problem.

One big thing is missing, compared to earlier versions skirmish games; No superweapons mode. And thats what is currently ruining this game's skirmish mode. Anyone know a mod that can disable superweapons? I can't play against 7 enemies, if they all use superweapons on my base, which I've built with great care and designed it from scratch to look nice and real.

+2 votes     reply to comment
Ehlek Dec 19 2007 says:

Can anyone make a Killzone mod for this game?

0 votes     reply to comment
(2142)Gen.Reaper Oct 27 2007 says:

Somebody needs to make a War of the Worlds Mod for this game

0 votes     reply to comment
Lucífer Oct 20 2007 says:

It's a great Improvement from the sh!t EA usually brings out I have to say.

+1 vote     reply to comment
Ace1 Sep 25 2007 says:

i installed this game and it worked for that one day and now when i try to play the game crashes to desktop if im in scirmish and i place a structure it crashes and campaign mode crashed after the beginning movie :(

+1 vote     reply to comment
Iron_Golem Nov 14 2007 replied:

@Ace1: Did you install the mod SDK, because if you have, then thats the problem. SDK messes up my C&C3;

+1 vote     reply to comment
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C&C3: Tiberium Wars
Windows, Mac
Developer & Publisher
Electronic Arts
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Release date
Released 2007
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671 votes submitted.

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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011 by DoommasterAM

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