March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.

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About Tiberium Essence with 17 comments by Carnius on Apr 2nd, 2015

Hello my friends!

Im sorry but as you may (or may not) suspected the Forgotten Battle Dragon was indeed April Fools´ joke. During development of mutant faction I must take to test many ideas, and some things that sound like cool idea at begining turn not so great later. Such is fate of this mutated dragon. I get this idea from far Cry 3 - Blood Dragon (if you missed it I strongly suggest you give it try, this game is 12 on 10 scale of awesome) Im huge fan of this game and idea to have Battle Armored Dragon Assault Strike System (B.A.D.A.S.S.) was too cool to resist, but later on I realised its just too much. A dragon with gatling guns on its back? Too crazy for serious game like this (or its serious game right?).

Tiberium Essence 2.0 Forgotten

There might be more large mutated creatures, but rather things like floater or advanced form of viceroids not anything like overgrowth lizards. In general things that follow tiberian sun pattern for mutated creatures which I personaly preffer.

Tiberium Essence 2.0 Forgotten

Anyway dragon is joke, but I have also something real for you today to remedy situation. I have taken this concept of montsrous dragon spitting blue flames and turn it into salvaged armored moster truck that is also a flame tank. Isn´t that better, I believe yes. Once again this units is WIP like other forgotten units, but I really like this idea of heavy flame tank that can crush everything in its way and burn it (or melt it if you like). Hope you like it better than dragon.

See you next time


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Dec 31, 2014 DUNE20XX Demo 18 comments

second beta comes,and happy new year! mod is pretty big now, and i need your help to fix all bugs, so please post bugs and mistakes i made under.

Post comment Comments  (220 - 230 of 285)
tehperzon Dec 6 2007, 8:16pm says:

na I take back my other comment except the walls part of my other comment

0 votes     reply to comment
tehperzon Dec 6 2007, 8:15pm says:

this game rocks but,why didn't they put walls in it and the con yards don't make sense to me because they have little canisters in and in real life those canisters would run out.they should of put a structure called a supply center to build those little canisters.

+2 votes     reply to comment
(2142)Gen.Reaper Oct 27 2007, 9:29pm says:

Somebody needs to make a War of the Worlds Mod for this game

0 votes     reply to comment
Lucífer Oct 20 2007, 11:05pm says:

It's a great Improvement from the sh!t EA usually brings out I have to say.

+1 vote     reply to comment
Ace1 Sep 25 2007, 7:44pm says:

i installed this game and it worked for that one day and now when i try to play the game crashes to desktop if im in scirmish and i place a structure it crashes and campaign mode crashed after the beginning movie :(

+1 vote     reply to comment
Iron_Golem Nov 14 2007, 1:34am replied:

@Ace1: Did you install the mod SDK, because if you have, then thats the problem. SDK messes up my C&C3;

+1 vote     reply to comment
Methos13 Sep 10 2007, 3:00am says:

Could someone make a mod that the only change was the addition of a fourth faction which was just a combination of the three original factions.

+1 vote     reply to comment
VulpineComplex Sep 8 2007, 4:23pm says:

I think the TW icon should be changed. Or at least given a boarder.

+1 vote     reply to comment
KingBase Sep 3 2007, 6:26pm says:

i think they really need to add like buildable boats and u will be able to command them and have navel battles like in RA2 =-)

+1 vote     reply to comment
u6795 Sep 3 2007, 8:32pm says:

There never was and never should be naval combat in the Tiberian Universe.

Anyways, the Tiberium poisoned most of the water, so naval combat would be impractical if you weren't in a Blue Zone.

+1 vote     reply to comment
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C&C3: Tiberium Wars
Windows, Mac
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Electronic Arts
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Released Mar 27, 2007
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659 votes submitted.

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Highest Rated (9 agree) 10/10

it was better then cnc 4 and thats for sure :P

Jun 26 2011, 10:57pm by DoommasterAM

Real Time Strategy
Single & Multiplayer
Command & Conquer: Tiberium Alliances, Released Mar 15, 2012
C&C4: Tiberian Twilight, Released Mar 15, 2010
C&C3: Tiberium Wars, Released Mar 27, 2007
C&C: Tiberian Sun, Released Aug 12, 1999
Command & Conquer, Released Aug 30, 1995
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