C&C;3: Tiberium Wars continues the original Command and Conquer's canon and plot, unlike its predecessor, Generals. Classic back story established Tiberium as a powerful energy source, but dangerous to touch. An e3 video contains a scene suggesting that Tiberium is extra terrestrial in origin. Combat will take place in different "zones" of Tiberium infection (corresponding to how much of the environment is a wasteland) between the classic C&C;enemies, the GDI and The Brotherhood of Nod. Developers have indicated that the game will be highly plot based, with a story unfolding through the campaign. The developer indicates the game’s new AI is capable of adapting to playing styles. Rushing the other player forces the computer to respond with a rapid assault, while playing it will play a cold war waiting game while the human player researches advanced technologies.
EA's Community News forum up and running, get your mod exposed!
Posted by Kibax on Jun 7th, 2008 digg this super bookmark
Modders,
EA's official Command & Conquer boards recently opened a new forum, the Community News forum. This new forum aims to bring all the news from around the C&C community to one central place. It's also an excellent place to get your mod or other files noticed by a huge audience!
If you want your mod featured in the new Community News forum email in communitynews@live.co.uk!
For more information visit the Community News forum and view the announcement "How this forum works".
Check out the Community News forum here: Forums.ea.com
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.