March, 2047. A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning to the Third Tiberium War. The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity – and the planet – is in your hands.
A reasonably well made spam map.
The map has a massive starting blue field for each team, and two massive expansion blue fields (at opposite ends of the map, and has such, should be uncontested).
Each team has a couple of tiberium spikes each (it is almost impossible to stop each side from getting their spike, so I would deem them uncontested).
Each side can capture the area you see in the image above. Presumably the idea of having the tech expansion, is so the player can build further static defences, or production facilities to defend the main access to either base.
Because of how easy it is to set up this defensive position, attacking on the flanks, will probably be very important on this map.
I would have preferred that the tech expansions were placed next to the expansion field, however this is certainly not the worst use of the tech expansion structure in a map.
Honestly if this map did not have the massive starting blue field I would have given it more than 7/10.