After years of conflict, the Allies are finally on the brink of victory. Cowering behind the walls of the Kremlin, the Soviets decide to turn to one last act of desperation - the use of an experimental time travel device. The mission: to go back in time to eliminate Albert Einstein before he creates the technologies that will lead the Allies to ultimate victory.
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Blog RSS Feed Report abuse Latest News: [ Generals Evolution ] Thank you

About Command And Conquer : Generals Evolution with 6 comments by ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ on Dec 15th, 2014


C&C : Generals Evolution : Thank you!

Hey guys, it's me again, a guy who uses same preset for every news! It's me Gunship Mark II, i've decided to make this little uptade for everyone who voted for GenEvo for MOTY 2014 awards. I do realise that i won't win it, or even be in top 10 by any circumstances, so i cut a little slice of planned huge update again and decided to post a "thank you" message.

Today i'll show you some of my latest WIP VFX work for GenEvo, nothing is final yet, and something might change or get fixed ( especially depth fighting alpha based particle emmiters ) and some of the special powers in motion. Let's vut all other crap and go straight to business!

I must give a huge thank you to Jafhar for helping me in the making of footage for 3 hours, happy times!

Ah yes, before you tell me "BOO HOOU VFX AGAIN, WHERE'S DA REAL DEEl!111№11@#1"11!!" I will tell you that "real deal" is a part of final piece of update, and i am excited to see it myself as you are.

[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you

Aaand here's the video for you, don't take it too serious, something went wrong with my imagination


You know, MOTY is still going on, so these guys might be a more positive about winning it, so vote for them if you want! If they don't care about it i am sure your votes is a great mood booster. So consider helping them out.

Once again, thank you everyone for your support, i will try to post more news/answer more questions if i can, for now this is all.

Gunship Mark II, Signing Out.



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C&C The Ultimate Collection FIXED LAUNCHERS
C&C: Red Alert 3

C&C The Ultimate Collection FIXED LAUNCHERS

Nov 21, 2014 C&C: Red Alert 3 Patch 1 comment

DESCRIPTION: This is a bunch of fixed launchers for Command & Conquer The Ultimate Collection. REQUIREMENTS: - Command & Conquer The Ultimate Collection...

RA3 Advanced Ver. 1.1
C&C: Red Alert 3

RA3 Advanced Ver. 1.1

Oct 26, 2014 Red Alert 3: Advanced Full Version 2 comments

Note: I decided to forgo Ver. 1.0 because some new mechanics are only complete in this version. Have fun! The author of this mod, Lengyue, expresses that...

Jonny's Superior AI 1.06
C&C: Red Alert 3

Jonny's Superior AI 1.06

Oct 15, 2014 Jonny's Superior AI Full Version 3 comments

Another update, an all around improvement, no particular focus really.

Old version Source Code
C&C: Red Alert 3

Old version Source Code

Jun 30, 2014 Mod Technology Laboratory(Alice - HD) Source Code 1 comment

A old thing for this mod.I hope the mod learner can learn something from it.Enjoy it!

Jonny's Superior AI 1.05
C&C: Red Alert 3

Jonny's Superior AI 1.05

Nov 10, 2013 Jonny's Superior AI Full Version 3 comments

Over a year since last update! 42 new personalities, many changes have been made. Enjoy my possibly last update for my AI mod!

BasicAIMod Source
C&C: Red Alert 3

BasicAIMod Source

Apr 20, 2013 BasicAIMod Source Code 10 comments

This is my un-compiled mod for people who wish to learn the basic structure of AI modding.

Post comment Comments  (70 - 80 of 244)
KingBlooper
KingBlooper Mar 5 2011, 1:24pm says:

I just realized something, if in RA2 Einstien went back and killed Hitler and in RA3 the Soviets went back and killed Einstien then did the whole story of RA2 even happen in the RA3 universe and did WWII happen?

+2 votes     reply to comment
zwedizhfizh
zwedizhfizh Mar 10 2011, 3:03am replied:

If RA2 didn't happen, imma be ******.

+4 votes     reply to comment
PsychoticLoner
PsychoticLoner Mar 5 2011, 7:16pm replied:

I think RA2 takes place in the same era of RA3 (the 80's/90's), so that WWII did happen (in the 50's/60's or so), it just the Allies didn't have a Chronosphere or anything.

Of course, Paradox has it's own story.

+1 vote     reply to comment
KingBlooper
KingBlooper Mar 6 2011, 1:47pm replied:

But WWII didn't happen because Einstein went back and killed Hitler before he became fuhrer. I was wondering did the Soviets kill Einstein before or after he killed Hitler.

+1 vote     reply to comment
PsychoticLoner
PsychoticLoner Mar 6 2011, 7:23pm replied:

They killed him before, but I believe the consensus is that Hitler was removed completely from the time stream, and thus never existed in either universe.

+1 vote     reply to comment
KingBlooper
KingBlooper Mar 6 2011, 7:47pm replied:

I see. Thank you for clearing that up because it was bothering me.

+2 votes     reply to comment
GOD_MAN
GOD_MAN Mar 3 2011, 5:45am says:

YES!

+1 vote     reply to comment
HOPE1134
HOPE1134 Feb 17 2011, 1:03am says:

We need more mods that DOES NOT INCLUDE UPRISING UNITS IN IT

+2 votes     reply to comment
PsionicAssassin
PsionicAssassin Mar 13 2011, 5:41am replied:

Why?

+1 vote     reply to comment
HOPE1134
HOPE1134 Mar 14 2011, 8:58pm replied:

I want something new! Mods like Paradox, Shockwave, and Tib Essence are doing it right

+1 vote     reply to comment
HOPE1134
HOPE1134 Mar 15 2011, 7:49pm replied:

oh great another mod with uprising units, how many more do we need
Moddb.com

+1 vote     reply to comment
Latros01
Latros01 Feb 4 2011, 1:13pm says:

Can anyone tell me how to make mods??? I've checked out every website, read all the files with the SDK, and I think I've downloaded everything I'd need to get started.... but everything is seriously going over my head. Can someone explain this to me in simple terms??? Haha

+1 vote     reply to comment
8Waldemar8
8Waldemar8 Feb 3 2011, 8:55am says:

How to switch mods?Where shall i put the mod folder?

+1 vote     reply to comment
Altimeter
Altimeter Jan 26 2011, 1:44pm says:

Can the moddb staff fix this issue?
The mods cant be seen here

+1 vote     reply to comment
PsychoticLoner
PsychoticLoner Jan 26 2011, 9:28pm replied:

This is the Red Alert 3 page; to get to the mods, press the "Mods" tab on the top.

+1 vote     reply to comment
Altimeter
Altimeter Feb 11 2011, 3:35pm replied:

error fixed,
Thanks to the staff

+1 vote     reply to comment
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C&C: Red Alert 3
Platforms
Windows, X360
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Oct 27, 2008
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Community Rating

Average

8.6

409 votes submitted.

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Highest Rated (11 agree) 10/10

Awesome game but the unit scaling needs some fixing
as for the mods,there are too many of them with uprising units
We need more mods that adds completely new things. Look at Shockwave, Tib Essence, and Paradox, they are doing it right.

Jan 20 2011, 12:31am by HOPE1134

Lowest Rated (2 agree) 1/10

Worst RA game ever.
With each subsequent non-westwood CnC EA shoves through its lower intestines...they get worse and worse. RA3 was bad...though not as bad as CnC3..that would get a -5 if possible.

Jan 20 2011, 2:31pm by kidfox

Style
Genre
Real Time Strategy
Theme
War
Players
Single, Multiplayer & Co-Op
Project
AAA
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Sequels
C&C: Red Alert 3, Released Oct 27, 2008
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C&C: Red Alert 2, Released Oct 3, 2000
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C&C: Red Alert, Released Nov 24, 1996
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Expansions
Red Alert 3: Uprising, Released Mar 12, 2009
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78 of 26,265
Last Update
4 weeks ago
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453 members
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123
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164
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42