After years of conflict, the Allies are finally on the brink of victory. Cowering behind the walls of the Kremlin, the Soviets decide to turn to one last act of desperation - the use of an experimental time travel device. The mission: to go back in time to eliminate Albert Einstein before he creates the technologies that will lead the Allies to ultimate victory.
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Blog RSS Feed Report abuse Latest News: [ Generals Evolution ] Thank you

About Command And Conquer : Generals Evolution with 7 comments by ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ on Dec 15th, 2014


C&C : Generals Evolution : Thank you!

Hey guys, it's me again, a guy who uses same preset for every news! It's me Gunship Mark II, i've decided to make this little uptade for everyone who voted for GenEvo for MOTY 2014 awards. I do realise that i won't win it, or even be in top 10 by any circumstances, so i cut a little slice of planned huge update again and decided to post a "thank you" message.

Today i'll show you some of my latest WIP VFX work for GenEvo, nothing is final yet, and something might change or get fixed ( especially depth fighting alpha based particle emmiters ) and some of the special powers in motion. Let's vut all other crap and go straight to business!

I must give a huge thank you to Jafhar for helping me in the making of footage for 3 hours, happy times!

Ah yes, before you tell me "BOO HOOU VFX AGAIN, WHERE'S DA REAL DEEl!111№11@#1"11!!" I will tell you that "real deal" is a part of final piece of update, and i am excited to see it myself as you are.

[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you
[ Generals Evolution ] Thank you[ Generals Evolution ] Thank you

Aaand here's the video for you, don't take it too serious, something went wrong with my imagination


You know, MOTY is still going on, so these guys might be a more positive about winning it, so vote for them if you want! If they don't care about it i am sure your votes is a great mood booster. So consider helping them out.

Once again, thank you everyone for your support, i will try to post more news/answer more questions if i can, for now this is all.

Gunship Mark II, Signing Out.



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DESCRIPTION: This is a bunch of fixed launchers for Command & Conquer The Ultimate Collection. REQUIREMENTS: - Command & Conquer The Ultimate Collection...

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Another update, an all around improvement, no particular focus really.

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Jun 30, 2014 Mod Technology Laboratory(Alice - HD) Source Code 1 comment

A old thing for this mod.I hope the mod learner can learn something from it.Enjoy it!

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Nov 10, 2013 Jonny's Superior AI Full Version 3 comments

Over a year since last update! 42 new personalities, many changes have been made. Enjoy my possibly last update for my AI mod!

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This is my un-compiled mod for people who wish to learn the basic structure of AI modding.

Post comment Comments  (30 - 40 of 244)
BlackHand27
BlackHand27 Apr 23 2012, 11:00am says:

HEY CAN SOMEONE HELP ME!? I KEEP GETTING A REGISTRATION CODE ERROR WHEN I INSTALL THE GAME!!!! PLEASE HELP ME I WANT TO PLAY THIS SO BAD!! :S

+3 votes     reply to comment
Georgegreece
Georgegreece Jun 20 2012, 8:51am replied:

You need an crack :)!

+2 votes     reply to comment
nathan105
nathan105 Jun 5 2012, 2:35am replied:

its cos you dont already have the game installed aka your trying to steal a copy of the game

0 votes     reply to comment
master_oli-p
master_oli-p Oct 24 2012, 1:05pm replied:

no, that is definitely not the case

+2 votes     reply to comment
SpartanFer
SpartanFer Feb 27 2012, 2:45pm says:

Is possible create a new interface and sky texture system similar to this mod? :-) http://www.moddb.com/mods/cc3-a-new-experience

-2 votes     reply to comment
Gandbon
Gandbon Oct 14 2011, 8:03pm says:

this on top on moddb list? daNG THIS GAME ROCKS TOO

+2 votes     reply to comment
PsionicAssassin
PsionicAssassin Oct 14 2011, 8:05pm replied:

wait, 13591 views today?

+2 votes     reply to comment
KIDD1991
KIDD1991 Oct 5 2011, 7:13pm says:

now all we need is a generals and zero hour mods.

0 votes     reply to comment
feillyne Staff
feillyne Oct 9 2011, 10:48am replied:

Desura support for Generals mods is slowly getting there.

+1 vote   reply to comment
cooggibird
cooggibird Aug 22 2011, 2:33am says:

Can anyone please make a mod where you can adjust game speed....my speed goes too fast rendering the game unenjoyable and unplayable!!

+3 votes     reply to comment
PsionicAssassin
PsionicAssassin Sep 5 2011, 6:23pm replied:

Some people say that the game is too fast paced, while some people say that its too slow, if you are playing online against others, you will be wanting the game to be slower, to make micro your units better.
Most 1v1 games last 5-15 min.

+3 votes     reply to comment
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C&C: Red Alert 3
Platforms
Windows, X360
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Oct 27, 2008
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Community Rating

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8.6

410 votes submitted.

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Highest Rated (11 agree) 10/10

Awesome game but the unit scaling needs some fixing
as for the mods,there are too many of them with uprising units
We need more mods that adds completely new things. Look at Shockwave, Tib Essence, and Paradox, they are doing it right.

Jan 20 2011, 12:31am by HOPE1134

Lowest Rated (2 agree) 1/10

Worst RA game ever.
With each subsequent non-westwood CnC EA shoves through its lower intestines...they get worse and worse. RA3 was bad...though not as bad as CnC3..that would get a -5 if possible.

Jan 20 2011, 2:31pm by kidfox

Style
Genre
Real Time Strategy
Theme
War
Players
Single, Multiplayer & Co-Op
Project
AAA
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Sequels
C&C: Red Alert 3, Released Oct 27, 2008
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C&C: Red Alert 2, Released Oct 3, 2000
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C&C: Red Alert, Released Nov 24, 1996
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Expansions
Red Alert 3: Uprising, Released Mar 12, 2009
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C&C: Red Alert 3 C&C: Red Alert 3
C&C: Red Alert 3
Statistics
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63 of 26,470
Last Update
1 month ago
Watchers
453 members
Mods
55
Addons
31
Files
123
News
164
Features
8
Tutorials
6
Reviews
42