After years of conflict, the Allies are finally on the brink of victory. Cowering behind the walls of the Kremlin, the Soviets decide to turn to one last act of desperation - the use of an experimental time travel device. The mission: to go back in time to eliminate Albert Einstein before he creates the technologies that will lead the Allies to ultimate victory.
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About CnC: Condition Red with 9 comments by Slye_Fox on Dec 31st, 2013



With the new year comes a surprise for you guys;
A Condition Red update.

Not only do we have a shiny new render, but also a new team member joining us.
Tsumetai, creator of The Red Alert, joins us as our new Skinner.

Here is his first piece of work;


Look forward to more updates in the future, and have a Happy New Year.

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Jonny's Superior AI 1.05
C&C: Red Alert 3

Jonny's Superior AI 1.05

Nov 10, 2013 Jonny's Superior AI Full Version 3 comments

Over a year since last update! 42 new personalities, many changes have been made. Enjoy my possibly last update for my AI mod!

BasicAIMod Source
C&C: Red Alert 3

BasicAIMod Source

Apr 20, 2013 BasicAIMod Source Code 9 comments

This is my un-compiled mod for people who wish to learn the basic structure of AI modding.

The Red Alert 1.2 Full Version
C&C: Red Alert 3

The Red Alert 1.2 Full Version

Mar 31, 2013 The Red Alert Full Version 13 comments

The full version of "The Red Alert\" 1.2. Includes a number of bug fixes and gameplay enhancements. The mod brings the classic original Red Alert to the...

The Red Alert 1.2 Patch
C&C: Red Alert 3

The Red Alert 1.2 Patch

Mar 31, 2013 The Red Alert Patch 2 comments

A patch to version 1.2 of the critically-acclaimed "The Red Alert," a mod that brings an RTS classic to the beauty of the 3D world.

Red Alert 3: Upheaval 1.16
C&C: Red Alert 3

Red Alert 3: Upheaval 1.16

Mar 22, 2013 Red Alert 3: Upheaval Full Version 1 comment

This mod adds all 11 buildable Uprising units and the remaining 28 Uprising maps to Red Alert 3. Additionally, the German language pack is included.

Modified Maps Campaign for RA3
C&C: Red Alert 3

Modified Maps Campaign for RA3

Mar 11, 2013 Red Alert 3 Reloaded Other 0 comments

This is a modified map pack campaign for RA3 Reloaded version 1.2 for those players who are stuck in SP campaign missions with low power under a vehicle...

Post comment Comments  (220 - 230 of 238)
RockerFox
RockerFox Sep 11 2008, 4:14pm says:

meh c&c 3 was good so was Kane's wrath and they didnt screw it up to much and i think since this is just a beta that they will balance it and add more before the release plus anyway i also liked the old C&Cs but im also open to new ideas

+1 vote     reply to comment
SfcRock
SfcRock Aug 16 2008, 4:28pm says:

the first two were only better because they didnt look like **** cartoons.

+3 votes     reply to comment
Aydynbek
Aydynbek Aug 16 2008, 4:38pm replied:

True

+2 votes     reply to comment
bigtom11
bigtom11 Aug 10 2008, 6:49pm says:

the first 2 redalerts were better...

+5 votes     reply to comment
Aydynbek
Aydynbek Aug 3 2008, 10:25pm says:

The developers say that the multiplayer matches should be like 30 minutes long, but when I played my first match, within 40 seconds I had engineers in my base. Too bad.

+3 votes     reply to comment
LifeStar
LifeStar Sep 11 2008, 5:21pm replied:

Thats because you didn't prepare any proper base defense...
It's not just like this for Red Alert 3 you know...the past 2 Red Alerts were like that too.

+2 votes     reply to comment
FlyingFreak
FlyingFreak Aug 3 2008, 10:07pm says:

I am skeptical of RA3's third side and even RA3 in general.

+4 votes     reply to comment
stevealmighty
stevealmighty Aug 30 2008, 6:42am replied:

third side?
didnt they do this with command and conquer 3 and make them REALLY overpowering?

+2 votes     reply to comment
LifeStar
LifeStar Sep 11 2008, 5:23pm replied:

True, but I feel they somehow managed to balance everything out.
(eg. No overpowered "hero" units,or a strong *** bomber.)

+1 vote     reply to comment
Aydynbek
Aydynbek Jul 31 2008, 1:48pm says:

This game went interesting. I dont like the art style of Soviets, and the Japan doesnt look "millitarish". But for gameplay, different build mechanic, secondary abilities, and co-op campaign I would give 85%:).

+3 votes     reply to comment
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C&C: Red Alert 3
Platforms
Windows, X360
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Oct 27, 2008
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Community Rating

Average

8.6

402 votes submitted.

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Ratings closed.

Highest Rated (11 agree) 10/10

Awesome game but the unit scaling needs some fixing
as for the mods,there are too many of them with uprising units
We need more mods that adds completely new things. Look at Shockwave, Tib Essence, and Paradox, they are doing it right.

Jan 20 2011, 12:31am by HOPE1134

Lowest Rated (2 agree) 1/10

Worst RA game ever.
With each subsequent non-westwood CnC EA shoves through its lower intestines...they get worse and worse. RA3 was bad...though not as bad as CnC3..that would get a -5 if possible.

Jan 20 2011, 2:31pm by kidfox

Style
Genre
Real Time Strategy
Theme
War
Players
Single, Multiplayer & Co-Op
Project
AAA
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Sequels
C&C: Red Alert 3, Released Oct 27, 2008
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C&C: Red Alert 2, Released Oct 3, 2000
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C&C: Red Alert, Released Nov 24, 1996
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Expansions
Red Alert 3: Uprising, Released Mar 12, 2009
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C&C: Red Alert 3 C&C: Red Alert 3
C&C: Red Alert 3
Statistics
Rank
85 of 20,503
Last Update
9 months ago
Watchers
438 members
Mods
53
Addons
31
Files
119
News
161
Features
8
Tutorials
6
Reviews
41