In the name of Kane! Return to the Tiberium universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. With your help, Commander, the Dark Messiah may rise again!

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Announcement: One Vision 0.8

One Vision, One Purpose

The time since the last release has not gone without One Vision making considerable progress. The next huge release is about 99% done and what still remains is testing for bugs and minor tweaks here and there.

Up until the last version, the main effort of One Vision went into creating a diverse faction framework to bring the factions to an equal power level. And while you can still expect a lot of new units and upgrades, much more effort went into balancing and reworking the game on a much grander scale.

Moreover, I want to share with you the major points present in the release of One Vision 0.8.

Infantry Forces Rework

Infantry as a valid troop choice

While Kane's Wrath never had huge balance problems, one of its definite issues are ill balanced infantry forces. While the infamous Black Hand Manspam" is an effective no-brain tactic and Traveler-59 Disintegrators can be used effectively for rushing, you hardly see any proper use of other infantry forces (let alone Riflemen!).

This is why one of the biggest improvements in 0.8 is infantry. Almost no infantry unit has been left unchanged and especially heavy infantry became a much more powerful force to use.

Partly, this is because heavy infantry (Zone Infantry, Cyborgs, Shock Trooper, Mindphaser etc.) receives less damage from GUN type damage (APCs, Raider Buggies, Gun Walker etc.) and because said units became much cheaper.
To counter heavy infantry most efficiently, it is advised to make use of units with GRENADE type damage (Grenades, Flame Throwers, Ravagers, energy blasts etc.) which makes dedicated anti infantry units such as Grenadier Squads, Ravagers or Black Hand units that much more valid as well.

Also, many units like Missile-Squads, Black Hand units or Ravagers received a complete rework to fit them better into the overall balancing framework.

While each faction utilizes infantry differently, I want to offer an alternative way to compose your army. Something that is not about armor and speed (like tanks), but instead a slow moving horde that delivers a punch but is also expendable to a certain degree.

Renegades Faction Rework

Rise, Unite, Liberate

Another main focus of this version was the "Renegade" Nod faction, which received a big deal of well-deserved polishing and new content.
Most notably are the Renegade’s focus on nuclear technologies, like:

  • Desolator Heavy Infantry (anti vehicle, anti infantry, terrible against structures)
  • Specter Nuclear Warheads
  • Vertigo Nuclear Warheads
  • Dawnbringer Nuclear Warheads (now starts with a weaker Liquid Tiberium bomb and is cheaper)

But also, "blowing up your units" with hidden explosives got an extensive rework and works now much more intuitively. Btw. if you blow up an Avatar on your own, you can prevent it from leaving a husk ;)

Other things include small changes with big impact, such as the Tiberium Infusion upgrade for Black Hand units or Laser Capacitors for Shadow Teams.

General Changes

With Renegades done, I am proud to announce that the process of bringing every faction to the same power level could finally be concluded.

Besides that, 0.8 features a more balanced veterancy system, better T1 tank defenses and balanced/more epic unit infantry slots (Firestorm Troopers in MARVs!). With those things being done, the game has never felt so fresh and never offered so many possibilities to play.

If you are interested into some/all the details, you can read the changelog for version 0.8 here:

Nonetheless, here is a small overview of what you can expect in the next version of 0.8

One Vision 0.8 - Preview

"Potency guaranteed"

  • Messenger-8: Reworked Ion Supercharge, Negative Energy upgrade for Disintegrators
  • Reaper-17: improved the Eviscerator artillery, buildable "Infested" units (formerly Keeper of Secrets)
  • Traveler-59: Mindphaser infantry unit and new visuals for some upgrades and infantry units
  • Marked of Kane: Added the Liquifier Tank and many balance tweaks (expect more in future versions)
  • Black Hand: Changed Widow Jetfighter, tweaked Purifier
  • Renegades: (already mentioned)
  • ZOCOM: Mainly tweaking and balancing (expect more in future versions)
  • Steel Talons: Many balance changes. Shatterers now function similar to Flame Tanks.
  • RRF: Bugfixes and the Sonic Propulsion upgrade for Shatterers (expect more in future versions).

This brief preview concludes the announcement of the next version. If you want to help, you can contact me and play the WIP version, as finding and fixing bugs is still in progress. But I am equally glad if you can help the mod in other ways just as well. Like contribution or just by spreading the word of Kane!

Once the new version is released I hope you will have as much fun playing it as I had developing it :)
So, be excited for a new and big release of Kane's Wrath biggest (and I hope most balanced) mod!

Inside loook and status report, this time on Marked of Kane

Inside loook and status report, this time on Marked of Kane

2 months ago Kane's Wrath Unofficial Patch 1.04 1 comment Report

The remnant of CABAL's forces become a bit more useful now.

Inside loook and status report, this time on Steel Talons

Inside loook and status report, this time on Steel Talons

4 months ago Kane's Wrath Unofficial Patch 1.04 16 comments Report

Inside look and status report, this time on Steel Talons. What have changed? what you will notice?

One Vision 0.75 - It is done!

One Vision 0.75 - It is done!

9 months ago One Vision 6 comments Report

The new version of One Vision is ready for download, this news summarizes the most important aspects of v0.75.

One Vision 0.7 - Released!

One Vision 0.7 - Released!

1 year ago One Vision 19 comments Report

A short news about version 0.7 which is now ready for download.

In the name of Kane! Return to the Tiberium universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third...
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Post comment Comments  (40 - 50 of 69)
coolbob999 Sep 15 2009 says:

so does kanes wrath have better graphics than tiberium wars??

+2 votes     reply to comment
feillyne Staff Subscriber
feillyne Oct 4 2009 replied:

No way, it's an expansion, I've heard about patches making graphics/loading (etc.) better... but x-packs improving graphics? O_o

+1 vote   reply to comment
RedeemerEngaged Oct 4 2009 replied:

Blizzard did it with frozen throne for wcr3, they changed some of the skins for units (priest, sorceress etc.), also some other x-packs change minor graphic thingies.

+1 vote     reply to comment
Vegantor Jul 11 2009 says:

well its pretty good X-pack and its copying zh

+2 votes     reply to comment
SfcRock Jul 10 2009 says:

So, whens the next C&C3 expansion coming out and whats it called?
oh and kanes wrath is kind of ****** no offence, just doesnt feel like a game itself. just feels like a moddification to C&C3.

+2 votes     reply to comment
feillyne Staff Subscriber
feillyne Nov 10 2009 replied:

Yup, it's quite similar to (Generals) ZH.

+2 votes   reply to comment
feillyne Staff Subscriber
feillyne Jul 10 2009 replied:

Kane's Wrath is a x-pack... it SHOULDN'T feel like a game. O_o

Only here on Moddb there's a distinction made between mods for the original game or mods for x-packs.

+2 votes   reply to comment
yaik7a May 16 2009 says:

there will be a 2 expansion

+2 votes     reply to comment
RedeemerEngaged Mar 14 2009 says:

Nice expansion, but EA support sucks *** and stupid "out of sync" errors with multiplayer are a pain the ***. Even if I installed the patch I still get them.

+3 votes     reply to comment
TheVladernaught Feb 10 2009 buried:


When I first saw RA3 I laughed my *** off. I thought it was a joke, Red Alert 3! WOW YEAH REALLY? NO! and then they made it and the graphics and visual affects looked so ridiculous and corny that I de-installed the beta. Now they are making an SDK for it BEFORE KW? why? they cant go in order.

-5 votes     reply to comment
GunShip05 Apr 21 2009 replied:

The fact that you are criticising RA3's cartoonist graphic shows that you haven't played RA2. EA simply carried across the style Westwood used in RA2. Seriously, do some research, or play the older games in the series, before you open your trap!

+3 votes     reply to comment
Hanz_knife May 16 2009 replied:

lol lol lol and once again lol

-4 votes     reply to comment
GunShip05 Jul 5 2009 replied:

STFU Hanz!

+4 votes     reply to comment
TotalSnappy Feb 11 2009 replied:

de-installed? you mean uninstalled, and this is C&C 3 KW not RA3 so why did you bother posting that here?
Also RA3 isn't that bad, just get past the initial graphical changes

+2 votes     reply to comment
Morsey Feb 11 2010 replied:

As long as you ignore its graphics, you would love it.

+2 votes     reply to comment
nose-bLeed Jan 8 2010 replied:

RA3 is still cool among the RA franchise

+1 vote     reply to comment
feillyne Staff Subscriber
feillyne Oct 4 2009 replied:

Yup, true. RA3 isn't that bad... it is awesome, in its own way. If someone doesn't like so many colours, entirely his problem and his problem alone.

+1 vote   reply to comment
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C&C3: Kane’s Wrath
Developer & Publisher
Electronic Arts
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Release Date
Released 2008
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135 votes submitted.

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Highest Rated (4 agree) 9/10

Kane's Wrath is a fun and overall great expansion pack. It includes 6 new sub-factions, 2 for each main faction. Lots of old and new units, including GDI Titan, Wolverine, Nod Specter, cyborg units and Scrin Ravager, and some new structures have also been added for all factions. But one thing which makes this game special, is Epic Units. They're huge customizable war machines with lots of armor and firepower. Campaign includes good bunch of missions all the way from the aftermath of Firestorm Crisis…

Jan 5 2011 by CnC_Fin

Real Time Strategy
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