In the name of Kane! Return to the Tiberium universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. With your help, Commander, the Dark Messiah may rise again!

Image RSS Feed Latest Screens
Kane Command and Conquer 3: Kane's Wrath Screenshots Command and Conquer 3: Kane's Wrath Screenshots
Blog RSS Feed Report abuse Latest News: Inside loook and status report, this time on Steel Talons

About Kane's Wrath Unofficial Patch 1.04 with 9 comments by egozi44 on May 26th, 2015

When EA first showed Steel Talons back then, I recall they said that they were all about Railruns and Garrisons

So with that thought in mind I took it to the next level and also try to add what they lack but not to the point it will ruin their uniqueness

0


Steel Talon's Rifleman Squad's name, description, and skin, changed to Steel Rifleman Squad, Dig in ability changed to Steel Dig in ability, What the difference ?

Steel Rifleman Squad's Dig in ability will spawn a Steel Foxhole which have 4 (or 3 still think about edit it) slots for garrison instead of the normal 2, I tried to change their Foxhole icon to ST from GDI but it cause a but in the destruction animation so I left it untouched for now (unless people don't mind seeing Foxhole without roof when it being destroy)

Titans became a bit more stronger so that players could feel that they superior to other tanks, the balance will still change depend on people commit but for now Un-upgrade Titan's Cannon damage increased from 450 to 500, and RailGun damage increased from 625 to 675

2


Steel Talon's Hammerhead Name, description, skin, and pic had been changed to Garrison Hammerhead (Still thinking about change the name though), Garrison Hammerhead have Three garrison slots, Speed had been reduced by 80%
Build cost increased to 1600 and build time to 16s (may be changed)

People want me to change it name to something like Troop's Hammerhead so I may do it, some also wanted me to add to it more health and armor but I personally think it more Zocom's specialty rather then ST, also with 3 squad inside it it may be over power if it won't fall fast~

Behemoth have two garrison slots to encourage players to use it's garrison ability at all
Minimum Attack Range decrease from 100 to 80

MRT's Repair ability had been increased from 87 to 150, MRT can now also crush tier one infantry and have attack cursor to make aiming more easier,
Move and Drop Off button replaced with Evacuate button for quick evacuation,
MRT's repair drone now can also heal allies make it better for team work if your ally want his structure/tanks repair

Steel Talon's Surveyor Now changed to Garrison Surveyor and it now unpack into Garrison Output which can garrison two infantry squads (Still working on new Skin though)

button playerpower railaccelerat


Railgun Accelerators cooldown reduced 210s to 40s
Damage penalty reduced 75 to 60
Rate of fire increased by 100% so it hopefully will be more usable and notable in battle, I may play with the cooldown and rate of fire if they be OP but for now its a life's savior in pinches

Adaptive Armor no longer reduces rate of fire by 25%

1


Steel Talon's Now have their own Zone troopers, Their name, Description, And picture, changed to Steel Troopers, their cost and build time is 1200$ and 12s
Steel Troopers have Machine Guns instead of Rail guns, they deal 45 Damage, have 6 clips, and take way less time to reload than normal Zone troopers,
They can attack Aircrafts and good mostly against Infantries and Light Vehicles But they can handle tier 2-3 Vehicles and Building once they are a lot in numbers
Steel Troopers have Bombardment jump-jets instead of normal jump-jets, letting them deal 1000 Damage to anything that they jump on or anything that in 50 radius of the land zone Include Structures
They don't hit allies, And their Bombardment jump-jets are a bit faster and can fly to a bit more distant than normal jump-jets

I'm aware that some hate that unit But I really think it good to keep it around, it sort of hope against enemy heavy inf when you out of Wolverines

3


Last for now

Steel Talon's MARV was replaced by the Mastodon, the Mastodon will have more speed, more health, and a bit more fire power then the MARV
It can also garrison 4 squads which is fit for Steel Talons because they all about railguns and garrison,
The Mastodon will Destroy whatever factory it came out from due to it's size Which is it's only downfall

(Since in the mod tier 4 factories and labs will give you funds so you won't be out of money so easily so taking out it's own factory will hurt with more 3000$ )

There are more surprise Which I don't want to reveal yet but all I can say is that it nice game changer and can be nice wild card~

For more info please read my updated change log and tell me what you think

Pastebin.com

~Transmission Out~

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Meta Mod 1.00
C&C3: Kane’s Wrath

Meta Mod 1.00

Apr 22, 2015 Meta Mod Full Version 0 comments

This is the first release of the Meta Mod made public.

Rush To Supremacy 2 No Limits
C&C3: Kane’s Wrath

Rush To Supremacy 2 No Limits

Mar 4, 2015 Rush To Supremacy 2 Full Version 0 comments

Same features of the Rush to Supremacy 2 v1.00, but without unit and building cap limits. Full Instruction inside the zip archive.

One Vision 0.75
C&C3: Kane’s Wrath

One Vision 0.75

Dec 28, 2014 One Vision Full Version 38 comments

This is the fifth release of One Vision. Attached to the content of the mod are various textfiles: installation guide, changelog, faction themes and Credits...

KW.str
Game

KW.str

Nov 28, 2014 Source Code 2 comments

This file contains all descriptions, names, tooltips, idb entries from Kane's Wrath.

C&C The Ultimate Collection FIXED LAUNCHERS
C&C Generals: Zero Hour

C&C The Ultimate Collection FIXED LAUNCHERS

Nov 21, 2014 C&C Generals: Zero Hour Patch 22 comments

DESCRIPTION: This is a bunch of fixed launchers for Command & Conquer The Ultimate Collection. REQUIREMENTS: - Command & Conquer The Ultimate Collection...

Kane's wrath Classic 1.00 v2
C&C3: Kane’s Wrath

Kane's wrath Classic 1.00 v2

Nov 17, 2014 Kane's Wrath Classic Full Version 6 comments

Kane's wrath Classic v2 Version 1.00 Small fixs had been made: Veteran Pitbulls that been called via Bloodhood with GDI/ST/ZOCOM Will now have the same...

Post comment Comments  (20 - 30 of 70)
muse_haarp
muse_haarp Oct 31 2010, 11:09am says:

I need to ask if i install this game can i play c&c tiberium wars mod?? And does this game has a mod??

+2 votes     reply to comment
Commander_ZAR
Commander_ZAR Nov 1 2010, 3:39pm replied:

I believe it doesn't have a working mod since it is not officially moddable yet...

+2 votes     reply to comment
Commander_ZAR
Commander_ZAR Oct 27 2010, 7:45pm says:

Does anyone know when will the version 1.03 patch for this game be released???

+2 votes     reply to comment
Commander_ZAR
Commander_ZAR Nov 4 2010, 6:51pm replied:

Anyone know???

A reply would be much help!

+2 votes     reply to comment
Cilene
Cilene Jan 23 2011, 12:57am replied:

I have the seem question```````:-b

+2 votes     reply to comment
Cilene
Cilene Aug 8 2010, 8:01am says:

I really love this game. I really have my own ideas for this game to make it more fun, but how? SDK.......
Really want to develop it

+2 votes     reply to comment
Zocker4ever
Zocker4ever Aug 11 2010, 5:29am replied:

there is a SDK made by fans in development:
Moddb.com
The first alpha was released a couple of weeks ago.

Thundermods.net
Thundermods.net

+4 votes     reply to comment
Cilene
Cilene Jan 7 2011, 8:46am replied:

Tanks very much!

+2 votes     reply to comment
Weird_Punk
Weird_Punk Apr 2 2010, 6:17pm says:

It does I Got Windows 7

+2 votes     reply to comment
Commander_ZAR
Commander_ZAR Jan 22 2010, 2:48pm says:

Can this game work on a Windows 7 with 64-bit PC???

Please Reply!

+2 votes     reply to comment
GrimSheeper
GrimSheeper Aug 29 2010, 5:42am replied:

I got a 64 bit Windows 7 and finished the campaign recently. You can definitely play Kane's Wrath on that system.

+1 vote     reply to comment
Cybio
Cybio Jan 30 2010, 2:07pm replied:

why not ? I think it works, heard about it in a forum a week ago though..

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C3: Kane’s Wrath
Platform
Windows
Developer & Publisher
Electronic Arts
Contact
Send Message
Official Page
Commandandconquer.com
Release Date
Released Mar 23, 2008
Game Watch
Track this game
Share
Community Rating

Average

9.4

133 votes submitted.

You Say

-

Ratings closed.

Highest Rated (4 agree) 9/10

Kane's Wrath is a fun and overall great expansion pack. It includes 6 new sub-factions, 2 for each main faction. Lots of old and new units, including GDI Titan, Wolverine, Nod Specter, cyborg units and Scrin Ravager, and some new structures have also been added for all factions. But one thing which makes this game special, is Epic Units. They're huge customizable war machines with lots of armor and firepower. Campaign includes good bunch of missions all the way from the aftermath of Firestorm Crisis…

Jan 5 2011, 1:47pm by CnC_Fin

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Embed Buttons

Promote C&C3: Kane’s Wrath on your homepage or blog by selecting a button and using the embed code provided (more).

C&C3: Kane’s Wrath C&C3: Kane’s Wrath
C&C3: Kane’s Wrath
Statistics
Last Update
3 days ago
Watchers
165 members
Mods
11
Addons
92
Files
26
News
8
Reviews
6