In the name of Kane! Return to the Tiberium universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. With your help, Commander, the Dark Messiah may rise again!

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About One Vision with 6 comments by Zocker4ever on Apr 11th, 2014

Steel Talons Frontline Report


Trait: Heavy Fireweapon Support
Color: Military green/brown

Welcome Commander to the new Steel Talons forces! This briefing is supposed to keep you on track with our newest advances in the restructuration of our army. Serious steps had to be taken in order to meet increasingly dangerous combat situations throughout the planet.

Infantry

We start with an department completely revamped, our Infantry Corps. In the past, Infantry was merely used to aid mechanized forces in urban scenarios.
Since then, projects with no future have been canceled, including Riflemen Squads and Heavy Troopers. This step allowed us to have access to a smaller but much stronger infantry force.

Riflemen are now substituted by much tougher and tiberium resistant Mutant Merceneries. However, a small battalion of Riflemen has been kept for our airborne programm. Our corps has yet to adjust to our somewhat feral merceneries and might be prone to low moral.

The Heavy Trooper budget has been shifted to the R&D department, who is currently working on weaponized Firestorm technology. And to compensate for the lack of stationary medical service, every veteran is given free medical training.

With the money we had in surplus, the Falcon Commando project has been started.
Armed with portable high-tech railguns, lightweight Jetpacks and authorizations to order orbital strikes, Falcons are an addition for every combat situation.

Heavy Hammerhead Gunships


As a result of the former mentioned changes, Hammerheads are no longer needed for Infantry transports and have been shifted to to the "Heavy Fireweapon" department.

Unlike other GDI forces' Hammerheads, the Heavy Hammerhead Gunship allows claiming land where walkers can't move in. Gunships fire heavy shells, with firepower similar to Predator tanks, however this also results in a loss in speed.

The Heavy Hammerhead Gunship also became a key unit in maintaining air dominance, as they can be upgraded with Anti Aircraft Rocket Launchers.

Talon Combat Armor


Mass producing the successful Behemoths came at the cost of their armor, giving them only the same durability as a Juggernaut. However, the new generation "Talon Combat Armor" is tested right now and optimizes space for passenger, aside improving the unit's armor.

Our studies show that units with this new armor last 20% longer in combat and have space for two the infantry units. Right now, green Talon Combat Armor is being tested on Wolverines, Heavy Harvesters and Behemoths.

Regarding Behemoths, we still lack trainers for the popular Sniper program, which would allow us to spot bombard areas. However, a completely differnet approach is being tested, granting Behemoths the ability to shoot over great distances on their own, at the cost of accuracy. This gives Behemoths the possibility of long range areal bombardment.

Prototypes

Last but not least are our latest achievements in modern warfare. Those recently finished prototypes have proven very valuable in combat but due to their scarcity, only a limited amounts of prototypes may be deployed at a time.

Firestorm Troopers fire beams of ionizing gas, which is based on the old and cost ineffectively Firestorm wall technology.
Firestorm weapons beat railguns in terms of damage but require more space. This forces us to remove the initially planned jetpack from the Firestorm Trooper, as the energy generator is too heavy and requires too much space.

The second prototype, dubbed the "Grey Wolf" is a heavy combat walker and easily distinguished from Titans by its blank metal surface, looking almost like silver. It features a new generation of adaptive armor and is fully protected from EMP. An example for this can bee seen at the right picture, where multiple Microwave Shatteres attack the prototype but don't shut him down.

Similar to Firestorm Trooper, Grey Wolves fire weaponized Firestorm beams. An appearence of a Grey Wolf is rare and fighting along one is considered an honor among Steel Talon troops. This increases the combat effectiveness of all allied units around. 

While only Grey Wolf may be deployed per Commander, up to five Firestorm Troopers can be used simultaneously. But while both units are above-average in their effectiveness, it is first required to research "Weaponized Firestorm" technology in the Commander's Tank armory.

Each day, all fighting factions are becoming more dangerous and extreme in their approach, but with our restructuration we are sure to expand the GDI's influence. Remember this report Commander, you will need to use these units soon in combat.

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C&C3: Kane’s Wrath

Kane's wrath Classic Money and Radius Edition

Apr 1, 2014 Kane's Wrath Classic Demo 0 comments

I present to you the "Money and Radius Edition" this Edition only change the refineries and harvesters and the building Radius to how it was in ver 1.00...

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C&C3: Kane’s Wrath

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Mar 23, 2014 Kane's Wrath Classic Demo 0 comments

For now here the Refineries and Harvesters Edition which only move the cost, build time, and refund value to how they were in ver 1.00 without touching...

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C&C3: Kane’s Wrath

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Sep 30, 2013 One Vision Demo 8 comments

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Sep 25, 2013 One Vision Demo 1 comment

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Sep 11, 2013 One Vision Demo 16 comments

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C&C3: Kane’s Wrath

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Aug 15, 2013 C&C3: Kane’s Wrath Full Version 8 comments

This is a launcher for Kane's Wrath mods and compiled maps created with WrathEd.

Post comment Comments  (20 - 30 of 65)
Cilene
Cilene Aug 8 2010, 8:01am says:

I really love this game. I really have my own ideas for this game to make it more fun, but how? SDK.......
Really want to develop it

+2 votes     reply to comment
Zocker4ever
Zocker4ever Aug 11 2010, 5:29am replied:

there is a SDK made by fans in development:
Moddb.com
The first alpha was released a couple of weeks ago.

Thundermods.net
Thundermods.net

+4 votes     reply to comment
Cilene
Cilene Jan 7 2011, 8:46am replied:

Tanks very much!

+2 votes     reply to comment
Weird_Punk
Weird_Punk Apr 2 2010, 6:17pm says:

It does I Got Windows 7

+2 votes     reply to comment
Commander_ZAR
Commander_ZAR Jan 22 2010, 2:48pm says:

Can this game work on a Windows 7 with 64-bit PC???

Please Reply!

+2 votes     reply to comment
GrimSheeper
GrimSheeper Aug 29 2010, 5:42am replied:

I got a 64 bit Windows 7 and finished the campaign recently. You can definitely play Kane's Wrath on that system.

+1 vote     reply to comment
Cybio
Cybio Jan 30 2010, 2:07pm replied:

why not ? I think it works, heard about it in a forum a week ago though..

+2 votes     reply to comment
scotlandguy
scotlandguy Nov 15 2009, 12:25am says:

Would this work with windows 7?

+2 votes     reply to comment
TotallySnappy
TotallySnappy Nov 18 2009, 2:25pm replied:

yes it does

+2 votes     reply to comment
Nietschechen
Nietschechen Oct 22 2009, 9:13pm says:

This Addon needs more Upgrades, way more Crossteching (means that some Units from different Subfactions can use the Upgrades from each other Subfaction, like Normal NOD "Flame Tank" unit could also the BLACK HAND's "Purifing Flame" upgrade) and more Units and LESS Support Powers. Also the Standard Factions (GDI, NOD, Scrin) should get more units, while their Subfactions (BlackHand, MOK, R-17, T-59, ZOCOM and Steel Talons) should have way more Modifications, Like ZOCOM have moar Sonic Guns and Rockets, but NO Normal Cannons.

Example: Firehawk
GDI: Normal, but with Extra Ammo and Speed upgrade
ZOCOM: Sonicguns instead of AA-Missiles and AG-Bombs, Extra Armor
STEEL TALONS: AG-Missiles, more Armor and Ammo, but slower

+2 votes     reply to comment
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C&C3: Kane’s Wrath
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 23, 2008
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Highest Rated (4 agree) 9/10

Kane's Wrath is a fun and overall great expansion pack. It includes 6 new sub-factions, 2 for each main faction. Lots of old and new units, including GDI Titan, Wolverine, Nod Specter, cyborg units and Scrin Ravager, and some new structures have also been added for all factions. But one thing which makes this game special, is Epic Units. They're huge customizable war machines with lots of armor and firepower. Campaign includes good bunch of missions all the way from the aftermath of Firestorm Crisis…

Jan 5 2011, 1:47pm by CnC_Fin

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