In the name of Kane! Return to the Tiberium universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. With your help, Commander, the Dark Messiah may rise again!

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Blog RSS Feed Report abuse Latest News: One Vision 0.75 - It is done!

About One Vision with 6 comments by Zocker4ever on Dec 28th, 2014

The release of One Vision 0.75 is another great step forwards and finally brings all factions to an equal level of power and diversity. As announced, the highlight in this version is the Tiberium addicted cult of Reaper-17 and their full-fledged mutation mechanic.

To have a better understand of the new Reaper-17, I'm going to give you a short overview of the most important aspects of the faction.

One Vision 0.75

The key feature of Reaper-17 are mutation of own units. Mutations allow you to change or add certain characteristics of a unit for additional resource cost.
For example, the two mutations of the Corrupter:

  • The Corroder Mutation of Corrupters makes the unit similar to Nod flame tanks (200$).
  • The Splicer Mutation of Corrupters increases the unit's health by 30% and makes healed units deal 25% more damage (300$). This is an advanced mutation

Advanced Mutation: Every unit which can mutate has at least one advanced mutation. These mutations need to be unlocked by purchasing the "Enriched Ichor" upgrade first (Tech Assembler).Also, the Eradicator Hexapod is the only unit which has only one mutation... for now.


Mutation is a process which takes several seconds to finish cannot be initiated everywhere. Mutating units resolves around a new thing introduced in v0.75 called "Corruptions".

Corruptions are casted by key structures of Reaper-17 like Extractors, Droneships or the new Terraforming Plant. Corruptions are harmful to enemy forces and as such provide basic protection against infantry.
In total, Reaper-17 has access to 13 different mutations, increasing the amount of unique units from 18 to 31!


As seen in the picture above, mutations are easily distinguished by their color. The picture shows the already mentioned Corroder mutation and the Carnifex mutation for Reaper-Tripods.
Carnifex-Tripods have increased speed, EMP immunity and receive only minimum damage from gun type damage (400$). This is an advanced mutation.

And similar to mutations, the Reaper-17 have got reworked defensive structures as well.
While they have the worst base defenses in the game, the performance of structures increases greatly when placed inside corruptions, as they give better armor and self-repair.

Most work went into the recreation of Reaper-17, however no faction was left untouched and many units received reworks such as Mechapedes, Slingshots, Cyborgs or Raider Buggies.
Especially the factions ZOCOM, Marked of Kane and Messenger-8 have received a considerable amount of new content and tweaking as well.


Also, much effort went into fixing all known bugs and if you want to know what you can expect precisely, you can have a look at the changelog for the new version: Pastebin.com

This Changelog, as well as the changelogs of previous versions are included in the download package as well.

I am sorry that Santa couldn't make a release on Christmas, he must have had too much fun playing around with Reaper-17 ;)

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Rush To Supremacy 2 No Limits
C&C3: Kane’s Wrath

Rush To Supremacy 2 No Limits

Mar 4, 2015 Rush To Supremacy 2 Full Version 0 comments

Same features of the Rush to Supremacy 2 v1.00, but without unit and building cap limits. Full Instruction inside the zip archive.

One Vision 0.75
C&C3: Kane’s Wrath

One Vision 0.75

Dec 28, 2014 One Vision Full Version 34 comments

This is the fifth release of One Vision. Attached to the content of the mod are various textfiles: installation guide, changelog, faction themes and Credits...

KW.str
Game

KW.str

Nov 28, 2014 Source Code 2 comments

This file contains all descriptions, names, tooltips, idb entries from Kane's Wrath.

C&C The Ultimate Collection FIXED LAUNCHERS
C&C Generals: Zero Hour

C&C The Ultimate Collection FIXED LAUNCHERS

Nov 21, 2014 C&C Generals: Zero Hour Patch 16 comments

DESCRIPTION: This is a bunch of fixed launchers for Command & Conquer The Ultimate Collection. REQUIREMENTS: - Command & Conquer The Ultimate Collection...

Kane's wrath Classic 1.00 v2
C&C3: Kane’s Wrath

Kane's wrath Classic 1.00 v2

Nov 17, 2014 Kane's Wrath Classic Full Version 6 comments

Kane's wrath Classic v2 Version 1.00 Small fixs had been made: Veteran Pitbulls that been called via Bloodhood with GDI/ST/ZOCOM Will now have the same...

Rush To Supremacy 2 Version 1.00
C&C3: Kane’s Wrath

Rush To Supremacy 2 Version 1.00

Aug 25, 2014 Rush To Supremacy 2 Full Version 2 comments

First Release of the mod. The factions have been upgraded with units, structures and abilities from the sub-factions

Post comment Comments  (10 - 20 of 69)
DR][FT
DR][FT Feb 3 2012, 8:20pm says:

Can somebody help me out here. Are any of you aware of a mod for Kane's Wrath that adds units and structures from Tiberium Twilight? Not a total conversion, just add-ons to make it more fun?

+1 vote     reply to comment
PurpleGaga27
PurpleGaga27 May 7 2012, 3:25pm replied:

That mod would be "The End of All Things", a KW mod.

+1 vote     reply to comment
attackmike
attackmike Jan 24 2012, 12:19am says:

i have a theory ea doesnt like joe so they made an expansion for the end of kane so joe doesnt come back

+1 vote     reply to comment
asif_ridwan
asif_ridwan Jul 24 2011, 7:19am says:

Graphics are more than just super in this game, it's fantastic!

+3 votes     reply to comment
Traace
Traace Jul 17 2011, 6:51pm says:

crap. my comment was stuipid. sry bout that. {content deleted i suppose}

+1 vote     reply to comment
iMpErIaLxRuLeR
iMpErIaLxRuLeR Jun 24 2011, 4:39pm says:

yes

Go to user/appdata/maps

if you cannot view the maps folder go to any folder top left corner go to orginize then folder and search options then click the view tab at the top and check show hidden files, folder and drives

now you can go step 1 again

+2 votes     reply to comment
Xalimur
Xalimur Apr 14 2011, 6:41am says:

i want to ask does someone know how to put map in window 7?

+2 votes     reply to comment
bg_hunter
bg_hunter Jan 31 2011, 7:29am says:

were can i get this game ?

+2 votes     reply to comment
NoblePhoenix8310
NoblePhoenix8310 Apr 9 2011, 3:38pm replied:

If you have steam(check out this website for info Store.steampowered.com) you can buy it from there or you can go to the EA store and purchase it from there

+3 votes     reply to comment
Ricochet-
Ricochet- Nov 7 2010, 4:05am says:

I wish EA made a SDK for modders.

+5 votes     reply to comment
muse_haarp
muse_haarp Oct 31 2010, 11:09am says:

I need to ask if i install this game can i play c&c tiberium wars mod?? And does this game has a mod??

+2 votes     reply to comment
Commander_ZAR
Commander_ZAR Nov 1 2010, 3:39pm replied:

I believe it doesn't have a working mod since it is not officially moddable yet...

+2 votes     reply to comment
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C&C3: Kane’s Wrath
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Commandandconquer.com
Release Date
Released Mar 23, 2008
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9.4

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Highest Rated (4 agree) 9/10

Kane's Wrath is a fun and overall great expansion pack. It includes 6 new sub-factions, 2 for each main faction. Lots of old and new units, including GDI Titan, Wolverine, Nod Specter, cyborg units and Scrin Ravager, and some new structures have also been added for all factions. But one thing which makes this game special, is Epic Units. They're huge customizable war machines with lots of armor and firepower. Campaign includes good bunch of missions all the way from the aftermath of Firestorm Crisis…

Jan 5 2011, 1:47pm by CnC_Fin

Style
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Real Time Strategy
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War
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Single & Multiplayer
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AAA
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