In the name of Kane! Return to the Tiberium universe with Kane at the center of an epic new single player campaign spanning 20 years – from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. With your help, Commander, the Dark Messiah may rise again!

Description

This script makes it where all factions and sub factions cannot build superweapons. sadly the black hand can still use decoy temple of nod. i have to try to fix that without a SDK. Crated by xonone. If you want to edit it you have my premission. enjoy!

Preview
No superweapon script (Kane's Wrath)
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xonone Author
xonone - - 1,601 comments

Enjoy. hope you guys like it.

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Guest
Guest - - 689,132 comments

how do you install it?

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Jolteon*
Jolteon* - - 3 comments

exactly how we do it?

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NereidAlbel
NereidAlbel - - 157 comments

Hmm...I like this idea...and would love to also see it implemented for an otherwise unmodded C&C3 without the expansion.

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HL-Rul3z
HL-Rul3z - - 892 comments

whats the point O__o

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NereidAlbel
NereidAlbel - - 157 comments

Playing without superweapons makes the game require a strategy beyond just turtling for 7 minutes and dropping pure death on the AI.

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xonone Author
xonone - - 1,601 comments

thats right.

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NereidAlbel
NereidAlbel - - 157 comments

In other words: The long, strategy-inducing games of old :)

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C.D.R.
C.D.R. - - 242 comments

i like this idea :

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Cilene
Cilene - - 67 comments

Thanks! I think it's very useful~~~

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Blazerunner
Blazerunner - - 86 comments

Very useful. Certainly more fun than cranking up Tiberium Essence mod, playing GDI and dropping the Mammoth Mk2 battlewalker on the poor *****. Playing an elite Mammoth Mk2 is just nuts, adding the optional AA Railgun is just overkill, especially considering the SAM Launchers' tendency to mistake ground units for aircraft.

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Guest
Guest - - 689,132 comments

Hey,

I downloaded the script but what do I do with it? What do you mean by Goto Edit > Scripts ? What must I do?

Thanks.

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Guest
Guest - - 689,132 comments

Did you ever find out what to do?

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Jolteon*
Jolteon* - - 3 comments

soooo how we are gonna install it whats ''edit''?

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APOTHECARY888
APOTHECARY888 - - 345 comments

Does it work with Global conquest?

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QTPony
QTPony - - 1 comments

The Edit > Script, is a function of World Builder which can be found on google.

This script disable the construction of the superweapon building in game, so you can still, for exemple, use the nod ability to hide units and so on.

To use official maps you will have to extract the map from the BIG file "maps.BIG", then edit the script with World Builder, save your map and play it in multiplayer (skirmish if you can, I think disabling superweapons turns the map into multiplayer only)

If there is any other / better way or program then I am not aware of them.

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Guest
Guest - - 689,132 comments

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mikkelholm4321
mikkelholm4321 - - 1 comments

how do i install this

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Guest
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Guest
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thepuzzlingcentaur
thepuzzlingcentaur - - 10 comments

World Builder won't even launch for me. And I can't even play this game anymore...reinstalled it after many yers and now I can see what a noob I used to be..."spam defences and then spam super weapons" is an easy win. But I guess I was Kane's Wrath average player (noob). Now I have higher standards when it comes to strategy.

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Truly_Baz
Truly_Baz - - 3 comments

When i import the script i get this message "The size of the imported data does not match the size of the current map" can someone please help me? :c

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Guest
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SuperJackDevil
SuperJackDevil - - 6 comments

Someone already has been able to install this?

I think you have to open it with the editor?

As the way in which the old Red Alert 2 Yury revenge temostraba the option to activate super weapons off before starting the escaramusas is strange ....

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Guest
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