Bringing a new and visually stunning 3D engine to the RTS genre is C&C: Generals. Play as the USA, China or the GLA with a large selection of tanks troops and air units, as well as unique general abilities to help you turn the tide of war. C&C: Generals puts your trigger finger on the pulse of modern warfare. Prepare your forces, General!
Image RSS Feed Latest Screens
Command & Conquer Generals Command & Conquer Generals Command & Conquer Generals
Blog RSS Feed Report abuse Latest News: Mod Rome 3 units ok

About ROME with 5 comments by COLONELWOG on May 2nd, 2010

I caught up with the delay of having to redo the Roman units. Indeed, I ask permission Rise of Rome (Kelso) for permission to use his models and I have never been answered, so I took that as a yes, I was wrong because Kelso is thus shown, asking me to remove the models of his team because I did not even mention their name serious error on my part (especially since been forgotten in the mod I completely forget) is actually done. my apologies Rise of Rome very good mod for BFME and BFME II.
So I try to catch up by creating my own models. It remains for me to reedit the farm and I could go away or I had to stop me... Here are some pictures visible Gallery ModDB.



Thank's all to follow me.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
C&C Generals Zero Hour Little Upgrade Mod v1.0
C&C Generals: Zero Hour

C&C Generals Zero Hour Little Upgrade Mod v1.0

Nov 3, 2013 C&C Generals Zero Hour Little Upgrade Mod v1.0 Full Version 2 comments

Little Upgrade Mod V1.0 by JanB This mod strives to improve C&C Generals Zero Hour without changing too much: there is only one new unit and there...

General Enhanced version 0.1 Release Candidate
C&C: Generals

General Enhanced version 0.1 Release Candidate

Sep 6, 2013 General Enhanced Full Version 7 comments

Despite the lack of time in this particular period of my life, I was able to mod a little bit. Here's an RC version, for the changelog read the readme...

MK Game Studio
C&C: Generals

MK Game Studio

Jul 2, 2013 Material Wars Demo 3 comments

Material Wars Version Alpha Juli 2013 Next Faction

real treaht
C&C: Generals

real treaht

May 22, 2013 Zero Hour Malaysian Wars 2 Patch 0 comments

pacth command & conquer generals, new version to windows xp or seven, try, its free.

General Enhanced version 0.1 Beta
C&C: Generals

General Enhanced version 0.1 Beta

May 8, 2013 General Enhanced Full Version 11 comments

Hope you enjoy this small preview, these days I wasn't sick so I was able to mod a bit. Offcourse new and improved versions will be out in the future...

An Act of War v1.1 alpha for Generals Zero Hour
C&C: Generals

An Act of War v1.1 alpha for Generals Zero Hour

Jan 21, 2013 CnC: An Act of War Demo 5 comments

Mod Description: (One new side, The United States) 1. New installer 2. New, cleaner format 3. Fixed all known bugs from V1.0 4. Removed Stryker, Guard...

Post comment Comments  (20 - 30 of 111)
iambryan1234
iambryan1234 Mar 31 2008, 4:36pm buried:

(buried)

There is no way that this is a true C&C. Firstly, the building interface. It's copied from other popular RTS games like Starcraft and such. Yes they were good things to remember and instead of getting the sidebars you get in the previous C&Cs, you have to take your eyes off the action and click on the building. Secondly, the cutscenes are CGI animated instead of using RWMP(Real-World Motion Pictures). And thirdly, **** is ****** up with the promotion thing. Why bother to do all that rubbish upgrading? By the time you get to the last upgrades, game's over man.

-22 votes     reply to comment
BeelzebossErik
BeelzebossErik Mar 9 2009, 2:08pm replied:

Actually this game requires a ton more skill than RA3 for example while beeing far less spammy than Star craft. Only thing i dont like is the lack of overview due to low zoom level. And btw: Dozers >>> MCV build system. And wth imagine someone using a MOAB after 2 minutes of gaming luls

+7 votes     reply to comment
Robots!
Robots! Jan 3 2009, 10:10pm buried:

(buried)

ive always hated cnc's ****** reality cutscenes. i need a break from that ****, they always have bad acting.

-15 votes     reply to comment
feillyne
feillyne Nov 23 2009, 8:40am replied:

Well, played some 200 RA3 battles online (but only 2vs2), and I can say that "this game requires a ton more skill than RA3" is a little exaggeration. O.o

Also, sometimes one needed to play 1vs2... that was crazy. ^^ Also 2vs 1 skilled player was extremely challenging. So.

Generals and RA3, each of them requires a good deal of skill, but they are a lot different...

As for cutscenes. They're cute (especially short unit/animated ones), unfortunately, Generals doesn't have any of them, so it isn't an improvement.

You'd like to have no upgrades?! You're kidding. Proper upgrades were something what older C&C lacked. = (

+4 votes     reply to comment
Ixnari
Ixnari Feb 26 2008, 8:29pm buried:

(buried)

It's a decent game, but it most definitely does NOT deserve the words "Command & Conquer" in the title. I'll explain.
The heart of every C&C game is its interface. Unlike other real-time strategy games, it allows you to build units even when no building is selected. For example, you are assaulting an enemy base and are suddenly struck by the thought that the enemy might launch a counterattack. Instead of going all the way back to the base and queuing units, you simply do so in the sidebar, without taking your eye away from the action. This, however, is not the case with Generals.
The game plays much more like Warcraft than C&C. The interface is a dead giveaway. Instead of a sidebar, you get the traditional command menu at the bottom of the screen. As a result, units are built by clicking buildings and selecting them from a list.
So in conclusion, I'd only like to point out again that this is in no way a Command & Conquer game. The Command & Conquer in the title is simply EA's move to cash in on the name, since Westwood Studios was then already disbanded (Yuri's Revenge was their final game).

-7 votes     reply to comment
amiga1
amiga1 Jul 26 2010, 5:35pm replied:

hey man , i totally disagree with your statement about generals not being a C&C game.
All you do is select a building hold down ctrl and number it with a command key like 1 for eg.
then if you are miles away from your base, and you suddenly want to order 9 tanks you can do it.
just push 1 and order those tanks with out leaving the combat you are involved with.
double pressing 1 will speed you back to your base.
The system generals uses allows you to build massive exciting base,s very very quickly during epic 2 player games.
10 dozers can quickly have you pumping out troops and tanks from mulitple factorys towards your enemy like army ants.
Its a better system a faster and greater system with more potential for epic awsomeness :)

+5 votes     reply to comment
reem95
reem95 Sep 20 2007, 11:37pm says:

hi

-2 votes     reply to comment
electronic_iust
electronic_iust Aug 13 2007, 1:16am says:

hello.i want to make some changes to c&c myself like changing sounds and the skins.i decide to make a comprehensive patch that includes most of countries.i need your expriences i dont know how to open files
with extensions like bik, tga,m3d,asi,flt,scb,lcf,sfv,fsc and all other in the c&c generals.if any one could help
me i would so appreciate.

+1 vote     reply to comment
SoulOnArrival666
SoulOnArrival666 Dec 31 2007, 3:30pm replied:

@ elektronic_iust

-tga files are picture files, so most photo editing programs should open it, photoshop certanly can, (i tried it)
-m3d can be opend by 3d skin programs like Maya, but this is shareware and costs a lot
-bik files are the intro videos of a level and shouldnt be changed if you're not good in video editing but if you absolutely want to do it
here is a bik player
Radgametools.com
-sfv if im not wrong are flash videos and can be opened with adobe flash
-scb is a script file use for the interaction in the game it can be opened with worldbuild, which should be on the cd of c&c generals
-asi files are not known by me, so i cannot help you with that
-A flt file is a file that contains floating point data and shouldn't be messed with!!!
-lcf are also script files, but i dont know how to open it, i guess notepad should work
- fsc are again script files and can be opened with this program Practicalscriptwriter.co.uk

well i hope i helped you and i also hope we see a mod of you soon =)))

SoulOnArrival666 signing out

+1 vote     reply to comment
Moonface
Moonface Mar 4 2007, 6:36pm says:

This games pretty cool, not the best ever, but not the worst. Just play it if you like blowing stuff up.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C: Generals
Platform
Windows
Developer & Publisher
Electronic Arts
Contact
Send Message
Official Page
Ea.com
Release Date
Released Feb 8, 2003
Game Watch
Track this game
Share
Community Rating

Average

9

272 votes submitted.

You Say

-

Ratings closed.

Highest Rated (2 agree) 10/10

Honest to god most played game on my last PC.

Mar 10 2011, 2:45am by zwedizhfizh

Style
Genre
Real Time Strategy
Theme
Fighter
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
C&C Generals 2, Released Dec 31, 2013
Logo
C&C: Generals, Released Feb 8, 2003
Logo
Embed Buttons

Promote C&C: Generals on your homepage or blog by selecting a button and using the HTML code provided (more).

C&C: Generals C&C: Generals
C&C: Generals
Statistics
Rank
201 of 20,657
Last Update
1 year ago
Watchers
167 members
Mods
51
Addons
6
Files
36
News
7
Features
2
Tutorials
3
Reviews
22