Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
It's that time of the year again, when mods from all over the world go head to head to become ModDB's "Mod Of The Year"
Winter break is upon us and the IC team is hard at work... ...working on a new release
This month, we have something rather different for you all.
Welcome all to our first development blog. You all might be waiting a major update. But due the lack of skinners, we have a little number of completed...
I've uploaded some more renders, renders of new (redesigned) China tanks.
Greetings Reborn fans, It's been a while since you've heard from us so were making a BIG update to compensate.
We're looking for adtional supporters for this upcomming mod for C&C Generals ZH.
Added Dr.Thrax features and renders of his new units.
this is the way I believed Zero Hour was meant to be played. give it a try and tell me what you think, remember to back up your files first :)
GRANS Studios is hosting a Mini-Mod Challenge. Get started now!
The news is that again I've uploaded some more renders as you asked. Particularity a render of new Alexandra's Tomahawk Mech.
Hello, Electronics Arts (2poc) and warofgenerals ([wog]COLONEL) are happy to win 3 keys to the beta of Command and Conquer 4
New screenshots are up on the gallery! Some of the screenshots might include a few "exclusive" things i haven't released publicly via monthly updates...
Added features of Artillery General, you can find them on "features" page.
The news is that I've uploaded some more renders as you asked. P.S. Added info about overlord-addons for redesigned tanks.
Second part of work made: Contra 008 change log (part 2) Fixed errors, Balance Fixes, Other changes.
This month we have something a little different. To back up the render and Wallpaper of our new Starchild, we have 2 totally unique pieces of music for...
While working on trying to get our first the Mod release out, changes have been applied as we continue to improve the quality and stability of the Mod...
Hey ya'll we have a small update for you this month, go check it out now!!
To launch the final countdown for the release of Tiberian Dawn Redux Version 1.3, the C&C Tiberian Dawn Redux Development Team showcases more features...
As we haven't shown the devastator in public yet, we thought we would show you a trailer of it in action.
New promotional video showing off the new particles in Release 3
First part of work made: Contra 008 change log (part 1) Fixed errors, Balance Fixes, Other changes.
A backup satelite comes in range, can more mysteries of this island now be unveiled?
Here is our Halloween update, European Braaaaaaaains.. Feeling hungry for brains comrade?
During the night before 8 August 2014, a satalite of the North Western Alliance (NWA) detects a large ammount of energy somewhere east of Florida. Not...
The title may be misleading, this is about the lack of progress:
DutchyGamer gives the run down of what has been going on post demo release
"It is time" for probably the biggest GenX update yet "Are you ready" comrades?
Bad news boys & girls, i have to pause mod development, due to University and other project. Also some news bout next version. More info below.