Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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Mod Of The Year 2009
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Mod Of The Year 2009

Dec 21, 2009 By Zeke_Dlyoung 4 comments

It's that time of the year again, when mods from all over the world go head to head to become ModDB's "Mod Of The Year"

Hard at Work
C&C Generals: Zero Hour

Hard at Work

Dec 21, 2009 Invasion Confirmed 2 comments

Winter break is upon us and the IC team is hard at work... ...working on a new release

December update
C&C Generals: Zero Hour

December update

Dec 16, 2009 European Conflict 15 comments

This month, we have something rather different for you all.

Project Evans Devlopent Blog #1
C&C Generals: Zero Hour

Project Evans Devlopent Blog #1

Dec 15, 2009 Project Evans 0 comments

Welcome all to our first development blog. You all might be waiting a major update. But due the lack of skinners, we have a little number of completed...

New renders
C&C Generals: Zero Hour

New renders

Dec 09, 2009 Art Of War mod 1 comment

I've uploaded some more renders, renders of new (redesigned) China tanks.

Reborn Update #2
C&C Generals: Zero Hour

Reborn Update #2

Dec 07, 2009 Zero Hour Reborn 3 comments

Greetings Reborn fans, It's been a while since you've heard from us so were making a BIG update to compensate.

Project Evans Recruiting Season Open
C&C Generals: Zero Hour

Project Evans Recruiting Season Open

Dec 06, 2009 Project Evans 0 comments

We're looking for adtional supporters for this upcomming mod for C&C Generals ZH.

Dr.Thrax's update
C&C Generals: Zero Hour

Dr.Thrax's update

Dec 02, 2009 Art Of War mod 0 comments

Added Dr.Thrax features and renders of his new units.

Zero Hour Spanner Of Approval
C&C Generals: Zero Hour

Zero Hour Spanner Of Approval

Dec 02, 2009 Spanner of Approval 0 comments

this is the way I believed Zero Hour was meant to be played. give it a try and tell me what you think, remember to back up your files first :)

GRANS Mini-Mod Challenge
Game

GRANS Mini-Mod Challenge

Nov 30, 2009 By Gen.Kenobi 4 comments

GRANS Studios is hosting a Mini-Mod Challenge. Get started now!

New model renders
C&C Generals: Zero Hour

New model renders

Nov 26, 2009 Art Of War mod 0 comments

The news is that again I've uploaded some more renders as you asked. Particularity a render of new Alexandra's Tomahawk Mech.

Contest : win a beta Key CnC 4
Game

Contest : win a beta Key CnC 4

Nov 26, 2009 By COLONELWOG 5 comments

Hello, Electronics Arts (2poc) and warofgenerals ([wog]COLONEL) are happy to win 3 keys to the beta of Command and Conquer 4

New screenshots are up!
C&C Generals: Zero Hour

New screenshots are up!

Nov 26, 2009 Command & Conquer: Untitled 0 comments

New screenshots are up on the gallery! Some of the screenshots might include a few "exclusive" things i haven't released publicly via monthly updates...

Info about China Artillery General
C&C Generals: Zero Hour

Info about China Artillery General

Nov 24, 2009 Art Of War mod 0 comments

Added features of Artillery General, you can find them on "features" page.

Some new renders
C&C Generals: Zero Hour

Some new renders

Nov 22, 2009 Art Of War mod 0 comments

The news is that I've uploaded some more renders as you asked. P.S. Added info about overlord-addons for redesigned tanks.

Contra 008 change log (part 2)
C&C Generals: Zero Hour

Contra 008 change log (part 2)

Nov 22, 2009 Contra 6 comments

Second part of work made: Contra 008 change log (part 2) Fixed errors, Balance Fixes, Other changes.

November Update
C&C Generals: Zero Hour

November Update

Nov 22, 2009 European Conflict 16 comments

This month we have something a little different. To back up the render and Wallpaper of our new Starchild, we have 2 totally unique pieces of music for...

Tiberian Sun Redux Update #7
C&C Generals: Zero Hour

Tiberian Sun Redux Update #7

Nov 18, 2009 Command & Conquer Tiberian Sun Redux 6 comments

While working on trying to get our first the Mod release out, changes have been applied as we continue to improve the quality and stability of the Mod...

Generation X November Mini Update
C&C Generals: Zero Hour

Generation X November Mini Update

Nov 14, 2009 Generation X 8 comments

Hey ya'll we have a small update for you this month, go check it out now!!

C&C Tiberian Dawn Redux Mod Version 1.3: The final countdown begins!
C&C Generals: Zero Hour

C&C Tiberian Dawn Redux Mod Version 1.3: The final countdown begins!

Nov 08, 2009 Command & Conquer Tiberian Dawn Redux 10 comments

To launch the final countdown for the release of Tiberian Dawn Redux Version 1.3, the C&C Tiberian Dawn Redux Development Team showcases more features...

Devastator Unit Profile Update.
C&C Generals: Zero Hour

Devastator Unit Profile Update.

Nov 05, 2009 European Conflict 6 comments

As we haven't shown the devastator in public yet, we thought we would show you a trailer of it in action.

Bells and Whistles
C&C Generals: Zero Hour

Bells and Whistles

Nov 05, 2009 Blitzkrieg II: The Finest Hour 8 comments

New promotional video showing off the new particles in Release 3

Contra 008 change log (part 1)
C&C Generals: Zero Hour

Contra 008 change log (part 1)

Nov 02, 2009 Contra 6 comments

First part of work made: Contra 008 change log (part 1) Fixed errors, Balance Fixes, Other changes.

Uninvited guests
C&C Generals: Zero Hour

Uninvited guests

Nov 01, 2009 Forgotten Fury 8 comments

A backup satelite comes in range, can more mysteries of this island now be unveiled?

European Braaaaaaaaains
C&C Generals: Zero Hour

European Braaaaaaaaains

Oct 30, 2009 European Conflict 11 comments

Here is our Halloween update, European Braaaaaaaains.. Feeling hungry for brains comrade?

A new Island on the map
C&C Generals: Zero Hour

A new Island on the map

Oct 30, 2009 Forgotten Fury 4 comments

During the night before 8 August 2014, a satalite of the North Western Alliance (NWA) detects a large ammount of energy somewhere east of Florida. Not...

Progress
C&C Generals: Zero Hour

Progress

Oct 27, 2009 Chinese Dominance 6 comments

The title may be misleading, this is about the lack of progress:

Dutchy's News Blog
C&C Generals: Zero Hour

Dutchy's News Blog

Oct 27, 2009 Invasion Confirmed 3 comments

DutchyGamer gives the run down of what has been going on post demo release

Generation X Overlord October
C&C Generals: Zero Hour

Generation X Overlord October

Oct 25, 2009 Generation X 9 comments

"It is time" for probably the biggest GenX update yet "Are you ready" comrades?

Pausing mod development.
C&C Generals: Zero Hour

Pausing mod development.

Oct 20, 2009 Command & Conquer Vengeance 9 comments

Bad news boys & girls, i have to pause mod development, due to University and other project. Also some news bout next version. More info below.

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C&C Generals: Zero Hour
Platform
PC
Developer & Publisher
Electronic Arts
Contact
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Official Page
Ea.com
Release Date
Released Sep 26, 2003
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