Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
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Blog RSS Feed Report abuse Latest News: A.I. ONSLAUGHT - Coop 30 Map Pack

3 comments by tacticsogre on Apr 20th, 2015

:: A.I ONSLAUGHT MAP PACK ::
This was tested with Shockwave Mod and worked fine, with exception to compstomps. When you use a MOD general he won't respond to the A.I. Scripts (ie: FAILS TO BUILD) this is common in most maps as you cannot script for ALL the mods generals names. In other words when using a MOD, choose only the Original Zero Hour Generals for better fight. You can use the MOD generals, but they may not build through their tech tree or worse they may not build at all.
If you run these maps with normal ZH Generals, they will try very hard to RUSH you early, then they will try to build multiple Super Weapons while sending large scale armies at you. It's not always that perfect of a build cycle as lack of build space can cause script 'crashes'.
Trains that can be garrisoned & Travel to key map areas. There's special edits to most Structures w/tons of destroyable cities to fight through. Maps include 2-8 players, with cities, farms, waterfalls, mountain passes, naval units, Special Weapons, Chain Reaction Explosions & toxins, hidden traps and ambush locations & much more. Don't forget...for compstomps choose Vanilla ZH Generals as enemies, you can be whoever you want though.
Hope these will work well for you, SYNC ERRORS still dog maps if the clients are slow or pings are too high. Also trains can make map system requirements quite high, no Pentium 3 or Cyrix CPU's ;)
There's a README for those wanting more info...
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WESTWOOD LOGO - Replace your EA LOGO Today!!!
Game

WESTWOOD LOGO - Replace your EA LOGO Today!!!

Apr 20, 2015 Other 4 comments

Westwood made the first Command & Conquer and I always miss there old logo. Here is the original .BIK file labelled as EA_LOGO - just copy/paste it over...

Simple No Super Weapons Mod(Zero Hour)
Game

Simple No Super Weapons Mod(Zero Hour)

Apr 18, 2015 Full Version 0 comments

The download includes a simple modification to the CommandSet.ini file which removes super weapons from all factions in Zero Hour(Yes, this kills the...

Zero Hour HCW
C&C Generals: Zero Hour

Zero Hour HCW

Apr 17, 2015 Zero Hour : Human-Covenant War Full Version 3 comments

The end of the mod. Everything I have worked on is in this download...

NodRising
C&C Generals: Zero Hour

NodRising

Apr 17, 2015 NOD Rising Demo 5 comments

This is a Pre-Alpha showing off the new game mechanics

Demo Gen Fix.
C&C Generals: Zero Hour

Demo Gen Fix.

Apr 12, 2015 Cutezome Technology Mod Patch 2 comments

Please tell me if there are more things/problems you discover.

Plans
C&C Generals: Zero Hour

Plans

Apr 8, 2015 The Ideology War Other 3 comments

What we're planning for now is in here.If you have any ideas you can create comments.

Post comment Comments  (610 - 620 of 732)
Robots!
Robots! Apr 2 2009, 10:05am says:

how would i go about modding this?

+1 vote     reply to comment
aidas2
aidas2 Apr 30 2009, 7:34am replied:

Get gmax and renx if u want to make models to

+1 vote     reply to comment
BlackDemon9625
BlackDemon9625 Apr 20 2009, 11:44pm replied:

i need help can some one help me?? i dnt kn how to put mods on my computer games

+1 vote     reply to comment
n5p29
n5p29 Apr 22 2009, 6:37am replied:

mods usually come with a readme file. read them ;)

+1 vote     reply to comment
Robots!
Robots! Apr 23 2009, 11:47am replied:

That comment had nothing to do with what I asked, I want to know how to mod this, to decompile the code, such.

+1 vote     reply to comment
cnc95fan
cnc95fan Jun 15 2009, 9:59am replied:

Get a decompiler then.

+1 vote     reply to comment
n5p29
n5p29 Apr 24 2009, 5:52am replied:

you only need FinalBIG (google it) and Notepad (yes, Notepad)
extract the INIZH.big file in your game directory with FinalBIG, edit those .ini files with notepad, and put them in Data/INI folder.

That's if you want to make a balancing mod

+1 vote     reply to comment
ozi_ben
ozi_ben Feb 3 2009, 6:06am says:

thank you

+1 vote     reply to comment
Nem56
Nem56 Feb 9 2009, 5:56pm replied:

No, thank you.

+1 vote     reply to comment
agostinho
agostinho Jan 19 2009, 1:23pm says:

can anyone tell me if it is available in europe? i am having a bad time without zero hour because i want to play shockwave and other mods

+1 vote     reply to comment
General_Atrox
General_Atrox Jan 22 2009, 7:45am replied:

Should be :)

The German edition comes free with a rolling ball insted of the Suicide Bomber/Truck xD!

+1 vote     reply to comment
Da_Dooley
Da_Dooley May 9 2009, 7:23pm replied:

yeah dont 4get the cyborgs!

+1 vote     reply to comment
agostinho
agostinho Jan 22 2009, 9:12am replied:

thank you :)

+1 vote     reply to comment
BcForCe
BcForCe Jan 12 2009, 9:59pm says:

is this harder then starcraft or what? like wats more complex as far as game play?

+1 vote     reply to comment
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C&C Generals: Zero Hour
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Ea.com
Release Date
Released Sep 25, 2003
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Community Rating

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9.4

998 votes submitted.

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Highest Rated (19 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012, 8:49am by n5p29

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
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C&C Generals: Zero Hour
Statistics
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1 day ago
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707 members
Mods
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104
Files
512
News
547
Features
25
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11
Reviews
115