Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
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Blog RSS Feed Report abuse Latest News: Recycling Technology Update 1

About Rise of the Reds with 13 comments by The_Hunter649 on Nov 19th, 2014

Today, we are happy to present you the first variants of the much-anticipated GLA Recycler, starting with the unique upgrades it receives from Chinese vehicles


Salvaging a crate from a Chinese Tier 1 vehicle allows you to arm a Recycler with a fast-firing flame turret.


Salvaging a crate from a Chinese Tier 2 vehicle allows you to equip a Recycler with a long-ranged EMP blaster that is ideal to stun enemies prior to an ambush.

And as added bonus a fancy video demonstration to explain how it works:

As always, we would like to remind all of you out there that there will be another stream on this Sunday:

Countdown until the stream starts

Also, in case you missed last week's stream, you can check it out on our Youtube channel here

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C&C Tiberian Dawn Reux 1.3 zoom mod
C&C Generals: Zero Hour

C&C Tiberian Dawn Reux 1.3 zoom mod

Nov 26, 2014 C&C Generals: Zero Hour Full Version 1 comment

This is zoom mod for c&c Tiberian Dawn Redux 1.3. The installation is: Copy the in folder with the game. Uninstall: Remove gamedata.ini in folder data/ini...

Fix Scorpion Gun
C&C Generals: Zero Hour

Fix Scorpion Gun

Nov 20, 2014 C&C Generals: Zero Hour Patch 0 comments

This patch for Assault mod I forget to put it in the mod it add the Radar Tank to the GLA Assault General and fix the Scorpion Tank gun. Note: If you...

Assault mod V1
C&C Generals: Zero Hour

Assault mod V1

Nov 19, 2014 C&C Generals: Zero Hour Full Version 0 comments

Enjoy the new mod of assault give combine of Overlords and Scorpions, Napalm Rebels and Stealth Quad Cannons in one General

The First Beta
C&C Generals: Zero Hour

The First Beta

Nov 12, 2014 Generals: Domination Demo 3 comments

The first beta for Generals Domination

Zero Hour unofficial patch 1.06
C&C Generals: Zero Hour

Zero Hour unofficial patch 1.06

Nov 11, 2014 C&C Generals: Zero Hour Patch 14 comments

A community patch seeking to improve the imbalances in Zero Hour which still remain after the last official patch (1.04).

Zoom Mod
C&C Generals: Zero Hour

Zoom Mod

Oct 28, 2014 C&C Generals: Zero Hour Full Version 6 comments

The installation is: Copy the in folder with the game. Uninstall: Remove gamedata.ini in folder data/ini

Post comment Comments  (610 - 620 of 677)
cnc3
cnc3 Dec 9 2007, 6:29pm says:

make more mods!!!

+1 vote     reply to comment
General_Atrox
General_Atrox Nov 5 2007, 12:50pm says:

Is it possible to add more AI players into the battle? Im guessing it is if you reworked the game a little, or should i say alot :D lmao.. but seriously.. i would give this game a 15 if we could get even more AI players into the battle, imagine a 16 player match of this? Mayby not just AI but a mix or Just Human players. If i knew how, which i don't, i would make this mod, and yes i guess i am requesting it in a sort of way lol. I can imagine now, all the generals (including USA CHINA and GLA, Non specific armies) all fighting each other, then we would see who is the more dominant army, obviously its China's Nuke General, yes i am a bit of a turtler, :D Because there my Favorite :D

+1 vote     reply to comment
Amdrial
Amdrial Nov 18 2007, 11:45am replied:

Bad bad bad idea if you want to add that many players, either in online battles or skirmish battles.
Sage's pathfinding is really a horrible thing, and it already lagswhen playing against 7 NPC players, let alone 16. (I don't think it's even possible).

As for the multiplayer side, I think you all will agree that when you're playing a 16 player match, the game will just lag horribly.

+1 vote     reply to comment
dragon.net
dragon.net Oct 29 2007, 3:01pm says:

thanks for all mod db

+1 vote     reply to comment
nidmeister
nidmeister Oct 9 2007, 7:09pm says:

You guys make me laugh!!

+1 vote     reply to comment
nohjyaj83generals
nohjyaj83generals Nov 3 2007, 8:24pm says:

well that should be great huh? care to share the site??? :)

+1 vote     reply to comment
noemis
noemis Oct 7 2007, 4:52pm says:

There is a mod called Project Raptor and that gives a side called militia and there are like 8000 new units.

+1 vote     reply to comment
Hidamari
Hidamari Oct 3 2007, 2:47pm says:

LMAO!!!!!!! "UNIT LOST"!!

+1 vote     reply to comment
bluseychris
bluseychris Sep 21 2007, 10:38am says:

Have a wank

+1 vote     reply to comment
rbj2smooth
rbj2smooth Aug 16 2007, 1:29pm says:

im new to the mod site, what do i do?

+1 vote     reply to comment
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C&C Generals: Zero Hour
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Ea.com
Release Date
Released Sep 25, 2003
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Community Rating

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9.4

968 votes submitted.

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Highest Rated (18 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012, 8:49am by n5p29

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
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8 of 25,650
Last Update
11 hours ago
Watchers
657 members
Mods
217
Addons
94
Files
481
News
521
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24
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112