Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
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C&C Tiberian Dawn Redux v1.4 to be re-released next month!

After a 3 year hiatus, the popular C&C Tiberian Dawn Redux Mod will finally make a new public release soon with a batch of cool new features and improved gameplay. The ALL NEW version 1.4 will be made public as a full release by the end of the year and it will be MUCH more stable and more fairly balanced. Prepare to return to the first Tiberian war!

Check out the new features below:

Major fixes and re-balancing work have been done and the AI has been totally rebuilt for both skirmish matches and for the existing campaign missions. The AI this time around is not to be underestimated. The use of the Ion Cannon, Airstrikes, and Nuclear Missile has been improved. Simply rushing an AI controlled base could trigger the AI to use them against you at a moments notice! The AI will more intelligently select priority targets to pick off and destroy, whether it be your Power Plants, Construction Yards, Tiberium Harvesters, or masses of expensive vehicles or base defenses, if you screw around and camp in your base, you will die! While not as intelligent, even the Easy AI will keep you on your toes and swarm your base. The AI will even send in random Engineer rushes under the protection of APC's which can cost you many valuable vehicles and buildings if you are not careful.

These are screenshots from AI controlled armies.

And here are a few updates and enhancements to the in-game models and environments.

A faster loading Shellmap file. (The Menu Screens) Which will be available as an addon if you do not want the animated background (that has also been updated and optimized) from version 1.3 of the mod.

To address issues people have had with the game speed in the campaign missions and other maps being exceedingly fast, a game speed controller as been built in. This was discovered this by accident a while back while digging through some user interface code in the menus and thru the gamedata.ini file. It actually works! It was benchmarked with FRAPS and by switching this on and off the game goes from 20-30fps to a blazing 65fps!

The only downside is because of the way the options menu is hardcoded, you will have to exit your ongoing game and return to the main menu to toggle this feature on and off.

If you have not given this mod a try,

I implore you to download and play the new version when it arrives!

Also feel free to like and follow

The Mod on Facebook!

Please stand by, Commander!

C&C Tiberian Dawn Redux is returning to conquer your PC in 2015!

Join the Forums provided from our host at CnCNet!


Rise of the Reds Release Countdown

Rise of the Reds Release Countdown

2 weeks ago Rise of the Reds 12 comments

Just a few hours remain until 1.86 will be released in full.

Earth Conflict Development update

Earth Conflict Development update

2 weeks ago Earth Conflict 4 comments

Information related to the current progress and latest modifications and additions to my mod.

Earth Conflict mod

Earth Conflict mod

3 weeks ago Earth Conflict 2 comments

So, what happened to Earth Conflict? Some information related to the project.

Atlas Mod Release Notes

Atlas Mod Release Notes

3 weeks ago Atlas Mod 0 comments

A brief summary of the release of the Atlas mod for Command and Conquer Generals: Zero Hour.

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Check the read-me and Change-log in the file for further details NOTE: that this is not a full release and requires ROTR Release V1.85 to be installed...

mw0.6 WorldBuilder.

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And basically zero hour WorldBuilder. Exactly the same In order to get the reflection You need to set in the middle of the map waypoint Set up for the...

Atlas Mod v1.3

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The first public release of the Atlas Mod (Version 1.3) for Command and Conquer Generals: Zero Hour.

SymBioz version "Desert Rose" (ENG) 04102015

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Korean War 2 v2.69

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1 month ago Korean War 2 Full Version 3 comments

-install- copy _KoreanWar2.big to zero hour folder only south korea and north korea ai, music, structure not yet no naval units and no special units enjoy...

Post comment Comments  (580 - 590 of 769)
Marine31 Oct 17 2009 says:

HEY!!!What the damn hell happen to the mod section here??!!ITS GONE!!!!

+1 vote     reply to comment
cronos35 Oct 17 2009 replied:

what do you mean gone? it's still there..

+1 vote     reply to comment
Marine31 Oct 18 2009 replied:

WAIT! Damn it was on x360 panel which should be in PC!!!i dont even remember that i pressed X360. Thats why the mod panel is gone!!!

+1 vote     reply to comment
Samster01 Oct 18 2009 replied:

Oh right, easy mistake to make, I guess. :P

- Sam

+1 vote     reply to comment
Bug_WarLord Oct 1 2009 says:

Well.Bungie just destroyed one good mod(I did see and got to beta) was halogen...that was a good mod :( but the morons at microsoft and bungie had to clam copyright when they didn't even make halowars(Halgen was mad before halo wars was begining)So i think bungie should just stop WITH ONLY Compyrighting halo's all good don't really care about them...Activision and and infintiy i do care about...But u forgot one more :).Treyarch!They made those zombies and thats what i really i hate coz they missed up a other good game(Not mod).Age of mytholoy.That was the most funnest game ever.great online play.but they bought out esnbile studios.(Which is robot)But i think robot is makeing a new AOE or AOM.Hopfuly.

+1 vote     reply to comment
Tore29 Oct 3 2009 replied:

uhmm. Bungie loved Halogen.

It was Microsoft which sent the cease and desist order.

+4 votes     reply to comment
cronos35 Oct 7 2009 replied:

well then **** you microsoft!!

+5 votes     reply to comment
cronos35 Oct 3 2009 replied:

you have a copy of halogen beta?

+1 vote     reply to comment
cronos35 Oct 2 2009 replied:

hmm... if only bungie and microsoft studios didn't stop halogen, it would have made it's way to mod db. i saw the trailer of the mod and it was perfect. units had good texturing, the game also had great particle effects and more. curse you bungie for stopping this mod on it's tracks!

+1 vote     reply to comment
Samster01 Oct 7 2009 replied:

Actually Halogen had an extremely popular moddb page and website. But they had to delete them when Microsoft sent the cease and desist order.

The team that made Halogen started working on a new mod, Asylum.

Here's the official forum the mod uses:

- Sam

+1 vote     reply to comment
cronos35 Oct 10 2009 replied:

looks like another promising mod. hope they get here soon.

+1 vote     reply to comment
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C&C Generals: Zero Hour
Developer & Publisher
Electronic Arts
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Release date
Released 2003
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Highest Rated (20 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012 by n5p29

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