Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
Image RSS Feed Latest Screens
Command & Conquer Generals: Zero Hour Command & Conquer Generals: Zero Hour Command & Conquer Generals: Zero Hour
Blog RSS Feed Post news Report abuse Latest News: Frontline Chaos - June 2015 Update

About Frontline Chaos with 0 comments by Dutchygamer on Jun 11th, 2015

As promised in last updates, I had some things that were almost ready for showcase.

Today I present to you two Revenant structures.


The structures we will discuss today are the Revenant version of the good ol' War Factory, and the secondary eco structure. First the War Factory, or as it is known for the Revenant, the Weapons Assembly Depot (WAD for short).

The Weapons Assembly Depot is as said the place where you produce all your vehicles. While initially having a design like all War Factories have (big large factory looking... factory), it was redesigned into a large semi-open garage design, which fits the Revenant theme more.

The Chem Plant is Revenant's secondary eco structure. Like all secondary eco structures in Frontline Chaos (a whopping two), they will have a build limit of one, but besides providing income they also have an additional effect. In case of the Chem Plant, it gives a permanent 25% income boost for Harvesters.

Revenant Weapons Assembly Depot

The Weapons Assembly Depot is the primary way Revenant commanders acquire vehicles on the battlefield. Comparable with a large open garage or assembly warehouse, it is crewed by engineers and mechanics which assemble any vehicle needed for the war effort. While not as advanced as its Legion or M-Tec counterparts, its experienced crew combined with an arsenal of tools are almost as efficient as a fully robotic assembly line.

Revenant Chem Plant

As the Revenant Litenium processing technology was based on stolen tech from M-Tec, it contains some flaws and impurities. To solve this problem, Revenant scientists came up with a complex process of chemicals to purify and refine harvested Litenium even better. As this process was too expensive to install in all Refineries, it was decided it would be focussed into a single structure, the Chem Plant.

A Chem Plant slowly generates income by continuously processing Litenium, and permanently boosts the income from harvested Litenium by 25%. The downside is that the chemical refinement process uses various corrosive agents that will contaminate the surrounding area upon destruction of a Chem Plant. Due to the technologies involved, only 1 Chem Plant is allowed per commander.

And with that, this update is concluded. It's a rather short update, text wise, but I may sneak in another update before this month's end if I can find the time. Dutchygamer signing off.


Media RSS Feed Latest Video
Downloads RSS Feed Upload file Latest Downloads
Armageddon v0.6.5
C&C Generals: Zero Hour

Armageddon v0.6.5

Jul 5, 2015 Armageddon - The Final Hour Full Version 3 comments

This is the latest release of Armageddon - The Final Hour. Notable changes... Aurora Bomber is now dropping a nice green nuke. Special Powers now delivered...

Blast Out  Beta 0.01 Test
C&C Generals: Zero Hour

Blast Out Beta 0.01 Test

Jun 27, 2015 CnC Blast Out Demo 13 comments

This is pre. beta release more like a teaser all other info is in Read me file inside

Condition 2nd Proper Fix V069
C&C Generals: Zero Hour

Condition 2nd Proper Fix V069

Jun 8, 2015 Command and Conquer: Condition Zero Patch 13 comments

There's log inside the files and also, if you download the previous patch, do delete it AND GRAB this one isntead This patch fix various issssues and...

ConditionKlutz Hotfix
C&C Generals: Zero Hour

ConditionKlutz Hotfix

May 12, 2015 Command and Conquer: Condition Zero Patch 8 comments

Missing files, hopefully Im not forgetting anything

Condition Zero - 0.6 Full Uguu Final
C&C Generals: Zero Hour

Condition Zero - 0.6 Full Uguu Final

May 11, 2015 Command and Conquer: Condition Zero Full Version 40 comments

Few stuff that need to be mention out. Uguuuuguuuuguuuguuuguuuguuuguuuuguuuu

Generals2 MOD beta v1.5[EN]
C&C Generals: Zero Hour

Generals2 MOD beta v1.5[EN]

Apr 30, 2015 Command & Conquer: Generals 2 Full Version 46 comments

[Command & Conquer: Generals 2] MOD beta v1.5 1.5 is the general subfaction version, total of 12 generals (three base camps of traditional general +9...

Post comment Comments  (560 - 570 of 750)
mbob61
mbob61 Oct 19 2009, 4:28pm says:

European Conflict is happy present our October Mega update which includes 3 renders and our first video :D
Heres a link to our page - Moddb.com

Mike

+1 vote     reply to comment
Marine31
Marine31 Oct 17 2009, 5:40am says:

HEY!!!What the damn hell happen to the mod section here??!!ITS GONE!!!!

+1 vote     reply to comment
cronos35
cronos35 Oct 17 2009, 7:05pm replied:

what do you mean gone? it's still there..

+1 vote     reply to comment
Marine31
Marine31 Oct 18 2009, 12:03am replied:

WAIT! Damn it was on x360 panel which should be in PC!!!i dont even remember that i pressed X360. Thats why the mod panel is gone!!!

+1 vote     reply to comment
Samster01
Samster01 Oct 18 2009, 8:43am replied:

Oh right, easy mistake to make, I guess. :P

- Sam

+1 vote     reply to comment
Bug_WarLord
Bug_WarLord Oct 1 2009, 1:05pm says:

Well.Bungie just destroyed one good mod(I did see and got to beta) was halogen...that was a good mod :( but the morons at microsoft and bungie had to clam copyright when they didn't even make halowars(Halgen was mad before halo wars was begining)So i think bungie should just stop WITH ONLY Compyrighting halo things.it's all good fun.EA..eh..i don't really care about them...Activision and and infintiy i do care about...But u forgot one more :).Treyarch!They made those zombies and thats what i really like.microsoft i hate coz they missed up a other good game(Not mod).Age of mytholoy.That was the most funnest game ever.great online play.but they bought out esnbile studios.(Which is robot)But i think robot is makeing a new AOE or AOM.Hopfuly.

+1 vote     reply to comment
Tore29
Tore29 Oct 3 2009, 5:46pm replied:

uhmm. Bungie loved Halogen.

It was Microsoft which sent the cease and desist order.

+4 votes     reply to comment
cronos35
cronos35 Oct 7 2009, 8:23am replied:

well then **** you microsoft!!

+5 votes     reply to comment
cronos35
cronos35 Oct 3 2009, 4:29am replied:

you have a copy of halogen beta?

+1 vote     reply to comment
cronos35
cronos35 Oct 2 2009, 6:41pm replied:

hmm... if only bungie and microsoft studios didn't stop halogen, it would have made it's way to mod db. i saw the trailer of the mod and it was perfect. units had good texturing, the game also had great particle effects and more. curse you bungie for stopping this mod on it's tracks!

+1 vote     reply to comment
Samster01
Samster01 Oct 7 2009, 12:09pm replied:

Actually Halogen had an extremely popular moddb page and website. But they had to delete them when Microsoft sent the cease and desist order.

The team that made Halogen started working on a new mod, Asylum.

Here's the official forum the mod uses: Forum.falloutstudios.net

- Sam

+1 vote     reply to comment
cronos35
cronos35 Oct 10 2009, 5:43am replied:

looks like another promising mod. hope they get here soon.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C Generals: Zero Hour
Platform
Windows
Developer & Publisher
Electronic Arts
Contact
Send Message
Official Page
Ea.com
Release Date
Released Sep 2003
Game Watch
Track this game
Share
Community Rating

Average

9.4

1003 votes submitted.

You Say

-

Ratings closed.

Highest Rated (19 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012, 8:49am by n5p29

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Embed Buttons

Promote C&C Generals: Zero Hour on your homepage or blog by selecting a button and using the embed code provided (more).

C&C Generals: Zero Hour C&C Generals: Zero Hour
C&C Generals: Zero Hour
Statistics
Last Update
1 month ago
Watchers
722 members
Mods
221
Addons
105
Files
512
News
553
Features
25
Tutorials
11
Reviews
117