Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
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Blog RSS Feed Report abuse Latest News: Rise of the Reds Blog Update 15

About Rise of the Reds with 7 comments by The_Hunter649 on Aug 7th, 2014

Originally designed for the British Royal Engineers, the Warhound is a combat engineering vehicle used by the European Continental Army. Rapidly deployable thanks to its light weight of just over 30 tons, this versatile machine can be used for a variety of purposes. Its armament consists of a short 140mm cannon, which is typically loaded with high-explosive demolition shells, and a co-axial .50 calibre machine gun. The cannon, while devastating against static targets, infantry and light vehicles, cannot be fired on the move due to the relatively simplistic fire control systems, and requires the vehicle to be deployed in place. In that state, the Warhound can also be used to repair nearby buildings in a small radius around itself. Finally, the vehicle can use its powerful digging instruments to escavate a small pit to hide explosives in, which can be detonated on a manual command to surprise enemies. In combat, the Warhound has quickly proven itself as a worthy supplement to any defensive strongpoint as well as a helpful force multiplier in urban and mountainous battlespaces since the famous ECA campaigns in North Africa.

The Field Quarters is a handy new vehicle that we've added for the Russian Federation. It is part of a modification that was done to the Rank 3 Conscript Paradrop power. Now known as Conscript Reserves, the unlock will grant you access to the Conscript Paradrop that we all know and love, as well as the Field Quarters, which can be produced at the Russian Supply Depot. You can also individually refit your Supply Wartrucks into these vehicles to get some additional use out of them in the later period of the game. Once deployed, the Field Quarters serves as a kind of mobile barracks which can only produce Conscripts, thus allowing you to deploy basic infantry units closer to the battle and help maintain offensive pressure or defensive opposition against your opponent.

As always, we would like to remind all of you out there that there will be another stream on this Sunday:

Countdown until the stream starts

Also, in case you missed last week's stream, you can check it out on our Youtube channelĀ here

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Operation Firestorm Russian
C&C Generals: Zero Hour

Operation Firestorm Russian

Aug 1, 2014 Operation: Firestorm Patch 1 comment

Russian Translation for Beta01 (text only) by DenGresh Installation instructions included in the download.

Enhanced Beta Installer Version 0.9.1
C&C Generals: Zero Hour

Enhanced Beta Installer Version 0.9.1

Jul 24, 2014 C&C Generals Zero Hour : Enhanced Full Version 115 comments

This is the final full release of the mod. I hope nothing goes wrong here or else it's a re-upload or instant day one patch. Edited: Day one patch. Wow...

Peace Mission Patch No.994
C&C Generals: Zero Hour

Peace Mission Patch No.994

Jul 23, 2014 Peace Mission Patch 28 comments

How to use the patch? Take all of file and folder into your game path and replace the file of the same name. Coexistence of 00PMBeta994,00PMBeta995, 00PMBeta996,00PMBeta997,00PMBeta998...

Enhanced OST
C&C Generals: Zero Hour

Enhanced OST

Jul 21, 2014 C&C Generals Zero Hour : Enhanced Music 4 comments

This is obviously an original soundtrack for C&C Generals Zero Hour Enhanced. These are composed by Charlie Lockwood.

C&C Generals Zero Hour World Builder Enhanced
C&C Generals: Zero Hour

C&C Generals Zero Hour World Builder Enhanced

Jul 19, 2014 C&C Generals: Zero Hour Mapping Tool 6 comments

Just a little modification to C&C Generals Zero Hour World Builder, which enables textures with resolutions higher than 512 by 512, up to 2000 by...

Peace Mission Patch No.995
C&C Generals: Zero Hour

Peace Mission Patch No.995

Jul 10, 2014 Peace Mission Patch 17 comments

How to use the patch? Take all of file and folder into your game path and replace the file of the same name. Coexistence of 00PMBeta995,00PMBeta996,00PMBeta997,00PMBeta998...

Post comment Comments  (560 - 570 of 645)
moosomething Aug 11 2008, 3:47am says:

Poor Halogen

+1 vote     reply to comment
Robots! Jul 30 2008, 10:43am says:

"Gleny2416 Apr 9 2008, 3:58pm replied:
Halo can be done, its just Microsoft/Bungie had to stop it because they were releasing HALO Wars but then again, no one was making profit from it at all and it would have been something fun to do while we waited for HALO wars to come out anyways."

i was just on the halowars forums complaining about that.

+1 vote     reply to comment
Draggons Jul 25 2008, 12:34am says:

Well Game Super Works

+1 vote     reply to comment
StillGrey Apr 2 2008, 3:47pm says:

Ah! I need a good mod with a GOOD hind model. Anyone know?

+1 vote     reply to comment
rebel28 Sep 15 2008, 5:38am replied:


+1 vote     reply to comment
rebel28 Sep 15 2008, 5:39am replied:

go to for the downloads:
(I'm not a member so add www to that link)

+1 vote     reply to comment
(2142)Gen.Reaper Jun 12 2008, 5:58pm replied:

Mideast Crisis
Rise of the Reds
Global Crisis

+1 vote     reply to comment
lattimore17 Jun 10 2008, 3:40am replied:

Cold War Crisis

+1 vote     reply to comment
Wiggles14 Mar 8 2008, 5:54pm says:

I'm a bit of a noob at generals modding and I want to make a mod, what programs do i need? As in scripting and designs and that. Cheers.

+1 vote     reply to comment
Hugoku Mar 3 2008, 6:16am replied:

Wait, sorry. Wrong page. Need a specific mod for it.

+1 vote     reply to comment
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C&C Generals: Zero Hour
Developer & Publisher
Electronic Arts
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Release Date
Released Sep 25, 2003
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967 votes submitted.

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Highest Rated (18 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012, 8:49am by n5p29

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