Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.
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Hey everyone!

So, here I am again with some more Earth Conflict stuff :)


Ok, so...Right now pretty much most of the coding and art is ready for the next release.

Air combat is working "nicely", as seen on last few vids.

As well as field artillery and Anti-air defense units.

SCVs\Shipyards are mostly "working", as well as the available ships:


General powers have been completly replaced by a unlock system for units\buildings.


And as far as I can tell, vehicle X infantry combat is somewhat balanced.

Full(or at least what I didnt forget to add to it) change log can be check here


Ok, since all of that is out of the way....I need people to help test game balance on PvP matches.


Right now, AI is dead as hell, and I'm pretty bad at scripting Zero Hour AIs, even thou I'm tryin, well, most of the time it only gets worst xD

Also, another problem I'm havin that is slowin down the project: 3DS Max 8 crashes A LOT on my computer, some problem that apperently happens on Win7, and its the last version of 3DS Max that has a W3D exporter, so I gotta use it. So, yeah, might take a bit till I'm able to get stuff tested and balanced if needed.


Suggestions? critics? wanna help with the project? Leave a comment below or PM me.

ShockWave is back and kicking!

ShockWave is back and kicking!

C&C: ShockWave 21 comments

Hello Shockwave Fans, Roughly a year ago we made an announcement of one last update for ShockWave being in the works to celebrate its 10th anniversary...

C&C Tiberian Dawn Redux Patch v1.41 Released!

C&C Tiberian Dawn Redux Patch v1.41 Released!

C&C Tiberian Dawn Redux 3 comments

The first patch for Tiberian Dawn Redux v1.4 is now available for download! This patch fixes a few gameplay bugs and optimizes maps for skirmish/multiplayer...

Tiberian Dawn Redux Patch v1.41 coming soon!

Tiberian Dawn Redux Patch v1.41 coming soon!

C&C Tiberian Dawn Redux 3 comments

With the re-release of C&C Tiberian Dawn Redux v1.4 out of the way work has been started on getting out a patch for the mod to fix several of the Campaign...

ROTR 2nd place in Players Choice Awards

ROTR 2nd place in Players Choice Awards

Rise of the Reds 12 comments

Yesterday the winners of the players choice awards were announced and to our pleasant surprise we ended up being second place in this award! I would like...

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C&C Tiberian Dawn Redux Patch v1.41 [PATCH]

C&C Tiberian Dawn Redux Patch v1.41 [PATCH]

C&C Tiberian Dawn Redux Patch 2 comments

This is the first official patch to Tiberian Dawn Redux v1.4. (Patch v1.41) This patch fixes a few gameplay bugs and optimizes maps for skirmish/multiplayer...

-Death Label- 2/3rds Completion Version

-Death Label- 2/3rds Completion Version

Death Label Demo 7 comments

Please read the readme. This a small release ought to bring in some outside opinion on how the mod is so far. This mod has been around for like 2 years...

Two Stage Nuclear Device Version 1.0

Two Stage Nuclear Device Version 1.0

Two stage nuclear device Full Version 1 comment

The initial release. Please report any bugs to me and I will try to fix them ASAP.

CCZHRM Demo

CCZHRM Demo

Demo 1 comment

Here is a demo to show you how things work hope i'll get feedbacks on things i need to work on.

Generals 2 English patch v1.551

Generals 2 English patch v1.551

Command & Conquer: Generals 2 Patch 5 comments

Installation Instructions: Unzip and copy all files to Generals 2 MOD v1.551 root. English patch author: superfeatheryoshi

alpha release the dawn of nod

alpha release the dawn of nod

C&C THE VORTEX Demo 14 comments

The first alpha release ever !! This version only adds Nod factioj to the game

Post comment Comments  (510 - 520 of 788)
SniprNoSniping
SniprNoSniping

All my mod and features listings are gone. On this page, when I click mods, it says "We're sorry, but no mods were found matching the criteria specified. We suggest you try the mods list with no filter applied, to browse all available mods."

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rahaspeedhot
rahaspeedhot

this is good

Reply Good karma Bad karma0 votes
darkmessenger
darkmessenger

I don't understand why all of the best mods are created to ZH which has epic fail coding... The game is aggravatingly unplayable on bigger maps (and filled with obstacles) with many players, while the basic Generals runs smoothly and flawlessly in the same situation. Or do you guys know something secret solution for this???

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ʇɐuʞɐʇǝp
ʇɐuʞɐʇǝp

It's called "Improvements".

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Monkeyinasuit
Monkeyinasuit

Generals is the ****! Best thing that happend in the command and conquer franchise

Reply Good karma Bad karma+3 votes
Trailhog250
Trailhog250

What does **** mean? He says it's crap? Why not say it's the 'bomb' or best in series, or maybe best game of 03/04?

Let's try and use english here please -.- Or atleast some other language that makes sense to people that can understand it anyway. Whatever language you speak, be sure that other people who read it understand what you're saying. Anyway though I agree, it's a good game and very easy to mod imo. (I've made a few mini-mods)

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ʇɐuʞɐʇǝp
ʇɐuʞɐʇǝp

People swear. Don't tell him what to do.

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OrangeNero
OrangeNero

i think your comment is making no sence, or is **** something good for you?

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War_AC130
War_AC130

are you ****** retarded? He says its a good game

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Siege_Chopper
Siege_Chopper

I agree, what he (MonkeyInASuit) meant to say is that Generals is one of the bestest C&C games.

Reply Good karma Bad karma+4 votes
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C&C Generals: Zero Hour
Platforms
Windows
Developer & Publisher
Electronic Arts
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Highest Rated (20 agree) 10/10

From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.

Mar 9 2012 by n5p29

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