Edited by VectorIV: This is basically the mod with all the previous updates (29/07/2014) included. Credits also to A-Vladimir1994 for uploading it here...
Originally designed for the British Royal Engineers, the Warhound is a combat engineering vehicle used by the European Continental Army. Rapidly deployable thanks to its light weight of just over 30 tons, this versatile machine can be used for a variety of purposes. Its armament consists of a short 140mm cannon, which is typically loaded with high-explosive demolition shells, and a co-axial .50 calibre machine gun. The cannon, while devastating against static targets, infantry and light vehicles, cannot be fired on the move due to the relatively simplistic fire control systems, and requires the vehicle to be deployed in place. In that state, the Warhound can also be used to repair nearby buildings in a small radius around itself. Finally, the vehicle can use its powerful digging instruments to escavate a small pit to hide explosives in, which can be detonated on a manual command to surprise enemies. In combat, the Warhound has quickly proven itself as a worthy supplement to any defensive strongpoint as well as a helpful force multiplier in urban and mountainous battlespaces since the famous ECA campaigns in North Africa.
The Field Quarters is a handy new vehicle that we've added for the Russian Federation. It is part of a modification that was done to the Rank 3 Conscript Paradrop power. Now known as Conscript Reserves, the unlock will grant you access to the Conscript Paradrop that we all know and love, as well as the Field Quarters, which can be produced at the Russian Supply Depot. You can also individually refit your Supply Wartrucks into these vehicles to get some additional use out of them in the later period of the game. Once deployed, the Field Quarters serves as a kind of mobile barracks which can only produce Conscripts, thus allowing you to deploy basic infantry units closer to the battle and help maintain offensive pressure or defensive opposition against your opponent.
As always, we would like to remind all of you out there that there will be another stream on this Sunday:
Highest Rated (18 agree) 10/10
From modder's perspective, Zero Hour is the C&C game with the best modding capability and it's also easy to learn. It have a lot of nice additions from the classic C&C Generals.
Mar 9 2012, 8:49am by n5p29