Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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Tiberian Dawn Redux releases its first gameplay video update in 7 months!
C&C Generals: Zero Hour

Tiberian Dawn Redux releases its first gameplay video update in 7 months!

Jul 31, 2009 Command & Conquer Tiberian Dawn Redux 8 comments

Hello again Tiberian Dawn Redux fans and critics! This is sgtmyers88 speaking on behalf of the C&C Tiberian Dawn Redux Development Team.

Crazy Mod Going Explosive
C&C Generals: Zero Hour

Crazy Mod Going Explosive

Jul 25, 2009 C&C Generals: Crazy Mod 10 comments

Check out the four newest renders for the GLA Demolitions General, all made in just three days total.

A Triumphant Return for MidEast Crisis
C&C Generals: Zero Hour

A Triumphant Return for MidEast Crisis

Jul 24, 2009 MidEast Crisis 12 comments

Hanging out in MEC 2's shadow no more, the popular original MEC mod for Zero Hour gets a surprise HUGE update for the fans, completely changing the way...

July Update
C&C Generals: Zero Hour

July Update

Jul 21, 2009 Deep Impact 5 comments

This is the July European Conflict Update. We hope you enjoy this update, as always we'll have more to show next month until then, EC Team signing off.

Crazy Mod Back in Action
C&C Generals: Zero Hour

Crazy Mod Back in Action

Jul 19, 2009 C&C Generals: Crazy Mod 7 comments

Back from a period of inactivity, check out the two newest renders from the Crazy Mod, the GLA Battle Bendy Bus, and the GLA Stalker Tank.

Demo Release (FINAL): Version 0.9.0
C&C Generals: Zero Hour

Demo Release (FINAL): Version 0.9.0

Jul 18, 2009 C&C - TPoHW: Apocalypse (Beta 2.0) 9 comments

Finally the latest update for The Power of Hightech Warfare is done. But there is bad news I have to tell you with this update... Well, first of all I...

NProject Mod July Update - What I've Done
C&C Generals: Zero Hour

NProject Mod July Update - What I've Done

Jul 12, 2009 NProject Mod 0 comments

NProject Mod July update. The updates after the release of version 2.6 contains several minor bugfix, new weapon sets of Boss General Combat Bike, and...

What to do when process go's faster than expected?
C&C Generals: Zero Hour

What to do when process go's faster than expected?

Jul 5, 2009 Tiberian Sun Redux 16 comments

Today we'll update you about the latest process on the mod, and we introduce you also to or new team member.

Shockwave 0.96 July Update
C&C Generals: Zero Hour

Shockwave 0.96 July Update

Jul 5, 2009 C&C: ShockWave 49 comments

Shockwave development has once again switched back to top gear and we'e getting ever so close to the launch of version 0.96. Come and see what our dev...

Rise of the Reds: Among Jackals, Update #34
C&C Generals: Zero Hour

Rise of the Reds: Among Jackals, Update #34

Jul 4, 2009 Rise of the Reds 10 comments

We return to the wilds of Africa to detail the story of the Russian Federation's campaign against the GLA, and bring you one new unit - the American Cobra...

Media Update #1: C&C Generals: Situation Zero Strikes Back!
C&C Generals: Zero Hour

Media Update #1: C&C Generals: Situation Zero Strikes Back!

Jul 3, 2009 C&C Generals: Situation Zero 1 comment

In the first media update of C&C Generals: Situation Zero, we will show you a new general with three of his new units, as well as a new map. There...

"Soon" is "Now"
C&C Generals: Zero Hour

"Soon" is "Now"

Jun 30, 2009 Blitzkrieg II: The Finest Hour 6 comments

Blitzkrieg II: The Finest Hour - Official Release 3.0!

NLS Update
Game

NLS Update

Jun 27, 2009 Mystique Game Studios 13 comments

In this update were showcasing nw units from CnC U as well as an important mod announcement.

Anti-Tank weapons
C&C Generals: Zero Hour

Anti-Tank weapons

Jun 27, 2009 Operation Garbo 6 comments

New weapon systems and balance changes for the Swedish faction.

Sets the Sail! PE's Update#6!
C&C Generals: Zero Hour

Sets the Sail! PE's Update#6!

Jun 26, 2009 Tidal Wars 5 comments

PE rises again with another media update! Get on board!

Blitzkrieg II - Advanced Tactics
C&C Generals: Zero Hour

Blitzkrieg II - Advanced Tactics

Jun 26, 2009 Blitzkrieg II: The Finest Hour 0 comments

Advanced training videos covering our new game play

Blitzkrieg II - Hang Tough
C&C Generals: Zero Hour

Blitzkrieg II - Hang Tough

Jun 23, 2009 Blitzkrieg II: The Finest Hour 5 comments

Status update, a few questions answered and some more videos.

June Update
C&C Generals: Zero Hour

June Update

Jun 22, 2009 Deep Impact 8 comments

This month we present 3 newly created UAN buildings :D

Blitzkrieg II - The countdown begins (semi public beta)
C&C Generals: Zero Hour

Blitzkrieg II - The countdown begins (semi public beta)

Jun 15, 2009 Blitzkrieg II: The Finest Hour 5 comments

Semi-official release date, semi-public beta, some videos and a whole new manual!

June Update + NPM 2.6 Released!
C&C Generals: Zero Hour

June Update + NPM 2.6 Released!

Jun 15, 2009 NProject Mod 0 comments

The update for May-June plus the release of NProject Mod v2.6

Vietnam | Glory Obscured - Hydra Status Update
C&C Generals: Zero Hour

Vietnam | Glory Obscured - Hydra Status Update

Jun 14, 2009 Vietnam Glory Obscured 5 comments

Progress update for the North Vietnamese Faction. New images include everything from amphibious tank assaults to MIG strikes.

Rise of the Reds - The Race for 1.5 Segments 4 & 5
C&C Generals: Zero Hour

Rise of the Reds - The Race for 1.5 Segments 4 & 5

Jun 11, 2009 Rise of the Reds 10 comments

Though yesterday's update failed to make it in time, we hope to compensate today by releasing two in one! Review the shiny new gleam on the USA's airpower...

PE 1st Tiny Update
C&C Generals: Zero Hour

PE 1st Tiny Update

Jun 10, 2009 Tidal Wars 2 comments

Project Evans rizes again with a tiny update. Meet the "Vindicator" the pride of Chinese Nuke Power.

Rise of the Reds: The Race for 1.5 Part 3
C&C Generals: Zero Hour

Rise of the Reds: The Race for 1.5 Part 3

Jun 8, 2009 Rise of the Reds 4 comments

The updates continue as the releases comes closer.

Shockwave June Media Update
C&C Generals: Zero Hour

Shockwave June Media Update

Jun 8, 2009 C&C: ShockWave 20 comments

It's been a while, but we're back and stronger than ever. Check out the Raptor, which we've remodeled, and Tao's bigger, badder, and even more generous...

Rise of the Reds: The Race for 1.5 Part 2
C&C Generals: Zero Hour

Rise of the Reds: The Race for 1.5 Part 2

Jun 7, 2009 Rise of the Reds 2 comments

With the next release approaching fast, we continue to bring you mod updates on redesigned and updated models. Enjoy the second update for this week :)

The Race for 1.5 - Segment 1
C&C Generals: Zero Hour

The Race for 1.5 - Segment 1

Jun 7, 2009 Rise of the Reds 2 comments

With SWR moving to new hosting, it is time to begin the run-up to a new release. This media update includes two remade units for the United States of...

Pe's GLA's Airshow! Update#5
C&C Generals: Zero Hour

Pe's GLA's Airshow! Update#5

Jun 3, 2009 Tidal Wars 9 comments

PE rises again with another media update! Also meet a guy member of an insane team...

Generation X June Update
C&C Generals: Zero Hour

Generation X June Update

Jun 1, 2009 Generation X 8 comments

Part 1 of the Ztech Industries tour, head over to the update nao :)

PE Battleships.....2nd Massive Update
C&C Generals: Zero Hour

PE Battleships.....2nd Massive Update

May 26, 2009 Tidal Wars 2 comments

Project Evans rizes again with another Massive Update. Meet the General Thomas Max Brunbank.

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C&C Generals: Zero Hour
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
Ea.com
Release Date
Released Sep 25, 2003
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