Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

Posted | Game Title | Author
Bells and Whistles
C&C Generals: Zero Hour

Bells and Whistles

Nov 5, 2009 Blitzkrieg II: The Finest Hour 9 comments

New promotional video showing off the new particles in Release 3

Uninvited guests
C&C Generals: Zero Hour

Uninvited guests

Nov 1, 2009 Forgotten Fury 8 comments

A backup satelite comes in range, can more mysteries of this island now be unveiled?

European Braaaaaaaaains
C&C Generals: Zero Hour

European Braaaaaaaaains

Oct 30, 2009 Deep Impact 11 comments

Here is our Halloween update, European Braaaaaaaains.. Feeling hungry for brains comrade?

A new Island on the map
C&C Generals: Zero Hour

A new Island on the map

Oct 30, 2009 Forgotten Fury 5 comments

During the night before 8 August 2014, a satalite of the North Western Alliance (NWA) detects a large ammount of energy somewhere east of Florida. Not...

Generation X Overlord October
C&C Generals: Zero Hour

Generation X Overlord October

Oct 25, 2009 Generation X 10 comments

"It is time" for probably the biggest GenX update yet "Are you ready" comrades?

Veitnam Glory Obscured - Pegasus v1.4 Released!
C&C Generals: Zero Hour

Veitnam Glory Obscured - Pegasus v1.4 Released!

Oct 20, 2009 Vietnam Glory Obscured 5 comments

We've been hard at work on the NVA faction and as we balance and optimize things, the USA faction gets it's share of fixes, additions and balance tweaks...

October Mega update
C&C Generals: Zero Hour

October Mega update

Oct 19, 2009 Deep Impact 15 comments

This month we have several different things for you. I don't want to spoil it by posting here so please look at everything we have for you :)

C&C Tiberian Dawn Redux Mod Version 1.3 will release this Christmas!
C&C Generals: Zero Hour

C&C Tiberian Dawn Redux Mod Version 1.3 will release this Christmas!

Oct 2, 2009 Command & Conquer Tiberian Dawn Redux 18 comments

Shown here today is our official 2009 teaser trailer for C&C Tiberian Dawn Redux as we announce our upcoming Christmas release this year! Also featured...

Rise of the Reds 1.5 Released!, This is a day to remember
C&C Generals: Zero Hour

Rise of the Reds 1.5 Released!, This is a day to remember

Sep 21, 2009 Rise of the Reds 65 comments

Greetings Comrades! Rise of the Reds version 1.5 is here! We've added a plethora of new content including many new units, improved AI that will use new...

USA Campaign
C&C Generals: Zero Hour

USA Campaign

Sep 16, 2009 Zombie Mod 8 comments

USA Campaign finished that includes 4 missions (defending, attacking, escorting and finding lost soldiers).

Project Evans Update #7
C&C Generals: Zero Hour

Project Evans Update #7

Sep 6, 2009 Tidal Wars 4 comments

Project Evans rizes again with a "tiny" update! Check out our lastest renders!

C&C Tiberian Dawn Redux Celebrates the 14th Birthday of Command & Conquer!
C&C Generals: Zero Hour

C&C Tiberian Dawn Redux Celebrates the 14th Birthday of Command & Conquer!

Aug 31, 2009 Command & Conquer Tiberian Dawn Redux 7 comments

The C&C Tiberian Dawn Redux Development Team Celebrates 14 years of C&C with a recap of the latest progress video and screenshots to the Mod of its namesake...

For Kane!!
C&C3: Tiberium Wars

For Kane!!

Aug 29, 2009 Tiberian Sun Redux 3 comments

Hi folks, after posting news with GDI buildings its time to put Nod in the spotlight.

NProject Mod August Update
C&C Generals: Zero Hour

NProject Mod August Update

Aug 27, 2009 NProject Mod 4 comments

Progress and updates trough August. The improvements still continue.

August Update
C&C Generals: Zero Hour

August Update

Aug 22, 2009 Deep Impact 18 comments

This month we have something a little different. Its Screenshot time!

Recolonize Update #3
C&C Generals: Zero Hour

Recolonize Update #3

Aug 22, 2009 Recolonize 1 comment

Quick update for Recolonize mod. The mod progress on July-August: Drones defenses and air unit

Vietnam | Glory Obscured Update
C&C Generals: Zero Hour

Vietnam | Glory Obscured Update

Aug 17, 2009 Vietnam Glory Obscured 4 comments

Upcoming Pegasus 1.4 patch to be released soon, new shell map video, loads of screenshots and other news.

A GLOBAL CRISIS is RELEASED!
C&C Generals: Zero Hour

A GLOBAL CRISIS is RELEASED!

Aug 16, 2009 A Global Crisis 20 comments

Today is the day! At long last, despite a multitude of delays, A GLOBAL CRISIS is finally here! Israel, Syria, USA, China, GLA, UN + 9 sub-generals ...

Rise of the Reds: Among Jackals Part 2
C&C Generals: Zero Hour

Rise of the Reds: Among Jackals Part 2

Aug 11, 2009 Rise of the Reds 7 comments

Brief update with the mod and a continuation of Vladamir's Tank crew story.

No Life Studios August Update!
Game

No Life Studios August Update!

Aug 10, 2009 7 comments

The August update for Command & Conquer: Untitled and Command & Conquer: Generation X. It includes a few new units for both mods and a structure.

August Bonus Update
C&C Generals: Zero Hour

August Bonus Update

Aug 4, 2009 Deep Impact 8 comments

For this bonus update we would like to present you 3 remakes of previously released units.

Rise of the Reds update #36 Video Feed, Part 1 is here.
C&C Generals: Zero Hour

Rise of the Reds update #36 Video Feed, Part 1 is here.

Aug 4, 2009 Rise of the Reds 2 comments

Come on in for a bombardment of new information while we answer some questions that you posted on the forum! Don't forget to take a look at the fully...

Rise of the Reds: Red Skies
C&C Generals: Zero Hour

Rise of the Reds: Red Skies

Aug 3, 2009 Rise of the Reds 9 comments

Rise of the Reds development continues towards it's release. Today, we introduce some of Russia's newest air force structures. The new buildings are more...

Tiberian Dawn Redux releases its first gameplay video update in 7 months!
C&C Generals: Zero Hour

Tiberian Dawn Redux releases its first gameplay video update in 7 months!

Jul 31, 2009 Command & Conquer Tiberian Dawn Redux 8 comments

Hello again Tiberian Dawn Redux fans and critics! This is sgtmyers88 speaking on behalf of the C&C Tiberian Dawn Redux Development Team.

Crazy Mod Going Explosive
C&C Generals: Zero Hour

Crazy Mod Going Explosive

Jul 25, 2009 C&C Generals: Crazy Mod 10 comments

Check out the four newest renders for the GLA Demolitions General, all made in just three days total.

A Triumphant Return for MidEast Crisis
C&C Generals: Zero Hour

A Triumphant Return for MidEast Crisis

Jul 24, 2009 MidEast Crisis 12 comments

Hanging out in MEC 2's shadow no more, the popular original MEC mod for Zero Hour gets a surprise HUGE update for the fans, completely changing the way...

July Update
C&C Generals: Zero Hour

July Update

Jul 21, 2009 Deep Impact 5 comments

This is the July European Conflict Update. We hope you enjoy this update, as always we'll have more to show next month until then, EC Team signing off.

Crazy Mod Back in Action
C&C Generals: Zero Hour

Crazy Mod Back in Action

Jul 19, 2009 C&C Generals: Crazy Mod 7 comments

Back from a period of inactivity, check out the two newest renders from the Crazy Mod, the GLA Battle Bendy Bus, and the GLA Stalker Tank.

Demo Release (FINAL): Version 0.9.0
C&C Generals: Zero Hour

Demo Release (FINAL): Version 0.9.0

Jul 18, 2009 C&C - TPoHW: Apocalypse (Beta 2.0) 9 comments

Finally the latest update for The Power of Hightech Warfare is done. But there is bad news I have to tell you with this update... Well, first of all I...

NProject Mod July Update - What I've Done
C&C Generals: Zero Hour

NProject Mod July Update - What I've Done

Jul 12, 2009 NProject Mod 0 comments

NProject Mod July update. The updates after the release of version 2.6 contains several minor bugfix, new weapon sets of Boss General Combat Bike, and...