Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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Posted | Game Title | Author
Blitzkrieg II - The countdown begins (semi public beta)
C&C Generals: Zero Hour

Blitzkrieg II - The countdown begins (semi public beta)

Jun 15, 2009 Blitzkrieg II: The Finest Hour 5 comments

Semi-official release date, semi-public beta, some videos and a whole new manual!

June Update + NPM 2.6 Released!
C&C Generals: Zero Hour

June Update + NPM 2.6 Released!

Jun 15, 2009 NProject Mod 0 comments

The update for May-June plus the release of NProject Mod v2.6

Vietnam | Glory Obscured - Hydra Status Update
C&C Generals: Zero Hour

Vietnam | Glory Obscured - Hydra Status Update

Jun 14, 2009 Vietnam Glory Obscured 5 comments

Progress update for the North Vietnamese Faction. New images include everything from amphibious tank assaults to MIG strikes.

Rise of the Reds - The Race for 1.5 Segments 4 & 5
C&C Generals: Zero Hour

Rise of the Reds - The Race for 1.5 Segments 4 & 5

Jun 11, 2009 Rise of the Reds 10 comments

Though yesterday's update failed to make it in time, we hope to compensate today by releasing two in one! Review the shiny new gleam on the USA's airpower...

PE 1st Tiny Update
C&C Generals: Zero Hour

PE 1st Tiny Update

Jun 10, 2009 Tidal Wars 2 comments

Project Evans rizes again with a tiny update. Meet the "Vindicator" the pride of Chinese Nuke Power.

Rise of the Reds: The Race for 1.5 Part 3
C&C Generals: Zero Hour

Rise of the Reds: The Race for 1.5 Part 3

Jun 8, 2009 Rise of the Reds 4 comments

The updates continue as the releases comes closer.

Shockwave June Media Update
C&C Generals: Zero Hour

Shockwave June Media Update

Jun 8, 2009 C&C: ShockWave 20 comments

It's been a while, but we're back and stronger than ever. Check out the Raptor, which we've remodeled, and Tao's bigger, badder, and even more generous...

Rise of the Reds: The Race for 1.5 Part 2
C&C Generals: Zero Hour

Rise of the Reds: The Race for 1.5 Part 2

Jun 7, 2009 Rise of the Reds 2 comments

With the next release approaching fast, we continue to bring you mod updates on redesigned and updated models. Enjoy the second update for this week :)

The Race for 1.5 - Segment 1
C&C Generals: Zero Hour

The Race for 1.5 - Segment 1

Jun 7, 2009 Rise of the Reds 2 comments

With SWR moving to new hosting, it is time to begin the run-up to a new release. This media update includes two remade units for the United States of...

Pe's GLA's Airshow! Update#5
C&C Generals: Zero Hour

Pe's GLA's Airshow! Update#5

Jun 3, 2009 Tidal Wars 9 comments

PE rises again with another media update! Also meet a guy member of an insane team...

Generation X June Update
C&C Generals: Zero Hour

Generation X June Update

Jun 1, 2009 Generation X 8 comments

Part 1 of the Ztech Industries tour, head over to the update nao :)

PE Battleships.....2nd Massive Update
C&C Generals: Zero Hour

PE Battleships.....2nd Massive Update

May 26, 2009 Tidal Wars 2 comments

Project Evans rizes again with another Massive Update. Meet the General Thomas Max Brunbank.

May update
C&C Generals: Zero Hour

May update

May 22, 2009 Deep Impact 1 comment

This month our main update will feature 4 units from UAN's arsenal. The update contains 3 new units and a re-design of the Scorcher.

Middle Eastern Front
C&C Generals: Zero Hour

Middle Eastern Front

May 20, 2009 The Art of War 18 comments

Time for an intermediate, in-game-based Mini Update. Note that there will be more Mini Updates before the Third Mega Update (TMU).

May Bonus Update
C&C Generals: Zero Hour

May Bonus Update

May 17, 2009 Deep Impact 4 comments

We have a bit of a surprise for you this month. A bonus update featuring some of our unique infantry.

Rise of the Reds: Victory Day, Media Update #28
C&C Generals: Zero Hour

Rise of the Reds: Victory Day, Media Update #28

May 9, 2009 Rise of the Reds 10 comments

The armed forces of the Russian Federation celebrate the 88th anniversary of victory in the Great Patriotic War. The latest advances in the Federation's...

Remember the 5th of November "Demo info"
C&C Generals: Zero Hour

Remember the 5th of November "Demo info"

May 6, 2009 Tiberian Sun Redux 4 comments

As you may know the team from Tiberian Dawn Redux bring you Tiberian Sun Redux. In this news post we show you some buildings we have been working on...

Jo is denn heut scho Weihnachten?
C&C Generals: Zero Hour

Jo is denn heut scho Weihnachten?

May 3, 2009 Cold War Crisis 4 comments

CWC v484 ready for download. Featuring a brand new 4-player map and a unique new game type.

Tiberian Dawn Redux will also continue with Tiberian Sun Redux for Zero Hour!
C&C Generals: Zero Hour

Tiberian Dawn Redux will also continue with Tiberian Sun Redux for Zero Hour!

May 1, 2009 Tiberian Sun Redux 5 comments

DO NOT PANIC! TIBERIAN DAWN REDUX IS STILL ON MODDB! But you have heard it correctly! The C&C Tiberian Dawn Redux Development Team now brings you...

Command & Conquer Tiberian Dawn Redux adds new terrain and Pixel Shader 2.0!
C&C Generals: Zero Hour

Command & Conquer Tiberian Dawn Redux adds new terrain and Pixel Shader 2.0!

Apr 24, 2009 Command & Conquer Tiberian Dawn Redux 9 comments

The hard work done by sgtmyers88 and the C&C Tiberian Dawn Redux Development Team pays off with the addition of new terrain, waterfalls, and Pixel...

Generals2 in development?
Game

Generals2 in development?

Apr 22, 2009 C&C Paradise 29 comments

Sequel to Command & Conquer Generals in development?

April Update
C&C Generals: Zero Hour

April Update

Apr 22, 2009 Deep Impact 2 comments

This month we have a wide variety of WEA units for you to enjoy :)

Generation X April Update 2
C&C Generals: Zero Hour

Generation X April Update 2

Apr 21, 2009 Generation X 5 comments

Another update? NO WAAY!! :P Hurry up and get on to the news section for the latest GenX update :)

Rise of the Reds: Redshock, Media Update #27
C&C Generals: Zero Hour

Rise of the Reds: Redshock, Media Update #27

Apr 20, 2009 Rise of the Reds 8 comments

In this update we bring you two new units, as well as a significant lore update on the main site. Don't forget to also check out the ECA Jadgmammut Under...

Vietnam | Glory Obscured Update
C&C Generals: Zero Hour

Vietnam | Glory Obscured Update

Apr 13, 2009 Vietnam Glory Obscured 7 comments

NVA status update as well as some fan submitted screens of the biggest air strikes they have done in the mod.

Generation X April Update
C&C Generals: Zero Hour

Generation X April Update

Apr 13, 2009 Generation X 9 comments

Greetings Gen X fans, it's update time once again. This month we showcase the latest USA stuff from the mod.

Graphic Enhancements to Tiberian Dawn Redux
C&C Generals: Zero Hour

Graphic Enhancements to Tiberian Dawn Redux

Apr 11, 2009 Command & Conquer Tiberian Dawn Redux 22 comments

We present to you an overview of all current Screenshots and teaser videos giving you a preview of the new graphics work that has been done as promised...

March Bonus Update
C&C Generals: Zero Hour

March Bonus Update

Mar 30, 2009 Deep Impact 5 comments

This time you bring you are newly sorted Money Transfer system. This system allows each team to help out their allies money problems in a different way.

Rise of the Reds: Dear Comrade General, Media Update #26
C&C Generals: Zero Hour

Rise of the Reds: Dear Comrade General, Media Update #26

Mar 23, 2009 Rise of the Reds 27 comments

Dear Comrade General, we have just received a confidential document containing vital intelligence detailing some ECA units. This information will surely...

March Update
C&C Generals: Zero Hour

March Update

Mar 22, 2009 Deep Impact 4 comments

This month we have an All AC update for you featuring a variety of different units for them.