Prepare to unleash the absolute latest in modern weapons technology against the world's most powerful Generals in Command & Conquer Generals: Zero Hour. In the next era of military strategy and might, you'll need to command a more technologically advanced arsenal to defeat new, more powerful enemies.

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NProject Mod 2.7.1
C&C Generals: Zero Hour

NProject Mod 2.7.1

Jan 9, 2011 NProject Mod Patch (22.22mb) 18 comments

Patch for NProject Mod 2.7 that adds the missing features in version 2.7 as well as several other tweaks, balances, and fixes as always. Requires NPM...

ROTLG mod Release 1.0
C&C Generals: Zero Hour

ROTLG mod Release 1.0

Jan 5, 2011 Return of the Lost Generals Full Version (17.57mb) 5 comments

This first release includes GLA Tech General and its fully enabled AI. When installing, ensure the directory is where Zero Hour is installed. Readme file...

Code 13  V.2 Full Release
C&C Generals: Zero Hour

Code 13 V.2 Full Release

Dec 31, 2010 C&C Generals: Code 13 Full Version (209.83mb) 19 comments

The full and final release of Command & Conquer Generals: Code 13! Be sure to download and test out the new Toys we have been developing for you...

Bloom Effect
C&C Generals: Zero Hour

Bloom Effect

Dec 23, 2010 Final Battle Patch (1.03mb) 21 comments

This version enhances the bloom effect mod a bit further.

The Full Beta for FutureTech General
C&C Generals: Zero Hour

The Full Beta for FutureTech General

Dec 23, 2010 Lightning Storm Demo (5.22mb) 3 comments

Merry X-Mas everyone. Here is the Xmas Present i promised you. Includes the skullcrusher. Hope you'll enjoy it. There are some hided things in the mod...

The Crazy U.S. Power Version 1.1 Updated
C&C Generals: Zero Hour

The Crazy U.S. Power Version 1.1 Updated

Dec 10, 2010 Lightning Storm Patch (40.76mb) 0 comments

My little Update i have fix bugs and new units read more

Advanced AI mod 0.98 improved by AEI v2.6
C&C Generals: Zero Hour

Advanced AI mod 0.98 improved by AEI v2.6

Dec 10, 2010 Advanced AI mod for Zero Hour improved by AEI Full Version (1.46mb) 15 comments

This is the AdvancedAIMod0.98 /by Lion & r42/, updated and improved by AEI /version 2.6/. The aim of the mod and my improvements is to create the...

The Crazy U.S. Power Version 1.0
C&C Generals: Zero Hour

The Crazy U.S. Power Version 1.0

Nov 29, 2010 The Crazy U.S. Power Full Version (38.64mb) 2 comments

My First version is ready New Units and a New Building

4 USA Music Tracks
C&C Generals: Zero Hour

4 USA Music Tracks

Nov 26, 2010 C&C Generals: Zero Hour Music (16.39mb) 6 comments

Here are 4 of the USA music tracks, from skirmish and campaign battles.

GLA Anthem
C&C Generals: Zero Hour

GLA Anthem

Nov 26, 2010 C&C Generals: Zero Hour Audio (5.35mb) 2 comments

This is the GLA Anthem, for all those Generals out there.

Gmax+RenX+Renegade Public Tools
C&C Generals: Zero Hour

Gmax+RenX+Renegade Public Tools

Nov 25, 2010 C&C Generals: Zero Hour Installer Tool (71.17mb) 4 comments

This contains 3 modelling tools for editing C&C Generals and Renegade.

RA1 Cameos and INI File for editing
C&C Generals: Zero Hour

RA1 Cameos and INI File for editing

Nov 25, 2010 C&C Generals: Zero Hour Other (0.30mb) 0 comments

Here's the RA1 Cameo sheet I made in my tutorial. The .INI file included is so that you can edit it for your own cameos.

XCC Utilities- Comes with XCC Mixer
C&C Generals: Zero Hour

XCC Utilities- Comes with XCC Mixer

Nov 25, 2010 C&C Generals: Zero Hour Other (1.39mb) 2 comments

Here is the download for the XCC Mixer. This is what you need to follow my How to guide for adding cameos to C&C Generals

Final Big Editor
C&C Generals: Zero Hour

Final Big Editor

Nov 25, 2010 C&C Generals: Zero Hour Other (0.48mb) 8 comments

This program is used for editing the .BIG files of C&C Generals. Tutorial might come on how to use it.

ShockWave 1.0
C&C Generals: Zero Hour

ShockWave 1.0

Nov 24, 2010 C&C: ShockWave Full Version (251.67mb) 213 comments

After about five years of working on this project, I am proud to announce that ShockWave has finally matured to a stage where it is no longer considered...

OS SHP Builder 3.36
C&C Generals: Zero Hour

OS SHP Builder 3.36

Nov 24, 2010 C&C Generals: Zero Hour Graphics Tool (2.87mb) 4 comments

SHP Builder for making cameos for RA2,RA1,TS,TD, and Generals

Lightning Storm Mod Beta V.0.1
C&C Generals: Zero Hour

Lightning Storm Mod Beta V.0.1

Nov 21, 2010 Lightning Storm Demo (2.26mb) 1 comment

IT IS HERE! THE BETA IS HERE! Hope you enjoy :) We did our best

The U.S. Power Beta 1.1
C&C Generals: Zero Hour

The U.S. Power Beta 1.1

Nov 19, 2010 The Crazy U.S. Power Demo (32.79mb) 0 comments

I have Update two new Buildings for WA America Bunker from InfantryGeneral and a New Building PowerPlantFusionator

The U.S. Power Beta 1.0
C&C Generals: Zero Hour

The U.S. Power Beta 1.0

Nov 18, 2010 The Crazy U.S. Power Demo (33.05mb) 0 comments

It is a Beta and i work for a new better version ohh and he has no bugs i have test it i hope you find my Simple Mod good enjoy and have fun mfg Fighter96...

UAN Beta Patch
C&C Generals: Zero Hour

UAN Beta Patch

Nov 8, 2010 Deep Impact Patch (9.85mb) 21 comments

Patch for the UAN Beta. Requires the original UAN Beta to be played.

Umbrella Secret's Generals ZH map pack
C&C Generals: Zero Hour

Umbrella Secret's Generals ZH map pack

Nov 5, 2010 C&C Generals: Zero Hour Full Version (2.80mb) 8 comments

This map contains a number of maps for Command and Conquer Zero Hour v.1.4, once installed unpack the zip folder to your "Generals Zero hour data/map...

Modern Conflict Delta Operations 0.1.1a
C&C Generals: Zero Hour

Modern Conflict Delta Operations 0.1.1a

Oct 31, 2010 The Modern Conflict "Zombie" Mod Demo (0.00mb) 64 comments

The MODERN CONFLICT MOD Alpha, is a tiny thing about I've doing in some years. My will to modify that game isnt started on 01/2010, but some time at 2005...

Generals shellmap for ZH
C&C Generals: Zero Hour

Generals shellmap for ZH

Oct 15, 2010 Generals Zero Hour: Shell Maps Full Version (0.05mb) 3 comments

A new shellmap for Zero Hour. Yay achievement!!!!!!!!!!!!!

Situation Zero Alpha V1.0
C&C Generals: Zero Hour

Situation Zero Alpha V1.0

Oct 12, 2010 C&C Generals: Situation Zero Full Version (357.55mb) 46 comments

After years in production, Situation Zero makes it's first and last release.

CnC SGU Beta V1-B2-101005 MAC
C&C Generals: Zero Hour

CnC SGU Beta V1-B2-101005 MAC

Oct 4, 2010 C&C Stargate Universe Demo (164.45mb) 0 comments

Second public beta with two factions : Tau'ri & Goa'uld (V1). Update from the beta B1-100712. This version is translated into English excepted voices...

CnC SGU Beta V1-B2-101005
C&C Generals: Zero Hour

CnC SGU Beta V1-B2-101005

Oct 4, 2010 C&C Stargate Universe Demo (153.71mb) 16 comments

Second public beta with two factions : Tau'ri & Goa'uld (V1). Update from the beta B1-100712. This version is translated into English excepted voices...

BetaMod 0.2 +RadBomb(and others)
C&C Generals: Zero Hour

BetaMod 0.2 +RadBomb(and others)

Sep 12, 2010 BetaMod Patch (28.01mb) 0 comments

Because I felt like it, and I want to test it online if anyone wants to play.

TEOD 06 Patch
C&C Generals: Zero Hour

TEOD 06 Patch

Aug 30, 2010 The End of Days Patch (3.45mb) 84 comments

Installation: Extract the file in your Zero Hour folder over old file. When it says replays it over old one. Uninstall the mod from the icon :)

UAN Beta
C&C Generals: Zero Hour

UAN Beta

Aug 27, 2010 Deep Impact Demo (190.98mb) 86 comments

This beta contains only one of the new playable factions the UAN.

BetaMod 0.2
C&C Generals: Zero Hour

BetaMod 0.2

Aug 26, 2010 BetaMod Patch (1.81mb) 0 comments

I've noticed i have been procrastinating on my modding, so I quicly did some stuff and will now release patch 0.2! to install: delete the 0.1 if you have...

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C&C Generals: Zero Hour
Platform
Windows
Developer & Publisher
Electronic Arts
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Official Page
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Release Date
Released Sep 25, 2003
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