This mod adds some great new gameplay to the game. Virtually everything have been tweaked and modified and around 80 new units and 20+ new structures have been added. In combination with new generals, super weapons and powers. New music and sounds for some units. This mod will take the fight to the sea in huge naval battles between submarines, destroyers, battleships and gunboats. It will take fighting in the sky to new levels with a broad variety of aircrafts and helicopters. The GLA can now participate in these fights. But the real battle will take place on the ground, engaging mammoth overlords, light vipers and specialized infantry units. With tons of new and improved units to play with, Destructive Forces will keep you busy for hours! Skirmish is supported. "This mod does what Zero Hour did to Generals, to Zero Hour! Each side is even more diverse than before, some Generals may be absolutely horrible against others, and some may be a fair fight. The only units that are shared...

Description

Note that version 1.21 is available as a full install. This one is now obsolete. ****FEATURES***** * 60+ new ground, sea and air units * New structures * New generals * Many new General powers and Superweapons * GLA can build aircrafts * New old style C&C music * New soundeffects * Blood from infantry if they get shot ***General Changes*** * Increased the overwiev sight when playing a game. (I believe it was too close to the ground before, now you can at least choose for yourself) * Increased skill points needed for upgrades * All CHINA generals can build repair trucks at the supply center * All USA generals can build medic humvees at the supply center * All GLA generals can build demo trap dozers at the supply center CHANGES SINCE VERSION 1.0 ---------------------------- GENERAL FIXES: * New naval yards for the GLA and China. * Introduced a small Beta-AI. * Added ability to desarm mines for all GLA mine layers * Added a littlebird to USA Commander in Chief and USA air force general. *...

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dejeuro
dejeuro - - 101 comments

I instaled this mods v1.1 and for a unknown reason it wo't work. It tell's me that i have a virus, corrupted files and so on. I only installed v1.1 (and not the v1.0)on my computer, no updates to the game. And i also tried installing using the "MOD TOASTER (v1.... and v2) but it will still not work. So pls tell me what to do.

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dejeuro
dejeuro - - 101 comments

I managed to make the game work in the end. The only thing i can say about it: IT RULZ. Real cool mod. There still are a few things that need to be fixed but it's OK about 99% of it. Play it and you won't regret it

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musterfer
musterfer - - 1 comments

The AI seems a bit weak. This mod is very similar to zero hour reborn except much more stable and the AI is much stronger in reborn. My main issues are AI not rebuilding their structures after being destroyed (e.g. command center) and sometimes the computer seems to just give up building forces entirely even with plenty of money. Also the computer can't use some of the new superweapons and units. I think this is a great mod as I like reborn alot but I think too many units make it really difficult to balance the game. The laser rangers and defenders are really cool and would be great if you can add them in as well.

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XitArS Author
XitArS - - 125 comments

Don't forget to download the update(patch). You can find it here:
Moddb.com

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n2o
n2o - - 3 comments

XitArs Why is it to hard to install patch 1.1

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nadimseif
nadimseif - - 1 comments

i installe generals destructive forces but the folder don't have the generals.exe can somebody help me please ? :(

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