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WW2 Infantry combat simulation for PSP. Choose your side and weapons and Lock 'n Load!

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Report RSS Crouching function (view original)
Crouching function
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dr_mabuse1981 Author
dr_mabuse1981 - - 1,253 comments

why is this unrealistic? Nobody puts medikits in airducts... LOL :P

Reply Good karma+4 votes
SeniorMeatbox
SeniorMeatbox - - 1,274 comments

You would be surprised what has been found from WW2 in France.

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SeniorMeatbox
SeniorMeatbox - - 1,274 comments

Didn't you add this in a previous version?
Anyways, great job. Loving the spiderweb/broken window

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ScatterBox
ScatterBox - - 306 comments

Yes, but it was broken before. (AI did not work correctly while player was crouched, they didn't know what to do kek). Now it works 100% :D

Nice job on getting it fixed m8

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jastolze
jastolze - - 707 comments

Loving the chat that's going on. Glueman seems pretty badass. lol

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chlide
chlide - - 29 comments

I don't know whether it is possible, but will the crosshairs expand if the weapon such as a shotgun is less accurate far distance compared to a Thompson Sub-Machine-Gun.
Besides the game is looking really good, can not wait to play it.

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SeniorMeatbox
SeniorMeatbox - - 1,274 comments

It works that way in NZP, So I wouldn't deny it.

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Description

100% working crouching. This function works only for maps compiled in Halflife (GoldSrc)BSP.