This mod is a completely free standing game using a modified version of the Quake engine' It's a 3d side scrolling translation of the first stage of the original NES Castlevania' Weapons: - Dagger - Axe - Holy Water - Cross Boomerang I stopped working on this project a few years ago, but I still have some leftover monsters (werewolf, medusa heads, frankenstein's monster), a flying familiar bot, and some additional levels that didn't make it in the build' I also want to improve the graphics and do some more engine mods, so I picked the project back up again in April 2004'

Report RSS Motion Blur and Even Better Textures!!!

I've figured out how to add motion blur to the Quake engine and now it just needs a little fine tuning. I'll have to post a tutorial once I get the kinks worked out. I've also bumped up the max texture size to 4048x4048 and found a way to shrink them down so that they look normal until you get up close

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I've figured out how to add motion blur to the Quake engine and now it just needs a little fine tuning. I'll have to post a tutorial once I get the kinks worked out.

I've also bumped up the max texture size to 4048x4048 and found a way to shrink them down so that they look normal until you get up close and see all the fine detail. You can even use "NoClip" and walk up closer to a wall than normal until you pass through it and there is no blurring or pixellated graphics when zoomed - only more fine detail.

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capjedi
capjedi - - 1 comments

How did you do it?

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