The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Castlehack is a retro style platformer with lots of obstacles, quests and enemies. Delve into abandoned castle and it's dungeons and complete your task!

Report article RSS Feed Castlehack announce!

Today I am announcing my new project - Castlehack! This game is a platformer with exploration and puzzle solving elements.

Posted by MastaZavr on Jun 19th, 2013

I've been developing this game for around 1 month, but I started from scratch around 3 times, since I didn't like how it looked and main mechanics were clunky. Currently I really like what I have and I plan to cotinue development of this game and finish it till the end of summer. Here's what I've got at the moment:

  • Simple platforming obstacles
Work in progress 1

  • Checkpoints

You can place checkpoints at any time, anywhere for 3 gold and teleport back to them when you die or when you want to. This makes level designing more interesting since you can use this to find secrets and solve puzzles.


  • Gold collecting and health

You can pick up gold to buy hp and to place checkpoints. When you die you're teleported back to the checkpoint if you have one or to the start of the level.

Work in progress 1

Note that this is just demonstration of early progress of my game. I am really interested in your feedback and ideas. Thank you for your attention! ;)

Post comment Comments
Guest Jun 19 2013, 9:23am says:

Classic :)

+1 vote     reply to comment
Jameion Jun 19 2013, 10:19am says:

It looks kinda like a spelunky clone

+2 votes     reply to comment
MastaZavr Author
MastaZavr Jun 19 2013, 10:33am replied:

Not really, it's not procedurally generated and you don't have any items to use. My game is just a platformer with some interesting mechanics. If you mean art style, then it's quite possible that my game looks somewhat like Spelunky, but that's not a bad thing, is it?

+3 votes   reply to comment
Harikien Jun 19 2013, 3:33pm replied:

That's like saying Spelunky is like Spelunker. It's true, but does anyone really care?

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Developed By
Send Message
Release Date
Game Watch
Track this game
Report Abuse
Report article
Related Games
Castlehack Single Player Platformer
Related Engines
Construct GPL Released Jan 10, 2008