How are the new levels ? Pretty cool aren't they ?
The new weapons will take a bit more time to implement as there has been some technical issues. However, at Exiled Mind Games, we don't like to waste time. So we are working on new exciting music to drive everyones "Zombie Killing Instincts". Please check the following video, it is just a small slideshow with a sample track playing in the background. It will give you a good idea of the kind of music we are planning to implement.
On another news, we are looking for a Unity Programmer and a concept artist/illustrator that would like to work on our next zombie project. There will be plenty of action, blood, guts, zombies,mutants.
Did I mention Blood and Guts ??. The game will be a free one, so there is no budget. Aka the position is non-paid.
To apply please send your resume or portfolio to email@example.com
If you are looking to start a game industry career, this is a good point of start. We don't know if this is bad or good luck. But our devs always get absorved by BIG PUBLISHERS. I don't wanna mention names but some of our old devs now work at companies that work creating trips to the past to recover holy artifacts, the other company creates mutant filled spaceships and loves dismemberments. I hope someone can guess which 2 companies are those hehe
Back to our new game. It will be named ZOMBIE HORDE
This time we want to push the players a bit more inside the story of the Carnage Frontier universe.
Sure, this game was just a trip to kill zombies at one of the areas of Carnage Frontier, but there is a story behind all that setting; the zombies and mutants. We hope to explain everything in the following games. Zombie Horde will bring a new Zombie Killing experience to your mobile devices. While Desperation took the battle indoors, Zombie Horde will take it outdoors at wide places. Touch to kill controllers will be gone, but we will favor classic joystick controllers with some old school arcade features.
Meanwhile Zombie Horde is cooking please enjoy Desperation.