Modern Warfare 2 takes players to the snow-capped peaks of Russian mountains, across the deserts of Afghanistan and into the streets of Rio de Janeiro, and introduces a new co-operative Special Forces mode to back up the single-player campaign.

Post news Report content RSS feed MW2 getting no modding love? ** Updated

Rob Bowling recently mentioned on a fan podcast some interesting details on dedicated servers for Modern Warfare 2 which could possibly change the way Mods are played and downloaded.

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Call of Duty's community manager Rob Bowling has mentioned on a fan podcast (fast forward to the 1:41 mark to hear the discussion on dedicated servers)that Modern Warfare 2 will not be getting any support for dedicated servers. As it stands now all all games even private games need to be run through a service being called "IWnet" which simply put is a peer 2 peer service where the best connection will be hosting the server as a listen server.

Currently mods that use the COD4 engine are all server based. With the above news of dedicated servers being dropped in favour of a more tightly controlled multiplayer system what will it mean for modders? One would be safe to assume that modding is not going to be supported out of the box any more, so only certified maps and gametypes are going to be playable.

Rob_Bowling wrote:I don't know, anything with the modding and changing (of custom game files) I'm not sure what the plan is for later down the road on IWnet for that stuff.


So this either means modders will have to wait for the ability to change content, it just wont be supported or it will be very tightly controlled as far as what is and isn't allowed to be played any more. I cant say I'm to impressed with the initial decision but I will reserve my judgement for "if" they decide to let people know what will be expected as far as modding goes.

Thank you to Mr_Cyberpunk for the heads up!

** Update: Just to give you guys an update on the whole modding issue with MW2, today Gameinformer has just written an article that should give you guys a fair idea with what they have planned for modders.

Someone wrote:"We're just prioritizing the player experience above the modders and the tuners," says West (Infinity Ward head Jason West). He points toward the mounting feedback IW has received from PC fans of Modern Warfare who couldn't find a decent server to play on between all of the cheaters, the insular communities, and huge skill level disparities that the original game's community fractured into. "We thought maybe it would be cool if the fans could play the game," he laughs.


And with that modders hopes and dreams of customising the new game modes have been dashed with what almost seems like a careless statement. You can read the entire write up here. So guys what can we expect now? Will there be a official statement released that will give us hope again or is this it?

Post comment Comments  (50 - 80 of 80)
yoda589
yoda589

well, MW2 will suck for online play already (no dedicated servers) and now they want to make it even worse by not allowing modding? jeesh

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omegamaelstrom
omegamaelstrom

NA games are just starting to evolve into Asian styled games.
As more and more Korean games are hitting NA/Europe, more companies are starting to see the potential that it actually has in doing things this way, sure it's not friendly to modders, but there are enough alternatives out there to create custom content. I've been a modder since it was first possible, but it comes to a point where you can only do so much. Even today, making mods unless you have some sort of a decent budget (not necessarily money, unless you count time as money) modding newer engines is a royal pain - even something now as old as Source. (Unless you just replicate something that was already made, in some cases even on the same engine..) We're reaching a peak where modding isn't nearly as cool as it used to be. I also know from real statistical evidence (which i unfortunately cannot share with you, so you have to either take my word for it, or just dismiss it as you probably will) that modding a game does not prolong it's lifespan as much as a lot of modders like to believe it does.

The biggest difference really is that Asian games are free to play, it's just the extra stuff that you gotta pay for if you keep playing.

A.V.A. is now in NA, combat arms, warrock, handful of other games. It's kind of the way the future is heading I think.

Also when it comes to modding, even John Carmack doesn't share the same feelings he used to. Modding isn't what it used to be. And unless things change, Tech5 won't be mod friendly either.

Edit: Another thing that i've picked up on is something that someone further up sort of touched on with a different style of content - some companies are getting tired of people copying their stuff and not making something original. It's also another fact that the more original you are, the more likely you could ACTUALLY get a job doing it. Which is another thing people seem to not grasp.

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ManSh00ter
ManSh00ter

The problem is that modding is what actually breaks the envelope these days when it comes to gaming, in most cases. Since modding teams have no financial gain to think about, they are free to experiment, do crazy things which no professional game studio would be willing to risk their budget on.
That's the value of modding... its sort of an amateur development lab where people are allowed to run wild with their ideas and use commercial grade game engines for free. No commercial game studio can match that level of creativity, not because they can't, but because they won't risk it or are simply not allowed to by their publishers.

I know when I want truly original content - the first place I go to is here. And I honestly cannot remember a good game I played in the last couple of years that I haven't either modded myself or downloaded mods for to make it even better.

So I have to disagree that we're reaching the point where modding simply doesn't cut it. Its all about creative possibility, and I don't know of any alternative to modding which also doesn't require you to fork over a truckload of cash for an engine license.

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omegamaelstrom
omegamaelstrom

But if you go by all of what you just said, then there's no reason to actually buy any other games, since.. there's a huge playground already do actually be creative. However, I doubt we agree on the level of creativity that is shown in general. Go over the past week in modding news and maybe 10% is actually something new and creative.

Because I've been around the modding scene for almost 15 years - 50% of my entire lifespan - I can honestly say I've seen a constant degrade in actual creativity. The past 5 years alone has been clone after clone after clone after clone (I partook in that trend for one project too!). Which to be honest is also happening in the commercial world too, so that's partially to blame as well. This is what leads me to my conclusion that we're reaching a peak.

With all that said, you don't need to mod every game that comes out to do something creative. You can be creative in anything that's already existing ( there are still hl1 mods being made for instance ), some games should just be treated as they are. They don't all need to be messed with. If one feels as though that no game is satisfying unless they change it to suit them, then they need to get out of simple modding and come up with something new and put effort into it from start to finish, or they'll never EVER be satisfied.
I buy games because I want to play them. If I want to make something, I make it. Maybe I've just matured, because I will admit, there was a point where every game I played I wanted to change.

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omegamaelstrom
omegamaelstrom

Yes, there are plenty of alternatives to modding that don't require one to chuck out a lot of money. I mean, if you're being creative, why do you need to take another companies work and change it? That's kind of.. not being creative. It's one thing to make a TC using the engine and nothing of it's content, or even a PC because they're a little easier and more forgiving if you re-use content and features from another game, but random mods.. changing tiny bits of things, are not creative. Fun in some cases, but not creative.

Take it with a grain of salt, it is after all just my opinion.

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raidenandsolid
raidenandsolid

I agree with your comments omegamaelstrom. There are a few creative mods, but many just feel... bland at best.

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InStars
InStars

I buy games only that support mods, so I wont buy MW2 ;)

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56er
56er

Guess, that'll end like L4D. SDK or other similar stuff is going to be promised, but then it ain't going to be released (if ever) before there are 3-10 DLC packeges are out, with new maps, skins and weapons to pay for.

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4CH!
4CH!

Infinity Ward sold their soul to the highest bidder, spitting into the PC users faces which were the reason for their big success in the first place since the release of the first cod. Making a game steam-only is a big step, such detail shouldnt have announced for the first time only less than a month before the game release. I wont buy the game since the devs and publishers have sold and betrayed us. Mods and Dedicated server support implementing afterwards shouldnt be that big problem, look at hl2 with over 100 mods and all those steam games that got dedicated servers after some steam updates. But Im no fan of steam, you get put on a leach. And become their slave, updates are global and forced, no way back and so on. And if they turn off the servers on steam, you will be focked, because mods wont work than. You have a softwarecorpse then on your hdd which in fact is freaking expensive and you dont really own then, its more like u rented it.

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NullSoldier
NullSoldier

Many people think "Oh well Valve has control and they can shut off your servers" but this is not true at all and Valve themselves have actually said that if they were to shut down they would release a patch to unlock all games.

You made a decent point but your unneccessary steam hate is what I disagree with. All games should be on steam really.

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thedemon44
thedemon44

I will ONLY buy a game if its on Steam. I dont want a DVD, or anything else that can get scratched and lost.

I love the fact that I can download any of my games, ANYWHERE I am.

Reinstalled windows? Easiest download ever. No patching... no problems, download and play. Nothing is easier in the PC world.

The only company not on Steam that I will buy a game from is Blizzard.

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Nemesisurvivorleon
Nemesisurvivorleon

If you have mods, you get a bunch of random weird games that people who just wanna play hate. With no mods and matchmaking, you always get the game as it's meant to be played which is the highest quality and no freakish changes in servers. The ONLY thing they need to include is a hardcore toggle instead of separate gamemodes. Hardcore ground war is basically all the PC version did different anyway. Finally, cod4 was never truly modded much, so larger player counts and hardcore in any mode is all PC had in cod4.

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Henley Author
Henley

Mind you this also means no community maps or anything of the sort as well.

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AlCool
AlCool

Did you ever play any promods or in any largescale tournaments? Doesn't sound like it.

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formerlyknownasMrCP
formerlyknownasMrCP

why would you say this on a site called ModDB? lol.. if we cared about the game as intended do you honestly think sites like this would exist? :D

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zaglis
zaglis

I dont care about modding or matchmaking. I want dedicated servers and thats all.

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MitchellS
MitchellS

Mod sp >:(

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DariusII
DariusII

I'm a big fan of actual custom mods that take the time actually change the game experience by providing new graphics and substantial gameplay changes. The kind of mods that require a client download.
I hate the server side plug in mods because everytime i join a different server, I have to get accustomed to the changes they made to the accuracy, firepower, run speed, etc.. I know I can just join a pure server but it seems the majority of servers are running these server side plugins and it dillutes the number of good servers I can join. Just recently, my favourite CoD4 server starting running a plugin and now I have to adjust my playstyle to it, or find another favourite server to play on.

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DariusII
DariusII

and yea, not having dedicated servers seems to be an odd choice. Listen servers put a huge load on the host and you'd need a beast of a machine to host a decent game with more than 16 players. The only servers I join when I play CoD4 are dedicated servers. I tend to avoid listen servers like the plague because they're unreliable as the host can drop whenever he decides to start whacking off to porn

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supjay
supjay

i saw we should boycott this title!!!!

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C&C-Pickled
C&C-Pickled

Even if there won't be any mods this game is going to be awesome although mods would kind of be nice even though i think the game will be fine by itself.

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Handgun_Hero
Handgun_Hero

By cutting out any ability to mod or ruling out dedicated servers, you aren't putting the player's gameplay over modders and tuners. That's just a ******** statement. If you were putting the player's gameplay over the modders and tuners, you would be allowing dedicated servers and mods.

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aidas2
aidas2

"...He points toward the mounting feedback IW has received from PC fans of Modern Warfare "who couldn't find a decent server to play on between all of the cheaters, the insular communities, and huge skill level disparities that the original game's community fractured
into." - LOL!! Played on hundreds of servers, never seen anything like that described above, every normal server has admin bots and the so called mods are ussualy just 1mb files that just track player scores, thats it.
"We thought maybe it would be cool if the fans could play the game," he laughs." - They thought :/
Anyway vALVE, iW and eA should join up into one money milking machine :/ and release ports.
I think every game that has been ported should have a litle label saying: "This game is a console port"

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thedemon44
thedemon44

Basically what they told me to do is this: Download the MW2 torrent, play the single player, and delete.

I'll go play my paid for MW1 when i want MP.

I have no problem saving my cash to avoid an experience no MP FPS PC game should have.

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maxpayne05
maxpayne05

i think they will make a patch for online play without the IW Network ..... and the game will be " made " moddable with some
work of pro modders ... just a matter of time

sorry for my bad english

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SmaugTheDragon
SmaugTheDragon

Ahem *cough cough* alteriw.net The source to play MW and MW2 WITH mod support,dedicated servers, free without suporting those greedy capitalist businessmen. Drop your IWnet and step into glory of alterIWnet!

thats all

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CW0
CW0

Many of the characters are so colorful almost like the eighth color of the rainbow.

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Curse231
Curse231

you can modd it sorta but thats hacking the script and thats bull so there is but its cheating bs wallhacking crap that gets me up set !

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Eye_of_Sauron
Eye_of_Sauron

It seems this discussion ended long ago, but it would be nice if there were some mods for MW2. An example could be switching factions, like Axis Player Mod for WaW.

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Call of Duty: Modern Warfare 2
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