Modern Warfare 2 takes players to the snow-capped peaks of Russian mountains, across the deserts of Afghanistan and into the streets of Rio de Janeiro, and introduces a new co-operative Special Forces mode to back up the single-player campaign.
Rob Bowling recently mentioned on a fan podcast some interesting details on dedicated servers for Modern Warfare 2 which could possibly change the way Mods are played and downloaded.
Posted by Henley on Oct 20th, 2009
Call of Duty's community manager Rob Bowling has mentioned on a fan podcast (fast forward to the 1:41 mark to hear the discussion on dedicated servers)that Modern Warfare 2 will not be getting any support for dedicated servers. As it stands now all all games even private games need to be run through a service being called "IWnet" which simply put is a peer 2 peer service where the best connection will be hosting the server as a listen server.
Currently mods that use the COD4 engine are all server based. With the above news of dedicated servers being dropped in favour of a more tightly controlled multiplayer system what will it mean for modders? One would be safe to assume that modding is not going to be supported out of the box any more, so only certified maps and gametypes are going to be playable.
Rob_Bowling wrote:I don't know, anything with the modding and changing (of custom game files) I'm not sure what the plan is for later down the road on IWnet for that stuff.
So this either means modders will have to wait for the ability to change content, it just wont be supported or it will be very tightly controlled as far as what is and isn't allowed to be played any more. I cant say I'm to impressed with the initial decision but I will reserve my judgement for "if" they decide to let people know what will be expected as far as modding goes.
Thank you to Mr_Cyberpunk for the heads up!
** Update: Just to give you guys an update on the whole modding issue with MW2, today Gameinformer has just written an article that should give you guys a fair idea with what they have planned for modders.
Someone wrote:"We're just prioritizing the player experience above the modders and the tuners," says West (Infinity Ward head Jason West). He points toward the mounting feedback IW has received from PC fans of Modern Warfare who couldn't find a decent server to play on between all of the cheaters, the insular communities, and huge skill level disparities that the original game's community fractured into. "We thought maybe it would be cool if the fans could play the game," he laughs.
And with that modders hopes and dreams of customising the new game modes have been dashed with what almost seems like a careless statement. You can read the entire write up here. So guys what can we expect now? Will there be a official statement released that will give us hope again or is this it?