Call of Duty, wildly recognized as one of the greatest World War 2 games, gets a face lift with this sequel. The sequel to Call of Duty, the 2003 Game of the Year and winner of more than 80 awards, Call of Duty 2 offers more immense, more intense, more realistic battles than ever before, thanks to the stunning visuals of the new Call of Duty 2 engine.
What is this? Well it adds the following enhancements: -Extra gore: Blood pools, Blood splats, headpop and Body Exploding, Stains, blood, splats at wall is more Detailed, Blood splatters on the ground/wall,Pain/death sounds, Blood pools under the player when killed, Bleeding, Projectile/grenade weapons will gib. Various changes to weapons (like firerates/animations), 4 new weapons added, changed ammo gained, max ammo, max grenades, explosion effects and weapon model fixes and various new enemy skins. Installing: Locate your Activision/Call of Duty 2/ Folders. Place the .iwd file in your MAIN directory. To load new maps; Open console, while in main menu, than type: exec map_eastyorks2.cfg
Mod Title: Massacre Mod 10.0 Beta
Author: Mod Universe
-Kristoffer *Mod Team Leader.
-Janh95 *Skinner.
-welshy *Beta Tester
Website: Hosted.rc-norway.com
Email: haardeboy@rc-norway.com
Mod Universe P R E S E N T S
Mod Universe's Moddding
xXx :.. Rel.date . genre .......: SHITE
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MassacreMod
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| GAME: - Mod Universe's: Mods - Mod Universe(c) |
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| Release Date: xXx Game Genre: SHITE |
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| Game Type: Singleplayer Modification's |
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General Info
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Mod Title: Massacre Mod 10.0
Author: Mod Universe
-Kristoffer *Mod Team Leader.
-Janh95 *Skinner.
-welshy *Beta Tester
Website: Hosted.rc-norway.com
Email: haardeboy@rc-norway.com
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FOOTER
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Ascii by: Mod Universe
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Installing:
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Locate your Activision/Call of Duty 2/ Folders. Place the .iwd file in your MAIN directory. :)
To load new maps;
Open console, while in main menu, than type: exec map_eastyorks2.cfg
InFo:
Http://moduniverse.com
0000000000000000000000000000000000000000000000000000000000000000000000000000000000
#00000000000000000000"Install Nothing, Play Everything."0000000000000000000000000#
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Changes for v1:
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-Blood pools, Blood splats, headpop and Body Exploding.
-Stains and such will be at ground pretty long, fixed from massacre.
-You can now cary up to 10 Grenades. Excluding the Smoke Grenades.
-M1Garand is reloadable mid clip. The animation is slowed down, for realism.
-Some weapons got more ammo, some got less.
-Weapon swaying changed, it's so little so you won't notice much.
-Stains, blood, splats at wall is more Detailed. New Textures.
-Added some new Barrel Explosions, pretty sexy.
-Barrels will cause more damage, and flames stay longer.
-New grenade explosion, yeah! It's hot!
-Extra gore
-Blood splatters on the ground/wall
-Pain/death sounds
-Blood pools under the player when killed
-Bleeding
-Projectile/grenade weapons will gib
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Changes for v2:
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-New blood, much more, and a little realistic.
-Changed the whole fucking body exploding script, re-made the shit.
-HeadCockPop changed, more guts, blood, splats at ground, and it spits from neck.
-Weapon changed, m1garand new reload animation.
-Fixed some model glitches, but not all. Gotta fix'em in v3
-Thompson Customized. More power, ammo, new animation for the Reload_Anim. Same as Reload_Anim_Empty.
-New barrel explosion effects, much nicer and cleaner than the old.
-New weapon names, some is in colors, and some is fixed.
-More neck spits, when head is decaped.
-New Smoke Grenade, green smoke, really nice in the battlefield. Stays for about 40sec, not sure.
-Fire Rate(RPM) changed for Thompson, BAR, STG44 and m1Garand. A bit faster than before, really nice.
-Max ammo changed, get up to 500 bullets carried.
-Death, headpop and explosion sounds changed, this is for gore.
-Added more grenades, you can now carry up to 10 Smoke Grenades.
-4 New weapons, Mobil MG42 and Mobile 30cal... Un-Scoped Springfield & MP5(modern)
-Many more features, but since this have been archive at my PC. I won't remember all I added. Hope you enjoy more or less than last time.
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**********Ferry's U.S. 101st Airborne Skins**********
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-Wear and gear color adjustment
-Net and camo straps on the helmet(relief)
-U.S.AIRBORNE Helmet decals
-U.S AIRBORNE Patches (brightness)
-U.s.Logo carved on the 45'holster
-u.s logo typed on the soldiers' canteens
-Reworked u.s. paratroop backpack
-Reworked u.s. paratroop combat boots
-"Brooklyn N.Y". typed on the soldiers'back
-Reworked jacket buttons (airborne model with brightness)
-New leg and chest pockets (relief in the new texture)
-Dirty textures on the wear.
-Some camo paints on the soldiers' faces
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*******Aeneas2020's 1941 Russian Leaf Pattern********
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This is a skin that replaces the russians in call of duty 2 with
a 1941 leaf pattern skin. This is one of those camo patterns
that you just fall in love with. It is as strange as it is unique.
I originally thought that it looked liked some kind of 1960's
1970's curtains however once it's on the model it looks great!
Anyway i hope you enjoy using this skin as much as i enjoyed
making it.
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******AceofSpades' Camo Waffen SS Skins (Final)******
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-Revamped Spring camo smock color
- Added Fall camo smock
-Added M42 low boots w/ Gaiters
-Replaced heer belt buckle with Waffen SS belt buckle
-Replaced Splinter zeltbahn with Oak leaf A zeltbahn
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******KnifeInFace's 3rd Canadian Inf. Div. V.2*******
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-High res textures for direct x-7 users.
-High res faces of the soldiers.
-Highly detailed fatigues with shading.
-Highly detailed arm sleeves with shading.
-New 3rd Canadian Infantry badge.
-Recolored fatigues to match the canadian fatigues of WW2.
-Slightly modified ranks.
-Removed logo on the helemt without the netting (for historical purposes).
-Removed North Nova-Scotia's Highlanders creedo (don't want to be specific).
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******Small Arms Weapon Skins Pack*******************
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American Weapons
Colt 45: dark, smooth grey metal; deep wood grip
Grease Gun: rougher metal with stains and marks (generally dirtier)
Carbine: lighter colored wood; new wood markings (bolts on front)
M1 Garand: deep, hearty brown wood with realistic discoloring
Springfield: very smooth reddish-brown wood
Thompson: dirtier metal with more scratches, etc.
BAR: deeper, darker metal; smoother wood
British Weapons
Webley: dark blue metal
Sten: smooth, light grey metal
Enfield: dirtier brown-orange wood
Enfield Scoped: dirtier brown-orange wood; scope metal worn down on ends
Bren: darker, smooth metal
Russian Weapons
Tokarev: very dark, very smooth blue metal
PPS42: smooth dark grey metal
Mosin Nagant: warm wood tones; worn down bolt and metal
SVT40: reddish wood; dark, smooth metal
Mosin Nagant Scoped: worn down bolt and metal
PPSh: light orange wood; dark metal with worn down light spots
German Weapons
Luger: very smooth metal
MP40: very dark metal with clearer markings
Kar98k: warm brown wood; scratched, very worn down metal
Gewehr 43: very smooth dark wood; dark metal
Kar98k Scoped: warm brown wood; scratched, very worn metal and scope
MP44: dark blackish metal; very clear markings and details
All Teams
M1897 Trench Gun: very dark metal with blue tone
---------FERRY'S WAFFEN SS PANZERGRENADIERS final version--------
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----------------"FINAL SERIES" ,MODEL 01----------------------------
Personal notes: before start the technical explanation about this MODIFICATION,
forgive me for release another german skin, but there's
one reason. During this summer I have been playing
Brothers in Arms: Earned in blood, and I learned a lot of
thingslike new texture techniques.Playing BIA:EIB I based my attention especially on the
german uniforms because are very well maded except
a few things like little documentation mistakes.I will release
3 more german skins including the panzergrenadiers skin, a new
german infantry skin and finally the luftwaffe skin.I called this
"FINAL SERIES", because this will be my last german skins and
possibily my last skins for COD2.
well guys, this skins are very special because this work it has been maded
with a lot of dedication and love, you will find textures more detailed,
colors that are not constant (like the real life),historical accuracy and
a lot of detail.I think that the "FINAL SERIES" skins is my best work for
COD 2.
The new panzer grenadiers and the new german infantry looks more realistic
than ever.If you are tired of the waffen ss or the heer troops, you have another choice,
the luftwaffe soldiers, personally I love this ones.
In the fuure I will release my last file for CODFILES: a tutorial that explains
a few steps, and artistic basic/advanced concepts that are very important for develop a good skin.
"Taste" the "FINAL SERIES" and enjoy, you can't pass up this skins, REALLY!!!
SKIN DETAILS
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-Reworked again the color adjustment
-Matched the colors between the smock and the helmet
-New texture and camo pattern for the helmet, maded more realistic.
-Realistic shadding on the helmet
-Removed the grain of the original tunic in the specular map, now you
will see the smock cammo pattern with better definition.
-Added more dirt
-Reworked the seam detail and placed better on the camo helmet cover
-Added SS insignia on the great coat( bump map and brightness)
Average
11 vote submitted.
Damn this looks a lot better than Merciless...shame it doesn't work with Back2Fronts though...
does this work with the axis player mod?
My game crashes at start when it sais Activision
Plz help.:(
When it is starting and it says activision it stops working,Help plz.
This doesnt work. Instructions were followed and game crashes after Activision logo. No other mods installed.
Dosen't work.