Byzen tells the beginning and development of the ‘Revolución Oriental’ (Eastern revolution) in 1811, focusing especially on the episodes of oppression of the Viceroyalty of Rio de la Plata on the Banda Oriental. The game is introduced from the diary of a peasant named Ignacio, who writes about the serious problems that weigh on his homeland due to the Spanish Empire control. Our protagonist decides to take along, with several others, a revolution to the north of the Banda Oriental, which fails and as consequence are taken under the claws of the Spanish crown. Ignacio manages to escape from Montevideo’s prison, hiding at two days from the city. There, he meets Venancio, a farmer who hates viceroy Elio with as much fury as the rest of the viceroyalty, it is then that he makes one with the ‘Oriental’ collective need for freedom and put an end to Elio’s harsh rule.

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As the
title says, byzen will be available on January 5, 2014 (GMT -3) and the whole ‘Revolución Oriental de 1811’ campaign will be able to be played.

For those who do not know, Byzen tells the beginning and development of the ‘Revolución Oriental’ (Eastern revolution) in 1811, focusing especially on the episodes of oppression of the Viceroyalty of Rio de la Plata on the Banda Oriental. The game is introduced from the diary of a peasant named Ignacio, who writes about the serious problems that weigh on his homeland due to the Spanish Empire control. Our protagonist decides to take along, with several others, a revolution to the north of the Banda Oriental, which fails and as consequence are taken under the claws of the Spanish crown. Ignacio manages to escape from prison Montevideo’s prison, hiding at two days from the city. There, he meets Venancio, a farmer who hates viceroy Elio and with as much fury as the rest of the viceroyalty, it is then that he makes one with the ‘Oriental’ collective need for freedom and put an end to Elio’s harsh rule.

“We have been working a lot for his launching, since already 3 years ago. We had settled its launching in 2011 and 2012 but unfortunately they were cancelled just because we had problems to finish the videogame, especially because of matters of time and manpower. At this moment we are three people working on Byzen, and there are about 5 testers who will help us at improving it. We are already at the final part of the development, we are almost there! But still we can’t get behind schedule anymore because we don’t want to cancel its launching again.”

The update system
“We’ve been working a lot in its online update system this year, which will work only when the user wants to. As it is known that bugs can be found even after the game has been launched we
have decided to implement this kind of update system to fight back this obstacle and helping the player to enjoy the game to its maximum. The system will check the game’s data through revisions and if it founds a largest one at the server it will ask the user to accomplish the suitable update.”

The launching
“We will launch a version for Windows O.S. on January 5, 2014 and will later do it for Linux. We are working on finishing the campaign and everything related to models and errors solving because we know we are fighting against time. The game is almost finished, so we will use every single December day to check every single part of the game an especially to polish history details in order to actually immerse the player in the Byzen World and enjoy it to its best.”

Expansion
“We are already working, step by step on a game expansion which will be finished in February, but we still don’t know when it will be launched or if it will be as a Byzen update or not.”

Playing hours
“A great Byzen detail will be the amount of playing hours it will have, which, at this moment, is over 30 consecutive hours at campaign mode. This is really important for us because we want to tell our Country’s history as it has never been told”

To sum up, Byzen will be launched on January 5, 2014 as the game of the Uruguayan Bicentenary. We will be updating you with more and more news as soon as possible.

Emiliano Galmarini, EG-Games
Technical Director

Gonalo Bouchatón, EG-Games Press
Officer.

final stages of development

final stages of development

News 0 comments

We're almost there to get our video game finished, even though the exact concept of BYZEN...

BYZEN: "THIS... JUST STARTING"

BYZEN: "THIS... JUST STARTING"

News 0 comments

At this moment I have free time to achieve to inform the followers of BYZEN and of "EG-Games" very good news, specially at Salto's city 3 weeks ago

BYZEN IN national fair of science clubs

BYZEN IN national fair of science clubs

News 2 comments

This Thursday morning, we go to the city of Salto to expose the game in the national fair of science clubs. We are very excited for it came time to board...

Advances in BYZEN

Advances in BYZEN

News 0 comments

For a couple of days, Facundo Lezcano is creating new models for BYZEN, with better quality than the current beta 1 and beta 2.

Byzen 1811 - Final Demo

Byzen 1811 - Final Demo

Demo 1 comment

The final Demo of Byzen!! 99% finished (Because is a demo :P) Wait the final version (Probably some months :/) to play the complete Campaign mode :D Enjoy...

Byzen Demo

Byzen Demo

Demo 1 comment

This is the last demo of Byzen!! Esta es la ultima demo de Byzen!! Disfruten!! Enjoy!!

Byzen Demo Torrent

Byzen Demo Torrent

Demo 4 comments

This file is the Official torrent of byzen demo. or try to download from .....

BYZEN BETA II -FIX Patch

BYZEN BETA II -FIX Patch

Patch 0 comments

this is the fix for byzen beta ii. this fix correct various errors and bugs

REDIST AND FRAMEWORKS

REDIST AND FRAMEWORKS

Other 0 comments

there is the pack that contains the redist for byzen (visual2005, 2008, and 2010) and .net framework 2.0

BYZEN BETA II

BYZEN BETA II

Demo 4 comments

BYZEN BETA 2! THIS IS THE SECONS BETA OF BYZEN, ADDED: -NEW MENU (IN DEVELOP) -ADDED 6 NEW MAPS! -ADDED SINGLEPLAYER MODE

Post comment Comments  (20 - 30 of 39)
TribalBeat
TribalBeat

Why don't you just call this a mod for 0 AD instead of a full indie game? You may get more recognition and support if you do the former.

Reply Good karma Bad karma+2 votes
EG-Games Creator
EG-Games

Because byzen has a modified engine, and has a very little part of 0 ad. byzen is in develop in this moment, and its not finished the part of menus, ui, etc.

Reply Good karma+1 vote
feneur
feneur

If you've truly modified the engine, and not just the JavaScript files and art, you have to release the source of those modifications as well as the art and executable itself. Pyrogenesis is released under the GPL which simply put says that if you make a release that is based on a program using that license you need to make the source available as well.

Reply Good karma Bad karma+8 votes
kneekoo
kneekoo

Hmmm... I was about to say the interface looks like the one in 0 A.D. but now I see they are both built on the same engine. :)

It looks interesting. I'll track it. :) Good luck with it!

Reply Good karma Bad karma+3 votes
Jaywolf359
Jaywolf359

I thought the same, but I see now it's different. Good luck on this, I hope you accomplish your goals.

Reply Good karma Bad karma+3 votes
EG-Games Creator
EG-Games

in this moment, we are modelling new houses and elements of this game :)

Reply Good karma+2 votes
EG-Games Creator
EG-Games

its true kneekoo, but for the final version I going to implement a new UI jeje

Reply Good karma+2 votes
u-raptor
u-raptor

so what country is the game based on?

Reply Good karma Bad karma+3 votes
EG-Games Creator
EG-Games

its based in the history of uruguay

Reply Good karma+2 votes
Thread
Thread

This is good probly fun or addicting and you learn with it. Now why cant schools do this for history to get there attention. Can we see the data of it.

Reply Good karma Bad karma+2 votes
EG-Games Creator
EG-Games

here in paysandu, the studentes thinks: "why learn hystory?... they are all death..."
with byzen, this students are addicting and learn our history with a game...

Reply Good karma+2 votes
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BYZEN - 1811
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EG-Games
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