Bushido: Legend of the Samurai is a Multiplayer Melee Combat game set during during the turbulent feudal period of medieval Japan.
A quick in-engine screenshot of the Naginata weapon model. We're just adding the finishing touches to our next video-blog, which will take a look at some of the pole-arm weapons that'll be available in Bushido (to be released later this week).
Awesome the naginata looks so cool!!!
And especially the brass crosection and the blade great job!
Thanks guys- all modeled and textured by our talented artist Kieran :D (with a bit of help from the super sexy Marmoset Skyshop shaders)!
I love it...!
will there be a nagimaki?
Of course- already built (although this is an older render from Toolbox, not Unity3D): Indiedb.com
Thanks for the comments everyone!
Really beautiful weapons. I wonder, how Unity deals with the reflection on the metal parts. Will it be reflecting from a skybox assigned to the metal or will you actually be using the full Global Illumination set with realtime reflections on metal? That would probably be really costly, but I'd love to see a scene with all those features switched "on".
Also, why are you developing at snail's speed? I mean this is all impressive and so on, but a sword model = one week's work. The temple/castle, maybe another three weeks and a couple of days for props. I'd expect to see a lot more updates here, though I cannot deny the quality.