BHL is a fast paced Bunnyhop game that is inspired by old fps Bunnyhop maps. The game will feature Bunnyhop, climbing and sliding mechanics.

Description

Here I will upload test versions of the next Steam Release, feel free to give any feedback.

Preview
BHL Test Version
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Devin413 Author
Devin413 - - 20 comments

(Current) 1.1
Unreal Engine version 4.14.3

-Added New multiplayer code.
-Added RJ_Hollow02


Note
-The spectator will not work because of the new Multiplayer code.

Keys
F=Light

Spec
T=Spectator
Z=Revert
R+L Mouse to switch.

F10 = Console

Commands
type "Stat fps" to display your fps.

type "open (level name)" to change map.

type "exit" to exit.

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LvsDark
LvsDark - - 1 comments

Great Job Fam! :^>

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br0wni3_orb
br0wni3_orb - - 1 comments

The game feels really good and the bhops are pretty satisfying. However it is a bit strange to not see the hands in front of you if you are used to play 1000+ hours on cs hoppin' around with a knife in front of you. But since you focused completely on bhopping I see why you did that. The only thing that bothers me is that the max fps cap is 60. Since most cs players use 144hz Monitors it would be nice to use something similar to fps_max 0 in the source engine.
Looking forward for more updates!
Also since there are ton of map makers out there a map editor would be a nice addiotion too. But I know that would be a ton of work and you are probably aware of the possibilities. Just leaving my two cents here.

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