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Budo // 2D Platformer Game // Coming Late 2013
Ok guys, I'm here to tell you that the past couple weeks have been awesome in terms of programming thanks to Aly! Aly has been hard at work integrating the animations we have into the actual engine for us to play!
Posted by CFrac on Oct 29th, 2012
Ok guys, I'm here to tell you that the past couple weeks have been awesome in terms of programming thanks to Aly! Aly has been hard at work integrating the animations we have into the actual engine for us to play! Anyways, we've tested out our current walk-cycle animation into the actual engine and have tested it and it looks awesome.
Main Menu looking good!
Our main menu is progressing nicely as Aly has been simultaneously working on that too. All the buttons and other specifications are in order and functioning as predicted. However, we are falling behind in the UI/HUD design category due to our latest UI/HUD Designer's recent decline to work due to personal problems. But don't worry, we are on the hunt for a new and equally as talented UI designer!
Finally, Arena Progression:
Alright so, arena progression has been slow due to the low demand for it but we've finally came to the stage in which we will need to start the Arena design in order to continue the game and that, we shall do!
Our arena/level designer, Phomax, has been sketching out designs and ideas for possible arena themes and I can't wait to show everyone some of the sketches of the finalized version!
This has been an update on the behalf of CFrac. Thanks for joining the community, we encourage you to Track this game to receive notice for future updates!