Brunelleschi: Age of Architects is a web-based multiplayer strategy game set in the early 1500s, and features innovative gameplay, a player driven economy, and multiple playstyles to suit casual or committed gamers. Brunelleschi will always be free to play, and has no barriers between 'paid' content and free content. The unique 'Sovereign' and 'Minister' mechanics of the game will encourage teamwork not previously seen in this type of city-building game. Complex warfare and diplomacy mechanics will create unlimited replayability, as will the hundreds of buildings and dozens of districts.

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Blog RSS Feed Report abuse Latest News: The Markets in Brunelleschi

0 comments by mmitchum on Aug 28th, 2014

Local Market

For players in established Settlements this is usually going to be the best option. It's not easy to identify the best prices in a complex economy, so you'll usually just want to deal with local merchants you can trust. There are no hidden fees or Logistics Costs here, just the Tax Rate your Government decides on.

World Market

Trading on the 'World Market' means dealing with somewhat questionable neutral merchants. The 'Logistics Cost' for doing business in this way represents losses, thefts, tariffs, banditry, and outright corruption that might decrease your profit margins. The advantage, however, is that everyone in the Game can see your offer!


The number of Trading Ports and other mercantile buildings your Settlement possesses determines how many offers you can place, and your Guile attribute can significantly reduce the Logistics penalties for trading in this way. Be warned, however, as your Government can impose different taxes on World Trade and might be looking to recoup the costs of Infrastructure.

Military Market

Military forces occasionally find themselves in need of some 'Hired Help'. The Military Market allows Sovereigns and Ministers to 'Sell' units to their Citizens and potentially deregulate military activity. 'Units' that have been Recruited (Publically or Privately) may be placed for Hire here, and if 'Purchased' will join the 'Buyer's' Retinue. Settlements with a 'Defensive Pact' or better Diplomatic Relationship may link their Military Markets, allowing for the cross-Settlement trading of Units.

Real Estate Market

Settlement Governments wishing to decentralize ownership of property can Sell Buildings or Plots on the open Market. This allows Citizens, Residents, or even Visitors to invest in the Settlement and take on some of the Managerial responsibility for the Industry there. Building owners can manage production, employment, and Upgrade their buildings. If raw Plots are sold, the owners may construct any building they wish, and can contribute to the Settlement's Economy freely!

Transport Market

From opulent Ships to humble wheeled Carts, the Transport Market will allow those producing Vehicles to sell them to Residents for use in Commerce or as Personal Vehicles. This can make independent trading much more effective and provide a powerful economic outlet for Settlements that wish to craft Trains, Carts, Boats, and Ships for Military and Commercial purposes.

The 'Premium' Market

The Premium Market is a place to Buy and Sell resources for the 'Premium' currency of the game. This market ensures that the overall prices have 'Bumpers', and allows players to exchange surplus resources for Platinum that can be spent on other resources or Bonuses. The Premium Market adjusts in response to sales, and is beneficial without being exploitable.

If this looks interesting to you, please try the free webgame at BruneGame.com or you can download weekly builds of the Windows Client FromIndieDB

You can also find our crowdfunding site at RocketHub and here on our Page. Thanks for Reading!

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Brunelleschi Client v0.0.0.10 for Windows 32

Brunelleschi Client v0.0.0.10 for Windows 32

Aug 30, 2014 Demo 0 comments

New Brunelleschi Unity Client with normal mode & optional Oculus support.

Brunelleschi Oculus Full Demo 0.0.10

Brunelleschi Oculus Full Demo 0.0.10

Aug 29, 2014 Demo 0 comments

This is the full demo of the client with Oculus Rift support. It's very alpha but if you've already made a Settlement you can Visualize it with this client...

Brunelleschi Client v0.0.9 for Windows 32

Brunelleschi Client v0.0.9 for Windows 32

Aug 21, 2014 Demo 0 comments

The new client is much faster when loading Large Settlements and includes an upgraded 'Single District' mode that runs much more smoothly.

Brunelleschi Client v0.0.9 for Windows 64

Brunelleschi Client v0.0.9 for Windows 64

Aug 21, 2014 Demo 0 comments

The new client is much faster when loading Large Settlements and includes an upgraded 'Single District' mode that runs much more smoothly.

Brune Oculus Inner Courtyard Demo #2

Brune Oculus Inner Courtyard Demo #2

Aug 20, 2014 Demo 0 comments

This demo includes the look-to-select function, traversable doorway for the Great Hall.

Brunelleschi Oculus Great Hall Demo

Brunelleschi Oculus Great Hall Demo

Aug 19, 2014 Demo 0 comments

A new building Interior for the Brunelleschi Oculus and PC client. We may be able to include a lot of this content in the upcoming High-end Android Client...

Post comment Comments
Mihot
Mihot Aug 21 2014, 6:31am says:

Looks great! Tracking

+2 votes     reply to comment
PopeGame-Padrino
PopeGame-Padrino Aug 10 2014, 5:28pm says:

Tracking

+2 votes     reply to comment
chenming
chenming Aug 9 2014, 5:04am says:

+1 vote     reply to comment
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Brunelleschi
Developed By
mmitchum
Publisher
Aesop Games
Engine
Custom Built
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Release Date
Released Dec 31, 2013
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Grand Strategy
Theme
Fantasy
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Multiplayer & Co-op
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