Brunelleschi: Age of Architects is a web-based multiplayer strategy game set in the early 1500s, and features innovative gameplay, a player driven economy, and multiple playstyles to suit casual or committed gamers. Brunelleschi will always be free to play, and has no barriers between 'paid' content and free content. The unique 'Sovereign' and 'Minister' mechanics of the game will encourage teamwork not previously seen in this type of city-building game. Complex warfare and diplomacy mechanics will create unlimited replayability, as will the hundreds of buildings and dozens of districts.

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Thanks for stopping by! And welcome to Brunelleschi: Age of Architects!


I will start by saying that there are many different goals in this game. You can potentially do anything and be anything you want, which makes this game so unique.

Brunelleschi may feel overwhelming at first because there are many aspects to this game, but there are many helpful people and resources to help you on your journey - and this guide is a great place to start!

First off, you will need to create an account. This is as easy as clicking one of linked account buttons - Google, Twitter, Steam, or Facebook - or filling in a short form using a valid email address and verifying it using the link emailed to you when you submit the form.

Now that you are logged in, it's time to create your first character! Each account can have 1 lord and 2 hero characters without paying platinum for upkeep. (Maximum is 5 lords and 8 heroes).

Hero Characters

In this video, Margaret creates a hero character, a much less complex first character.

Right now, you don't have to worry too much about all the different stats and attributes unless you love reading into the details. If so, you can check out the first, second, and third blog posts explaining the attributes. And if you're interested, here are the knacks.

Here's a video showing what to do next. If you want to know more, here is a blog post on game objectives.

You will need to click move to find a settlement. Click on the "i" to see the info on the settlement beforehand. (Most likely if there is more acreage, the chances of finding a job are higher because it's a more developed settlement). There, you will be working for a lord, helping them build up their settlement while you gain experience and importance.

Next, you will need to find a place to stay. Click Go-To at the top and "Home." It will say you currently have no housing. Click "Find Housing." Make sure that the place you choose does not charge rent as you may not be able to afford it at first. Each place adds different boosts, check to find which appeals most to you. Most likely the Fields will be your best option for the XP boost.

Now, you can look for work. Click Go-To at the top and "Work." Then click Find Work.

You now have a choice to pick which job(s) you want. Keep in mind you will get an AP % penalty if you take more than 1 job at a time, with a maximum of 3 total jobs per hero.

Now you're ready and prepared for the Brune world! You are in a settlement with a place to live, a job, and now you can gather as many resources as you want.

This is just the introduction. If you want to see a more in-depth tutorial, here's the YouTube Channel that has more gameplay and goals for heroes.

Note: Each time you do an action, there is a chance it will trigger a scenario, encounter, or adventure. It will be your choice how to interact with it. If you die and it's not a hardcore character, simply click on your portrait and make sure you have enough food to regenerate HP. (See Death)

Lord Character(s)

Ministry

If you decide to create and start a lord character, you will have 2 options off the bat: either to create and build your own settlement, or to become a minister to another settlement. Even if you are not already playing with friends, becoming a minister to another settlement might be best to start off gaining importance and learning the ropes of management. Here's a blog post on ministry.

To become a minister:

1) Click move 2) You will see multiple tabs. Click on Open Ministries tab 3) If there are no ministries available, go to the next tab: Ministerial Candidates. 4) Fill out your ministry application title and text. You can check which boxes you want to customize your ministry.

Building your own settlement

Here's a Wiki-How to build your own settlement.

Here's a blog post that tells you what to start building first in the fields if you decide to start your own settlement.

When you go to click open ministries, you will have an option to found your own settlement. Click Found your own settlement and click accept.

After naming your settlement (click View, click your settlement, pen icon next to the word Fields. In my screenshot you can see I named mine Orgrimmar), build a Latifundia (click on view the star in your settlement to see exclusive buildings), go ahead and build a farm as well. Click visit then go to Blueprints and build a farm. (Approximate construction time: 2 minutes). During this time, you can create and move your hero characters into the Granary to help out in your settlement. Your next step will be to gather as much grain as possible to upgrade the Granary to eventually house more people and open more structure spots.

To upgrade the Granary, you will need to research the Granary building. Click on View > (your settlement name) and click visit. You will notice there is an "up arrow" when you mouse over, will say "Insufficient Research." This is the upgrade button. In order to upgrade it, you will need to have someone click "Work" and go to your Fields to find a job there. Make sure your research is going towards your Granary upgrade by clicking the blue potion/beaker to the right of the upgrade arrow. Go through and find Granary to make sure it upgrades the Granary.

Hero character: Click Find Work, click on Fields, click on research for granary.

Now this is just an introduction guide, so I won't go into major details. Check my other blog posts for more guides. :) Please make sure to visit the forums in the game and introduce yourself to the other players! Good luck and have fun!

Questions? Email Aparker@aesopgames.com or message the game on Facebook and I will try to respond ASAP!

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Download the client!

Actions Have Come To The Mobile Client!

Actions Have Come To The Mobile Client!

News 1 comment

Actions have now been made real in the latest mobile update.

Our Fun Time at the DevRel Summit Event!

Our Fun Time at the DevRel Summit Event!

News 0 comments

Aesop Games goes to DevRel Summit in Seattle with Community Manager Goldmoon and Web Developer Margaret

Full Play vs. Light Play. What's the Difference?

Full Play vs. Light Play. What's the Difference?

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Goldmoon explains the difference between the full and light versions of the web-client.

A Sovereign's Perfect Settlement

A Sovereign's Perfect Settlement

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Every ruler will have their own personal style of leadership. What will yours be?

RSS feed Files
BruneClient Alpha 2.2.2

BruneClient Alpha 2.2.2

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This update includes a UI upgrade to several elements of the character sheet structure.

BruneClient Alpha 2.2.1

BruneClient Alpha 2.2.1

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This update adds current Income Buildings settings to the building owner.

BruneClient Alpha 2.2

BruneClient Alpha 2.2

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This update provides Current Output, Salary and Rent building owners.

BruneClient Alpha 2.1.38

BruneClient Alpha 2.1.38

Demo 0 comments

This update includes the Wardrobe Staff feature and a few bug-fixes.

BruneClient Alpha 2.1.35

BruneClient Alpha 2.1.35

Demo 0 comments

With this update, players in the main map are once again seen with all of their currently equipped gear. Likewise, players can choose to view themselves...

BruneClient Alpha 2.1.34

BruneClient Alpha 2.1.34

Demo 0 comments

This update displays basic database communication! Every time any player hits the new button, the number will go up.

Comments
igal2001
igal2001

Will it be like wurm online?

Reply Good karma Bad karma+2 votes
mmitchum Creator
mmitchum

There aren't a lot of similarities to Wurm, beyond the ability to construct individual Settlements. We use a Class based / XP system, and have a much more structured progression than Wurm. As of yet there are no plans to include, for example, terrain deformation/modification in Brune. Our game includes things like Research and Political Systems which aren't present in Wurm.

Reply Good karma+2 votes
igal2001
igal2001

ok,thanks you for the answer.

Reply Good karma Bad karma+3 votes
Mihot
Mihot

Looks great! Tracking

Reply Good karma Bad karma+3 votes
TheElPadrino
TheElPadrino

Tracking

Reply Good karma Bad karma+3 votes
chenming
chenming

Reply Good karma Bad karma+2 votes
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Brunelleschi
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Latest tweets from @aesopgames, @ageofarchitects

RT @AgeOfArchitects: Actions can now be done in the Mobile Client! Find us on Google Play :D Changelog at: Github.com T.co

Aug 25 2016 by aesopgames

Actions can now be done in the Mobile Client! Find us on Google Play :D Changelog at: Github.com T.co

Aug 25 2016 by ageofarchitects

Have any indie dev questions? Tune in next Monday 3PM PST for their next live stream! T.co

Aug 25 2016 by ageofarchitects

A possible Sequel to BruneGame?! Get the First Glimpse here! Brunegame.blogspot.com #indiegame #indiedev #Fairies T.co

Aug 24 2016 by ageofarchitects

When someone tells you they have a "buttload" of things to do, now you know how much it is! #MedievalRenaissance T.co

Aug 23 2016 by ageofarchitects

Check our blog: Fun at @DevRelSummit Brunegame.blogspot.com #Seattle #indiedev #Only20PercentGameDevsAreWomen T.co

Aug 17 2016 by ageofarchitects

RT @AgeOfArchitects: Brunelleschi downloadable client v0.0.2.2.2 is building now, will be available later today: Indiedb.com T.co

Aug 17 2016 by ageofarchitects

Brunelleschi downloadable client v0.0.2.2.2 is building now, will be available later today: Indiedb.com T.co

Aug 17 2016 by ageofarchitects

This week's Mobile Update will be available soon on Google Play! Check out the gear you equipped in the web-game :D T.co

Aug 14 2016 by ageofarchitects

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