TheIntercooler Games is proud to present Broken Shield, based off of the Cube 2 engine.

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Arcones Aug 1 2012, 6:23pm says:

So are you using the freecursor option?

Because it would really be hard to play if your mouse kept accidently going over one of the HUD parts and moving it.

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TheIntercooler Author
TheIntercooler Aug 2 2012, 12:17am replied:

No, we ended up using the defualt cube engine for the game instead. The hud is built in lua scripting, you have to hold down the right mouse and drag it to move it.

It wont accidently move, I've tried =)

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Here is one of the features of our hud. Everything is move able around the screen, simply hold down the right mouse on the item you wish to move and drag it.

You can also rescale the size by holding the right mouse down and moving the mouse wheel.

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Aug 1st, 2012
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