"Breaking The Rules" is a third-person action/fighting game. Game is mainly played as a brawl, ( but can also be played in the classic 1 vs 1 mode ). Fights can happen local ( up to 4 players on the same machine ) or multiplayer up to 12 players. The game is 100% physic based, one still standing, and totally fallen in 8 of the most beautiful locations in the city of Rome faithfully reproduced.
Breaking The Rules aims to be a realiztic fighting game.
It doesn’t have a HUD or health display, although you can gauge your fighter’s stamina based on how fast they move and how hard they are breathing.
Fighters move slow in the heat of the battle, like it should be in real fights. If you are locking someone then you can always quickly change direction and punch or kick who's behind you. it takes some practice but when you learn it is very rewarding.
Combos are straightforward and simple, no absurd spinkicks followed by 3 meters jump in air. but solid one-two or one-two-three hits.
In conclusion: A great indie fighting game that could become a great classic if animations will be improved a bit.
Graphics are OK.
Obviously Doesn't pretend to be Crysis-like but looks like a mid-2000 game.
( first games of next-gen if you get the idea ).
The controlls are a little bit hard, but the artificial inteligence is very smart.
But the great part of the game is physics.
Ragdoll physics of this game is incredible.
It's even better than big name studios titles that usually use it only for ko's.
Here ragdolls are always present in the fight and thanks to them you can feel every hit as little bit different from the other.
Also, the part i like most is that you can fight in brawls up to 8 fighters against cpu or with 3 friends. If you have a pad and have 3 friends with a pad ( even if 2 of them could play with keyboard but is a little bit tricky ) this game is a must.