"Breaking The Rules" is a third-person action/fighting game. Game is mainly played as a brawl, ( but can also be played in the classic 1 vs 1 mode ). Fights can happen local ( up to 4 players on the same machine ) or multiplayer up to 12 players. The game is 100% physic based, one still standing, and totally fallen in 8 of the most beautiful locations in the city of Rome faithfully reproduced.

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Well, it’s time to show a short video of our alpha version.

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Well, it’s time to show a short video of our alpha version. You can check it in the video section of our page or below:


Beta time is approaching and we are working very hard! Feel free to add comments , to criticize our work, spit in our eyes and so on, we need as much feedback as possible to craft a game fun to play!

Remember, the 5 of March we will be at Codemotion in Rome ( www.codemotion.it ), and if you come you can play to the game!

Comments
Maninblue999
Maninblue999

lol this looks fun as hell

Will your game include grapples or finishing moves?

I think that would add significantly to the "fun factor"

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MonZombo
MonZombo

looks awesome! But i must critisize 2 aspects ;P

-The graphics are awesome, but that ****** blood stains don't fit...
-There's a significant delay between the hit and the reaction of the body

Nevertheless, awesome job! Tracking..

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Thirsty_Gringo
Thirsty_Gringo

I like what I see! Never having been a big fan of Beat-'em-ups, this looks refreshingly different in a way I can't quite put my finger on by now... I especially like the fluidness of motion that is present in what little we see in the video and I think you guys will manage to improve this even further! Keep up the good work.

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hate4uall
hate4uall

wooden at times , but hay its alpha would play this any game that lets me punch my brothers face is win

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SinKing
SinKing

I'm missing a kick to the nuts as finisher ;)

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Torabi
Torabi

Looks interesting. However, animation needs a lot of work. But then again, it is only alpha. Good luck to you.

Oh dear, I see that you are using Gamebryo. That engine doesn't bring any good memories thanks to Bethesda but we'll see. After all, it was Bethesdas own horrible version of the engine that made it terrible.

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kazumo
kazumo

Yeah, sometimes the animations doesn't work fine, but the game it's awesome, great job, tracking!

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ShatteredWay
ShatteredWay

Characters texture/shaders are too dark.
But I want this! ;)

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Gabbo
Gabbo

Hit reaction time is way off/animations don't seem interrupt-able, and the blood looks comically red, but it looks like it could be a really fun beat 'em up when it's finished.

*tracks game*

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ugasoft
ugasoft

Awesome!
We're waiting for it!

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VGames
VGames

Very nice but bad hit detection takes away from the brutality. Fix that and this could be exceptional.

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Breaking The Rules
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Windows
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BTR Studios
Engine
Gamebryo
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