In this challenging 2D action platformer, the goal is to increase a sword's power by completing quests for the Smith, the Chemist and the Mage. There are many powers to explore, and some of them combine together to create new hidden abilities. You can only increase your weapon a set amount of times before putting it to the test, so choose your upgrades wisely!

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Blog RSS Feed Report abuse Latest News: Brand on sale at 80% off

0 comments by NineDotsStudio on Jan 24th, 2013

Hello everyone, Brand is currently on sale at 80% off, so if you know anyone who could be interested in trying the game, now is the best time to share the news with them!

We'd like to bring the game to a larger audience, so we've submitted Brand on Steam Greenlight ( and could use an upvote!

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Post comment Comments  (20 - 30 of 53)
wurmphlegm Jun 25 2012, 6:04pm says:

Is there going to be a Linux version of this? Cause i found it in the Desura for Linux

+1 vote     reply to comment
NineDotsStudio Creator
NineDotsStudio Jun 26 2012, 4:15pm replied:

There is no plan for a Linux version of Brand. We don't know how the game could have come up in Linux games, it doesn't appear there for us.

+1 vote   reply to comment
wurmphlegm Jun 27 2012, 1:55am replied:

How hard would it be to port it to Linux?

0 votes     reply to comment
NineDotsStudio Creator
NineDotsStudio Jun 27 2012, 8:28am replied:

Considering that the game was made using XNA, which is made primarily for Windows, and that we have no development experience in Linux, it would be hard. But the hardest part would be to find the resource to put more time in a port for Brand: the game was not financially successful, and thus we need to move on to a new project in order to survive as a company.

+2 votes   reply to comment
jimmerson Jan 25 2013, 4:52pm replied:

FYI, MonoGame is sort of XNA for Linux. Might be a thing to look into for your next project to open up other platforms.

+2 votes     reply to comment
NineDotsStudio Creator
NineDotsStudio Jan 25 2013, 5:10pm replied:

We've moved to Unity for our next project and it's working wonders for us!

+1 vote   reply to comment
Geshomaru Aug 19 2012, 4:36pm replied:

I think that would be fine more advertising and anouncements of thos game, 'cause i'ts an obviously enjoyable game for any platform lover gamer and rpg lover gamer :) maybe advertising on facebook should work

+3 votes     reply to comment
superpowerjoe Jun 19 2012, 9:53am says:

Rage Level 10/10.
i havent even been able to try the game, since i effectively cannot set up my gamepad button mapping, and playing it with the keyboard would be just downright awkward. thing is the stupid message saying "that button is already being used for whatever" popping up whenever i try to map a button prohibits me from setting it up in anyway.
just get rid of it altogether! and make it so that whenever you remake that button to another action to clear it from the previos action it was mapped to! ta-da!
also PLEASE FOR THE LOVE GOD add the option to clear the button mapped to a certain action, because i tried with backspace, or delete, and it didnt do the trick.
not only that, but i already had to restart my computer twice because the game would just ignore my inpute, and that hasnt happened since the 90s!

hopefully you can get to that, and i'll be able to try the game.

+1 vote     reply to comment
NineDotsStudio Creator
NineDotsStudio Jun 19 2012, 2:20pm replied:

Can you send me an email mentionning your issue and the gamepad model you are using? We will look into this and try to find a solution.

Being a small team, we had tested the game with just a few different models but could not ensure a compatibility with every possible controller. We did not observe the issues you are describing with our own gamepads.

+1 vote   reply to comment
superpowerjoe Jun 20 2012, 6:12am replied:

sure! i understand completely, what did bother me was not it being an error, but that i thought the lack of a clear mapped button function was by design. if there is please tell me how to do it. will message you my gamepad info.

+1 vote     reply to comment
bluepoopants Jun 11 2012, 10:25am says:

This game looks awesome! Problem is it crashes for me as soon as I try and run the demo :(

This is the log:

Problem signature:
Problem Event Name: APPCRASH
Application Name: Brand.exe
Application Version:
Application Timestamp: 4fb3c1db
Fault Module Name: KERNELBASE.dll
Fault Module Version: 6.1.7601.17514
Fault Module Timestamp: 4ce7bafa
Exception Code: e0434352
Exception Offset: 0000b727
OS Version: 6.1.7601.
Locale ID: 2057
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

+1 vote     reply to comment
bluepoopants Jun 14 2012, 6:41am replied:

Aha, reinstalling XNA Redistributable 4.0 did the trick! I'm off to try it now!

+2 votes     reply to comment
NineDotsStudio Creator
NineDotsStudio Jun 15 2012, 9:14am replied:

It's great that you could find a solution and I am relieved to know it wasn't a fault on our part. We hope that you'll like it!

+1 vote   reply to comment
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Windows, X360
Developer & Publisher
Nine Dots Studio
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Release Date
Released May 16, 2012
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