Borderlands 2 was officially announced on August 3rd, 2011. The expected release date is currently set in Take Two's (2k's) fiscal year of 2013, beginning Q2 2012.Gearbox Software will release a sequel sometime in 2012 according to a report from Eurogamer. A source close to the project told the website the game is coming to PC, PS3 and Xbox 360. "Gearbox Software’s co-op lootfest is back with a host of exciting changes to the first game's addictive formula. The September issue of Game Informer contains 12 pages of exclusive details and screenshots from Borderlands 2, and outlines the numerous improvements the developer has in store for your return trip to Pandora. Don’t expect just a couple bazillion more guns this time around. Gearbox is introducing new and more diverse environments, smarter and more powerful enemies, and an improved mission system capable of delivering a better story. This and much more will be revealed in the story, as well as our full month of additional online content."

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About Borderlands 2 with 0 comments by Jerikಠh on Aug 28th, 2011

While the vault hunters of the first Borderlands may not have featured much in the way of narration, it definitely mattered which of them you picked. Each class came with a different play-style and skill tree, from the proficient sniper Mordecai to the heavy weaponry and brutal melee attacks of Brick. Borderlands 2 will place players in the shoes of four new characters, and Gearbox revealed one of them to us during our recent cover trip. Salvador belongs to the new Gunzerker class, and all signs point to him being a versatile and entertaining character selection. Read on to see what you can expect from this new addition to the franchise.

As you might surmise from the name, the Gunzerker differs from the Berserker in that he focuses his abilities more on shooting than melee attacks. Whereas Brick would toss the guns and go into a timed rage of brutal punches, Salvador’s timed ability grants him an additional firearm. Once you’re double-fisting two of Pandora’s varied weapons, each will be fired independently with the left and right triggers. “What inspired some of the original ideas behind him was The Punisher,” says art director Jeramy Cooke. “He was happy to dual-wield AKs and M16s and everything under the sun. He just had this whole ‘grit his teeth and blast the crap out of everything’ vibe”.

Any of the guns in Borderlands 2 can be dual-wielded during this time, meaning Salvador can simultaneously shoot a rocket launcher and a sniper rifle, an incendiary SMG and an electric pistol, or go all-out with two giant miniguns. Thanks to the new "amp" elemental, you can work some strategy into your weapon selection. Amp-based weapons coat enemies in a goo that intensifies elemental damage, so dual-wielding one along with a fire/electric/corrosive gun will cause it to be much more effective.

Like in the first game, each character will feature a unique skill tree that allows for more play-style customization. Salvador’s tree splits into three paths - Wrath, Brawn, and Gun Lust. Wrath features stat bonuses and new abilities tied to his dual-wielding ability, Brawn is focused on physical toughness, and Gun Lust increases weapon stats and grants new abilities like Salvador’s aggro turret. Here are some other bonuses on the skill tree that you can funnel your points into:

Divergent Likeness - If you’re dual-wielding two weapons of the same type, you’ll deal bonus damage. Dual-wield weapons of differing types, and your accuracy goes up.

Notes from Paul Hellquist, Gearbox’s game design director: This skill is great because it interacts so well with not only the action skill but also with your gear choices. Which pairing of weapons makes me the most effective when using this skill? Should I use low-accuracy, high-damage weapons of different types to get accuracy bonuses? Or should I double-fist some revolvers for max damage but low fire rate? This skill changes the way you think about what you are dual-wielding and which gear will work best together to maximize your power during your action skill.

Down, Not Out - In the first Borderlands, no action ability was able to be used when you were on the brink of death. If you have this bonus activated in Salvador’s skill tree, however, he can dual-wield in his final moments.

Notes from Paul Hellquist: This skill breaks the rules of Borderlands. The general rule is no action skills while fighting for your life. This rule is to increase tension and limit a player’s power while fighting for their life. But in game design, the reason you make a rule is so you can occasionally break it. This skill breaks that rule and changes the way you think about your action skill. Your strategic options for when to use it are very different after purchasing this skill.

Overheat - No matter what gun you’re using, its rate of fire will continue to increase as long as you hold down the trigger.

Notes from Paul Hellquist: This skill is awesome because it can result in the most ludicrous fire rates on your weapons. Your low fire rate high-damage weapons become god-like. Your high rate-of-fire weapons fire all of their rounds in the blink of an eye. It’s just great fun.From our early look at Salvador, he appears to be an absolute blast to play. Dual-wielding has been done before in tons of FPS titles, but the amount of weapons in Borderlands 2 should ensure a more strategic and varied experience.

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Borderlands 2: Krieg the Psycho Skins
Borderlands 2

Borderlands 2: Krieg the Psycho Skins

May 15, 2013 Borderlands 2 Players Skin 11 comments

Hi Guys :) here is my Savegame with all Skins for Krieg the Psycho :) 1 Head is missin (from Buyable Skins Pack) Just put this Save in ur Savegame Folder...

Borderlands 2 Sir Hammerlocks Big Game Hunt Skins
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Borderlands 2 Sir Hammerlocks Big Game Hunt Skins

Jan 26, 2013 Borderlands 2 Skin Pack 4 comments

This download contains a Savegame with all Fanboat and Caracter Skins in the bag. Just put the Save in your Savegame folder... Start game, login with...

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Nov 28, 2012 Borderlands 2 GUIs 2 comments

Here it is the fully working Version of my Black UI for Borderlands 2 :) You will need Texmod for this. Thanks to The Adipose for his fantastic Tutorials...

Borderlands 2 Texture Modding Tool for PC
Borderlands 2

Borderlands 2 Texture Modding Tool for PC

Nov 27, 2012 Borderlands 2 Graphics Tool 1 comment

This is PC only! Texture editing in borderlands 2 is pretty simple. This guide will show you how to extract textures from the game, edit them, and use...

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Borderlands 2

Borderlands 2 Skins for Mr.Torgues... DLC

Nov 27, 2012 Borderlands 2 Players Skin 0 comments

Here are the 5 new heads from the DLC Mr. Torgues Campaign of Carnage. Its one of my PC! Saves and in the Bag and you´ll find the 5 Items, just use them...

Borderlands 2 Difficulty Mod
Borderlands 2

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Nov 18, 2012 Borderlands 2 Full Version 5 comments

Pandora getting too easy for you? Use the 4-player difficulty tool to trick the game into thinking there are more players in it. Requires the .NET Framework...

Post comment Comments  (10 - 16 of 16)
Sig][F Jan 4 2012, 10:57am says:

i loved B1... this gonna be awesome

+2 votes     reply to comment
cro_net Nov 20 2011, 5:28pm says:

I am really excited for this game. I hope it is just as good as the first one.

+1 vote     reply to comment
mxtomek Sep 21 2011, 7:22am says:

we wanna se more - this will be a HIT

+1 vote     reply to comment
DNR3 Sep 13 2011, 7:46pm says:

awesome, but i hope that they optimize the game this time :l

+1 vote     reply to comment
TheUnknownM Sep 2 2011, 4:54pm says:

borderlands was a great game can't wait to play this ;D i wanna fight clap trap :)

+1 vote     reply to comment
Shadow85 Aug 28 2011, 9:52am says:

this ought to be kickass!!!

+2 votes     reply to comment
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Borderlands 2
Windows, PS3, X360
Gearbox Software
2K Games
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Released Sep 18, 2012
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Highest Rated (2 agree) 7/10

In general a good shooter with plenty of loot, interesting enemies, comedic tone few other games achieve, visual style of its own, and tons of guns. However, nothing's perfect. The gun-play is good but nothing amazing. The way enemies are turned into bullet sponges during coop is plain lazy design on the developer's part. The way loot drops is absolutely terrible in coop so if nobody loves you and you for some reason want to play with randoms plan to race for loot. There's plenty of extra dynamics…

May 28 2013, 10:55pm by ComradeWinston

First Person Shooter
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