Command last of the Libra class carriers and avenge the fall of your home world in this space real time strategy game. Build a variety of crafts, conquer planets and space stations and travel the universe. You will face a single player campaign filled with exciting battles depicted with unique art style. Upgrade your ships between missions and combine them into unstoppable fleets. Survival of your race depends on your actions Commander!

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Blog RSS Feed Report abuse Latest News: Blue Libra goes Android

3 comments by OratorGames on Feb 9th, 2012

Blue Libra has been warmly welcomed by iPad and iPhone users. We are now proud to present the game for Android operating systems.

Blue Libra Promo

You can download the game from the android market for free: here.

Blue Libra Final Screens

We would like to thank everyone for their support, we've received numerous letters asking for the Android version, it helped us port the game.

At the same time, we're offering a promotion for the standard PC version of the game sold here on Desura. Until 21st of February you can get the game 25% cheaper!

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Blue Libra Demo

Blue Libra Demo

Oct 16, 2011 Demo 0 comments

Blue Libra is a multiplatform (Windows/MacOS/iPad and iPhone in the near future) space strategy game. Player takes command of the last Libra class space...

Post comment Comments  (0 - 10 of 48)
ozgurilgin
ozgurilgin Oct 9 2012, 6:17am says:

Simple but awesome tower assault/defense game

+3 votes     reply to comment
mortenb123
mortenb123 Jun 14 2012, 7:57pm says:

Hi
When I try the demo linux32 on a linux64 bit opensuse 11.4 with Nvidia Geforce240, the screen is just black, the music is playing but no rendering.

+2 votes     reply to comment
nitroflow
nitroflow Sep 18 2013, 2:42pm replied:

I also have this problem. It worked fine with Mandriva 2011 but after upgrading to Rosa Fresh 2012 it stopped showing image. I have an Nvidia Geforce 9500m and am using the proprietary drivers.

Running "LIBGL_DEBUG=verbose ./BlueLibra" gives the following output:

libGL: screen 0 does not appear to be DRI2 capable
libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so
libGL error: failed to load driver: swrast
AL lib: (EE) LoadConfigFromFile: config parse error: option without a value: "(define"
AL lib: (WW) FreeDevice: (0x98a4270) Deleting 1 Buffer(s)

but running both "cat /var/log/Xorg.0.log | grep dri2" and glxinfo give the following outputs respectively:

[ 700.873] (II) Loading sub module "dri2"
[ 700.873] (II) LoadModule: "dri2"
[ 700.873] (II) Module "dri2" already built-in

name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4

so DRI is enabled.

Using the system libraries instead of the ones included with the game don't do anything to resolve this problem either, so I'm at the end of my wits. Any help would be greatly appreciated.

+1 vote     reply to comment
varsovie_pat
varsovie_pat Nov 19 2012, 7:14pm replied:

I get the same problem with my Nvidia proprio drivers, with a laptop on integrate intel no problem though.

+1 vote     reply to comment
npic
npic Jul 5 2012, 12:41pm replied:

64bit Debian with proprietary Nvidia drivers, everything is ok.
1) Check the drivers. Make sure 32-bit libraries are installed too.
2) Run the game from a terminal and check the output.

+2 votes     reply to comment
shadowfirebird
shadowfirebird May 15 2012, 11:19am says:

I can't change screen resolution (Linux) which makes the game unplayable because it sees my dual monitor setup as one big monitor.

+4 votes     reply to comment
Palanduss
Palanduss Feb 28 2012, 12:11am says:

Enjoyed the game. Couple questions:
1) How do you select the Libra to move to a place when there are ships surrounding it?
2) Can you manually turn off production (100% turn off) for planets in the back corner, so that the main frontline bases are the only ones producing ships?
3) I've found that swarming the enemy with fighters is quite effective. Is there value in using other ship types?

+2 votes     reply to comment
Palanduss
Palanduss Mar 18 2012, 12:35am replied:

Then again, don't bother in replying. That works too.

+2 votes     reply to comment
opossums
opossums Feb 9 2012, 2:32pm says:

I'd buy this if there was a 64bit build.

+3 votes     reply to comment
IndieBase
IndieBase Jan 14 2012, 9:36am says:

Hey guys, check out the review we did for this game!
Indiebase.net

+1 vote     reply to comment
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Blue Libra
Platforms
Windows, Mac, Linux, iPhone, iPad, Android
Developed By
OratorGames
Engine
Custom Built
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Official Page
Orator-games.com
Release Date
Released Oct 16, 2011
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Community Rating

Average

8.1

60 votes submitted.

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Highest Rated (4 agree) 9/10

Nice difficulty, addicting gameplay. Somehow I love the simple graphics as well. Minor changes (like an easier way to merge nearby fleets) would make it a 10/10.

Oct 26 2011, 12:08pm by RotateMe

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Blue Libra 2, Released Sep 6, 2012
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Blue Libra, Released Oct 16, 2011
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5,764 of 22,789
Last Update
1 year ago
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183 members
Files
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