Tired of shooters that make you reload, aim down the sights, and hide behind boxes like a spineless coward? Reliant on heartbeat detectors, regenerating health and killstreaks? Feel like something is missing from your life, shortly before a 13 year old with a headset ends it amid a hail of slurs and profanity?

Well, get ready for a blast from the past.

BLOODCRUSHER II: KILLFIRE, sequel to the hit 1992 shooter phenomenon BLOODCRUSHER 3D, promises the most incredible action you can handle. BLOODCRUSHER II: A COMING OF AGE STORY randomly crafts stories, levels, enemies and weapons, forcing players to use both skill and caution to proceed. Build up your KILLOMETER on a global scoreboard and fill your BLOOD GAUGE for mega-maximum carnage!

With Liefeld inspired art design, Quake inspired gameplay and violence so controversial it was subject to a Congressional hearing, BLOODCRUSHER II: EXPLODE ALL HEADS EDITION will sate all your repressed murderous urges!

BLOODCRUSHER II: THE SPINEBREAKER FILES, the mega-hit of the 1997 season, is now coming to your personal computer by direct download or a 75 floppy disc set.

FEATURES
  • Single player, 4 player co-op and deathmatch!
  • Tens of thousands of randomly generated weapons across five weapon categories. Guns that shoot ninja stars, angry bees, syringes, railway spikes and more!
  • Retro low-poly 3d graphics inspired by the best of pre-2000s shooters.
  • Physics-driven projectile-based shooting action. No hitscan bullets!
  • Fast paced shooter gameplay styled after classic shooters. Rocket jump and circle-strafe your way to victory!
  • Probably more blood and gore than is entirely reasonable!
  • Procedurally generated enemies tailored to randomly generated stories and biomes.
  • A global scoreboard for both points and global kills.
  • Intense original soundtrack by Dread Cell.

New Updates Every Saturday!

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Post comment Comments  (10 - 20 of 26)
altoangelo9090
altoangelo9090 Feb 2 2013, 4:42pm says:

when will it be released ?

+4 votes     reply to comment
TLhikan
TLhikan Jan 6 2013, 10:57pm says:

I love this game so much.

+5 votes     reply to comment
Guest
Guest Dec 9 2012, 1:39am says:

Please tell me that i can wield 2 BFGs at once.

+3 votes     reply to comment
Protroid
Protroid Dec 12 2012, 4:13pm replied:

Unfortunately, that would throw off game balance alot. Not to mention the fact that it would ruin the joys of finding a new weapon.

+5 votes     reply to comment
klumpaen
klumpaen Dec 6 2012, 3:23pm says:

oh im gonna LOVE this when its released!

+3 votes     reply to comment
crazyjake56
crazyjake56 Dec 6 2012, 12:12am says:

... I, I, I think I'm in love! The only thing that makes me wonder is how much procedural generation is done on biomes and enemies. I'm not sure I'd like it if it was like the games by the guy who made 2069.

+4 votes     reply to comment
open_sketchbook
open_sketchbook Dec 6 2012, 12:22am replied: Online

Enemies have their enemy class, weapons and stat-affecting accessories generated on the fly, while the levels are built out of pre-made modules selected from biome sets, strung together by the game. The basics for both will remain the same while the details change every time.

Don't forget to follow the game!

+4 votes     reply to comment
Guest
Guest Jan 26 2013, 3:40pm replied:

will we also see on the fly faction generation?

+2 votes     reply to comment
open_sketchbook
open_sketchbook Jan 26 2013, 7:44pm replied: Online

No, factions will be relatively fixed, simply for balance reasons as well as to allow more interesting and exaggerated factions.

+2 votes     reply to comment
R3ven
R3ven Dec 6 2012, 12:13am replied:

We're glad you like it. :)

+3 votes     reply to comment
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BLOODCRUSHER II
Platforms
Windows, Mac, Linux
Engine
Unity
Contact
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Official Page
Twitch.tv
Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Abstract
Players
Single & Multiplayer
Project
Indie
Statistics
Rank
174 of 12,209
Last Update
19 hours ago
Watchers
70 members