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Tired of shooters that make you reload, aim down the sights, and hide behind boxes like a spineless coward? Reliant on heartbeat detectors, regenerating health and killstreaks? Feel like something is missing from your life, shortly before a 13 year old with a headset ends it amid a hail of slurs and profanity?
Well, get ready for a blast from the past.
BLOODCRUSHER II: KILLFIRE, sequel to the hit 1992 shooter phenomenon BLOODCRUSHER 3D, promises the most incredible action you can handle. BLOODCRUSHER II: A COMING OF AGE STORY randomly crafts stories, levels, enemies and weapons, forcing players to use both skill and caution to proceed. Build up your KILLOMETER on a global scoreboard and fill your BLOOD GAUGE for mega-maximum carnage!
With Liefeld inspired art design, Quake inspired gameplay and violence so controversial it was subject to a Congressional hearing, BLOODCRUSHER II: EXPLODE ALL HEADS EDITION will sate all your repressed murderous urges!
BLOODCRUSHER II: THE SPINEBREAKER FILES, the mega-hit of the 1997 season, is now coming to your personal computer by direct download or a 75 floppy disc set.

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when will it be released ?
I love this game so much.
Please tell me that i can wield 2 BFGs at once.
Unfortunately, that would throw off game balance alot. Not to mention the fact that it would ruin the joys of finding a new weapon.
oh im gonna LOVE this when its released!
... I, I, I think I'm in love! The only thing that makes me wonder is how much procedural generation is done on biomes and enemies. I'm not sure I'd like it if it was like the games by the guy who made 2069.
Enemies have their enemy class, weapons and stat-affecting accessories generated on the fly, while the levels are built out of pre-made modules selected from biome sets, strung together by the game. The basics for both will remain the same while the details change every time.
Don't forget to follow the game!
will we also see on the fly faction generation?
No, factions will be relatively fixed, simply for balance reasons as well as to allow more interesting and exaggerated factions.
We're glad you like it. :)