A Rogue-like-like First Person Shooter styled after the over-the-top 3d shooters from the mid-1990s.
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These weapon elements add a little more punch to the guns they spawn on.
- Fire sticks to targets and damages them over time.
- Acid creates splashes on the ground which burn anyone who touches them.
- Ice slows down targets and can eventually freeze them solid.
- Electricity momentarily stuns targets, and does huge damage to anyone standing in water.
- Bleeding targets take more damage from other weapons.
- Damage boost is a flat damage increase.
- Speed boost increases the rate at which your projectiles travel and the knockback they inflict.
- Radius boost makes your bullets explosive and increases the splash radius of explosive weapons.